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Posted (edited)

This happens to me quite frequently with AGM-65F in Hornet.  About 20% of the time.  Not sure if it's bug or I'm doing something wrong.  But I don't understand why it would disappear without impact if it just missed.  Never happened with 65D from A10C-II.  Also happens when slaving to Tpod.

No mod at the time of making the track.  1:15 is where it happens.

 

Track

MaverickTest1.trk

Edited by Taz1004
Posted

There might be a possibility that the other Maverick that exploded just below also destroyed the upper one. 

Does this issue also happen when you fire only one after another / when the targets are far appart? 

Posted (edited)
6 hours ago, razo+r said:

There might be a possibility that the other Maverick that exploded just below also destroyed the upper one. 

Does this issue also happen when you fire only one after another / when the targets are far appart? 

If you watch the track, all Mav's are on target so it's not splash damage.  But I think I figured out the cause.

Issue I believe is two Mavericks exploding in close proximity at almost same time.  When they're within each other's blast radius, game somehow thinks it's just one explosion.  And currently, Mavericks have very large blast radius.  Over 300ft.  Of course chance of this happening is a lot higher with 4 Mav's than 2.

I tried over 20 times to test this theory with just two Mavericks below.  And I was able to replicate repeatedly as long as I get the timing right.  I used active pause to time the missiles.  But again, chances of this happening is a lot higher (without using active pause) if you fire 4.

Two Mav's close together at same time.  One doesn't explode.

MaverickTestClose.trk

 

Two Mav's far apart but still same time.  Both explode.

MaverickTestFar.trk

Edited by Taz1004
Posted

I guess it's possible the blast or debris splashes a weapon in close proximity although no visual effects are coded for this. It just vanishes.

I captured this in slow motion from F7 view. I released 4 JSOWs in QTY drop, targeting closely spaced vehicles. Watch the bomb approaching the second vehicle from the right, it just vanishes. If in fact the bomb was blasted by nearby explosions, it would be nice to see some sort of visual effect. If not, perhaps a confirmation that this is what's happening.

 

 

Posted (edited)
7 hours ago, Gripes323 said:

I guess it's possible the blast or debris splashes a weapon in close proximity although no visual effects are coded for this. It just vanishes.

I captured this in slow motion from F7 view. I released 4 JSOWs in QTY drop, targeting closely spaced vehicles. Watch the bomb approaching the second vehicle from the right, it just vanishes. If in fact the bomb was blasted by nearby explosions, it would be nice to see some sort of visual effect. If not, perhaps a confirmation that this is what's happening.

 

 

Even if that is the case, very large blast radius of Maverick-F makes this too unrealistic.  350ft.  The separation of units on my first video is too far for Maverick debris splash.  Plus, it can't be debris splash if the impact is at same time.

And when multiple dumb bombs drop at same place at same time, it should multiply.  Not cancel the other.

Edited by Taz1004
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