Tank50us Posted October 17, 2021 Posted October 17, 2021 So, I've been thinking, and in the topic about asset packs I used a hypothetical JSDF pack as an example, and I got to wondering just what such a pack would look like, and maybe also gauge interest to see if maybe someone would be up for actually making it a reality. It would be a bit ambitious obviously, could introduce some new toys, and maybe even be a working model for the idea I had regarding Asset Packs. So, what would be introduced if done? Well.... here's a list: Fixed Wing F-4EJ Kai F-15J (Flyable, possibly with a new, semi-clicky cockpit) Mitsubishi F-1 (fully flyable) F-2A/B 'Viper Zero' Kawasaki C-1 and C-2 E-767 KC-767 Rotor-wing AH-1J OH-1 SH-60 UH-1J (reskin of the UH-1) CH-47J Ground Forces Type-74 Medium Tank Type-90 MBT Type-10 MBT Type-16 Tank Destroyer Type-96 APC Type-89 IFV Type-87 ARPV Type-12 Surface to Surface Anti-Ship Missile Launcher Type-99 Self-Propelled Gun Type-87 SPAAG Ships Izumo-Class DDH Hyuga-Class DDH Osumi-Class LST LCU-2001 LCU Atago-Class DDG Asagari-Class DDG Abukuma-Class DE Hayabusa-Class PB Towada-Class FRS This list is admittedly not 100%, but rather than just go "Yes" to everything, I figure I'd at least include the highlights. So, with all that said, what do you guys think? If it were made a module that one had to pay for, would you buy it and get access to the F-1, F-15J, and the ability to drive all the Ground Vehicles? Or would you prefer to go "Those look pretty" and not worry about them if they happen to be in a server? Let me know you're thoughts. Who knows, maybe it can come to reality. 3
Nealius Posted October 17, 2021 Posted October 17, 2021 (edited) If we do get them they won't be full fidelity, especially not for the indigenous equipment and avionics. The Japanese MOD is stricter on military info than Russia, which we all know has killed many full fidelity redfor modules that we desperately need in DCS. The F-1 has been retired for 34 years and it's still impossible to get manuals or other official documentation on it. The best we can do is simplified approximations for the indigenous equipment like the F-1, and reskin imported equipment like the F-15 to look like an F-15J, missing all the Japanese avionic upgrades. Edited October 17, 2021 by Nealius
Northstar98 Posted October 17, 2021 Posted October 17, 2021 I'd certainly go for AI assets, and while I do have an interest in Japanese assets, although without a suitable map (such as a north Pacific/Sea of Japan/Sea of Okhotsk they're less appealing, especially when we don't have any (well, at least pedantically speaking) escorts for the HB's Forrestals (like the Knox, Spruance and Belknap), plus near enough all Soviet/Russian ships are in need of an upgrade, the Chinese Asset Pack ships hardly fair better either. Then there's stuff like the SoH/PG map, which doesn't feature any naval asset of any of the countries present. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
F-2 Posted October 17, 2021 Posted October 17, 2021 Their is a f-2 mod for another flight sim and they have an actual F-2 manual. It’s not nearly as difficult as one might think.
Tank50us Posted October 17, 2021 Author Posted October 17, 2021 9 hours ago, Nealius said: If we do get them they won't be full fidelity, especially not for the indigenous equipment and avionics. The Japanese MOD is stricter on military info than Russia, which we all know has killed many full fidelity redfor modules that we desperately need in DCS. The F-1 has been retired for 34 years and it's still impossible to get manuals or other official documentation on it. The best we can do is simplified approximations for the indigenous equipment like the F-1, and reskin imported equipment like the F-15 to look like an F-15J, missing all the Japanese avionic upgrades. That doesn't seem to stop many of the other game developers and even the anime studios from depicting the aircraft in question. From what I understand the JSDF loves to show off, and so long as they 'the good guys' (although Gate makes that a bit.... edgy...) they're typically fine with it. On top of that, when making a cockpit, realistically speaking you can surmise what something is meant to do if you can read the labels, which is an obvious challenge for any foreign built (to the player) plane given that it's usually not in the language the player will be familiar with. But, then again, this post is about gauging interest, and if there's enough, who knows, maybe someone will take up the challenge. 5 hours ago, Northstar98 said: I'd certainly go for AI assets, and while I do have an interest in Japanese assets, although without a suitable map (such as a north Pacific/Sea of Japan/Sea of Okhotsk they're less appealing, especially when we don't have any (well, at least pedantically speaking) escorts for the HB's Forrestals (like the Knox, Spruance and Belknap), plus near enough all Soviet/Russian ships are in need of an upgrade, the Chinese Asset Pack ships hardly fair better either. Then there's stuff like the SoH/PG map, which doesn't feature any naval asset of any of the countries present. We do have the Marianas map, which one could argue is 'good enough' in this regard (Japan did control a couple of the Islands even before WW2). A Sea of Japan map would be interesting, it's just a shame that if done you'd be able to put your skillet on top of your PC and cook a steak with it....
F-2 Posted October 17, 2021 Posted October 17, 2021 The engineering model of the J/APG-1 had its test data sold to the US along with 5 T/R modules under a dual use export agreement. I’m in the process of obtaining this data and the air forces evaluation of the modules. not my manual, but Japan’s MoD isn’t as closed as you might think.
Nealius Posted October 17, 2021 Posted October 17, 2021 (edited) 8 hours ago, Tank50us said: That doesn't seem to stop many of the other game developers and even the anime studios from depicting the aircraft in question. That's not equivalent to detailed avionics, weapon systems, flight dynamics, FM charts, etc. etc. This is DCS, not Warthunder. There is a very high bar set for realism. 8 hours ago, F-2 said: not my manual, but Japan’s MoD isn’t as closed as you might think. Could you post the table of contents? A "pilot's handbook" would not be equivalent to a TO or NATOPS in the West, but I can't judge the manual by it's cover since I don't know how Japan titles their manuals. On account of them being harder to find. Edited October 17, 2021 by Nealius
F-2 Posted October 17, 2021 Posted October 17, 2021 8 hours ago, Nealius said: That's not equivalent to detailed avionics, weapon systems, flight dynamics, FM charts, etc. etc. This is DCS, not Warthunder. There is a very high bar set for realism. Could you post the table of contents? A "pilot's handbook" would not be equivalent to a TO or NATOPS in the West, but I can't judge the manual by it's cover since I don't know how Japan titles their manuals. On account of them being harder to find. I don’t have it a bms mod team’s. I am trying hard to find one though. I assume someone with more connections could get one, since they were apparently gifted it. I figured it differed from a manual but supposedly it has a lot of information on the workings. I found out The DITC has a ton of F-2 documentation, which I’m trying to earn exactly what for a FOIA request. and I have an itemized list of how the F-2 and F-16 block 40 are similar and different. I expect to have some stuff by the end of the month.
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