SASHIBA-11 Posted October 30, 2021 Posted October 30, 2021 (edited) Select "Cloudy and Rainy 2" and MiG-21 and the glass in the cockpit will flash. This bug only occurs when "Cloudy and Rainy 2" is selected.This bug is also linked to SORC - main warning light button/light Video ↓ I used Google Translate because I can't speak English Edited October 30, 2021 by SASHIBA-11 3
AlexPlorateur Posted July 10, 2022 Posted July 10, 2022 up ^ Bug still here half a year after i5 12400f - 6750xt - 24gb ddr4 - ssd - 1440p monitor
JonathanSVK Posted July 27, 2022 Posted July 27, 2022 I didn't log this bug before the DCS 2.7.16.27869 Open Beta update. I played the same mission in the campaign before and it was fine, now I have this bug as well.
Rhinozherous Posted August 27, 2022 Posted August 27, 2022 This is very annoying and still an active bug! 1 i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020
blackhaz Posted December 24, 2022 Posted December 24, 2022 (edited) Roger - extremely annoying still. Any chances this will ever be fixed? P.S. Found a workaround. For some reason the livery was set to Afghanistan. Changed this to Ukraine 02 and no light bugs anymore. Edited December 24, 2022 by blackhaz
Lixma 06 Posted January 10 Posted January 10 There is no longer a preset called 'Cloudy and Rainy 2' anymore so I tested with 'Overcast and Rain 2' and ' Light Rain 2' and saw no flashing. 2
Rudel_chw Posted January 10 Posted January 10 5 hours ago, Flappie said: Can someone please confirm this bug was fixed? I have been flying the -21 non stop for over 2 months, and have not encountered this bug .. but I have not been purposefully trying to trigger it 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Flappie Posted January 10 Posted January 10 Thanks guys. Magnitude devs said it was fixed but I didn't know if the fix was already in Release or not. It appears it is, I'll tag this as fixed. ---
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