gulredrel Posted November 14, 2021 Share Posted November 14, 2021 Hello, couldn‘t find something using search so I‘ll ask here. Does the altitude switch on the HUD control panel changes anything? I was unable to see a difference being above or below 1500ft AGL as the manual suggests. Is this feature currently not implemented? Thanks Jens Link to comment Share on other sites More sharing options...
Tholozor Posted November 15, 2021 Share Posted November 15, 2021 (edited) Ensure the radar altimeter is turned on. Edited November 15, 2021 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
SpaceMonkey037 Posted November 15, 2021 Share Posted November 15, 2021 Just do yourself and favor and put in in BARO and never touch it again. There really is no reason to have it in ALT RADAR considering that you have a readout for the radar altimeter either way. Link to comment Share on other sites More sharing options...
Tholozor Posted November 15, 2021 Share Posted November 15, 2021 (edited) Probably a good idea to use radalt during IMC or at night though, but yea, you've got the radalt display in the HUD as well. Edited November 15, 2021 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
SpaceMonkey037 Posted November 15, 2021 Share Posted November 15, 2021 39 minutes ago, Tholozor said: Probably a good idea to use radalt during IMC or at night though, but yea, you've got the radalt display in the HUD as well. No, during IMC it's even more the reason not to use the radar altimeter as this is a time when it's crucial to keep the correct barometric altitdue to avoid aircraft collisions. Link to comment Share on other sites More sharing options...
gulredrel Posted November 15, 2021 Author Share Posted November 15, 2021 mmhh... okay, as there is the radar altimeter readout below the baro altitude tape, I don't really see a reason for switching the switch to radar alt. I was just curious and couldn't see a difference. Or is it map-related? Was flying on Mariannas map. Link to comment Share on other sites More sharing options...
Solution AvroLanc Posted November 15, 2021 Solution Share Posted November 15, 2021 5 hours ago, gulredrel said: mmhh... okay, as there is the radar altimeter readout below the baro altitude tape, I don't really see a reason for switching the switch to radar alt. I was just curious and couldn't see a difference. Or is it map-related? Was flying on Mariannas map. The altitude switch on the HUD Control panel isn't implemented correctly yet. Which is why you don't see any difference currently. 1 Link to comment Share on other sites More sharing options...
b0bl00i Posted November 16, 2021 Share Posted November 16, 2021 I guess one other problem with radar altitude is that it shows you the alt. underneath you, not what's in front of you. I guess you combine that with the AG radar but we are missing a proper radar directed approach mode or IFR approach mode for the ATC. That's probably the most realistic way to approach in bad weather (or just fly the ILS) with proper mission planning and waypoints. Link to comment Share on other sites More sharing options...
Furiz Posted March 3, 2023 Share Posted March 3, 2023 In situations where you set your HUD Scales Switch to OFF to have a clean HUD this switch is very useful, HUD Altitude Switch in OFF is automatic changing from RDR to BARO alt if above 1500ft. This is specially handy when you want a clean HUD while landing to get rid of the clutter in bad weather or night, and your BARO is showing give or take 500ft more cause you cant set Altimiter Berometric Pressure Setting Indicator cause of the limit it has. For that reason I'd love this implemented correctly. P.S. was this reported as bug already? Link to comment Share on other sites More sharing options...
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