corbu1 Posted December 10, 2022 Posted December 10, 2022 vor 2 Stunden schrieb RuskyV: Are you holding or tapping the buttons? I use an encoder so it send a press command every click. Make sure you are simply not holding the button down, instead click multiple times. @RuskyV ok, tried it a second time……and yes it works!!! Great, so always give things a second chance is the lesson I learned. It‘s a bit fiddling as you really need to press the buttons a lot but it works! I always had too big symbols shown overlapping the monocles frame with my vive pro 2. Now I can adjust it to fit. really interesting I never noticed when these key bindings were introduced in the control settings….wonder who else di not know or were I‘m the only one. Thanks again for pointing on these….really helped me a lot! 1 DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
RuskyV Posted December 10, 2022 Posted December 10, 2022 Your welcome mate, glad I could help. one thing to remember though do your adjustments before you boresight the HMD.
derfritz Posted December 11, 2022 Posted December 11, 2022 I suggest you use the search option and put in the following: DAP this will bring up all mappable axis, but you can find them all under Display Adjust Panel. Thank you, this helps! Still want a slider do adjust HMD position though tbh 2
RuskyV Posted December 11, 2022 Posted December 11, 2022 Stick it in the wish list maybe as an idea to add as an axis?
Whirley Posted December 19, 2022 Posted December 19, 2022 I tried seating the Reverb G2 differently on my face and it is actually way better now. The Display Adjust Panel option did not work well for me as not all symbology is moved and it messed with the FLIR alignment. Not using the Display Adjust Panel now as the view is much better with differently seated Reverb G2.
daemon1808 Posted December 21, 2022 Posted December 21, 2022 (edited) ...that a lot of the issues in VR (related to people having issues with HIADSS symbology positioning, vision-obscuring monocle, etc) seems to be related to where the player's "virtual" head is placed in relation with the monocle, HIADSS symbology and pilot helmet. And that position depends on the VR headset. I have acquired a new VR headset recently (Pico Neo 3) that will replace my old Lenovo Explorer, and I have found that what I see is completely different from one to the other. Using the LE I had problems with HIADSS symbology (it's too high, so the upper part is blurry and I have to tilt my head to center it on the targets, as you can see in the thread below), but the pilot helmet and balaclava do not impede my vision. Using the PN3 the HIADSS symbology HIADSS symbology is vertical centered (not blurry and I don't have to tilt my head to center it on the targets), but I can see a centimeter of the borders of the helmet (loosing peripheral vision), the monocle is away from my "virtual face" and the HIADSS symbology seems bigger than the monocle itself. What is more anoying, when I activate the balaclava in Apache's options, I can see the balaclava a couple of centimeters away from my "virtual face" reducing drastically my field of view. As screenshots in VR are useless, below you have a simple diagram of what I see with both VR headsets (with and without balaclava) My "analisys" of the problem is that using the LE my "virtual head" is placed nearer to the monocle and a bit low. And in the PN3 my "virtual head" is farther from the monocle and centered in the vertical axis. So, in the LE, the helmed does not impede my vision, the monocle seems "bigger" and the HIADSS symbology is above my eyes. And in the NP3 the helmed impede my vision, the monocle seems "smaller" and the HIADSS symbology is centered. I understand that developing an option in the menu to change the position of the "virtual head" of the player could be tricky but, should it be possible to have a lua file to offset this possition? This way players can tweak the offset x, y and z (in relation with the helmet/HIADDS) by themselves depending on the VR headset. I have tried to change values in the apache's views.lua but, although the virtual head position is change, the helmet/monocle position moves with the head. Same happens with the keybindings that allows the player to reposition himself in the cokpit (the helmet/monocle moves too) @BIGNEWYfinally it is not a problem of some of us placing the VR headset wrong. Could you tell this to the development team please? At last I understand those people that complained about the monocle impeding the vision. Now, I have to remove the HIADSS (and the rest of the helmet) in the apache's options because is "so small" that the borders are placed just where I need a clear line of sight, plus the helmet killing my peripheral vision (where with the Lenovo explorer the monocle is big enough to do not impede my vision with its borders, and the helmet is not seen) nullnull Edited December 21, 2022 by daemon1808 2
ED Team BIGNEWY Posted December 21, 2022 ED Team Posted December 21, 2022 thanks I will share this with the team Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Kirill A. Pavlov Posted May 23, 2024 Posted May 23, 2024 I also encountered this problem on Oculus Quest 3. The XR Neck Saver utility solves this problem. 1
Fear-Factor Posted May 25, 2024 Posted May 25, 2024 I have the AH64D since few days and now i am running into a problem which is probably connected to this topic. I am using a Reverb G2 and during coldstart i need to do the EGI alligement. And now when i allign the yellow circles so the IHDASS rectile do not match the centre of the circles. To be honest i dont know what do i need to do because ive triec to centre the rectile and ignore the circles but doesnt matter what i do the automatic startup procedure do not continue. And before you ask, yes i confirm the boresight adjustment on thr right MFD. So how i can centre the IHDASS properly in VR? Corsair 7000D Airflow Big Tower Case / i7-13700k / MSI Mag Z790 Tomahawk DDR5 / Corsair Dominator 64GB DDR5 5200MHz / Palit RTX4090 GameRock 24GB / Corsair HX1000i / Corsair H170i Elite Capellix AIO with Display Kit / 1x Samsung 980 Pro SSD M.2 / 1x Crucial SSD M.2 / 1x Crucial SSD MX500 / 1x Samsung 870 QVO SSD / Samsung Odyssey G8 34 Inch Oled 3440x1440 175Hz / VR HP Reverb G2 v2 / VKB Gladiator NXT + RH Premium grip / VKB Gladiator NXT + LH Premium grip + 45 deg Omni Adapter / 2x VKB GNX SEM Side extension module / self made rig frame
derfritz Posted May 25, 2024 Posted May 25, 2024 5 minutes ago, Fear-Factor said: I have the AH64D since few days and now i am running into a problem which is probably connected to this topic. I am using a Reverb G2 and during coldstart i need to do the EGI alligement. And now when i allign the yellow circles so the IHDASS rectile do not match the centre of the circles. To be honest i dont know what do i need to do because ive triec to centre the rectile and ignore the circles but doesnt matter what i do the automatic startup procedure do not continue. And before you ask, yes i confirm the boresight adjustment on thr right MFD. So how i can centre the IHDASS properly in VR? I don't think this is connected to this issue. Also I did not understand what the problem is. The yellow circles have to be centered in the scope and your IHADSS center cross has to be on the middle dot. But probably create a different topic, this one is not about boresighting the IHADSS.
Fear-Factor Posted May 25, 2024 Posted May 25, 2024 Topic is about IHDASS misalligement. So when the IHDASS is misalligned in VR so do it not affect the boresight adjusment procedure? I think the IHDASS recticle has to match the yellow circles or do i need only to centre the circles in the scope? Corsair 7000D Airflow Big Tower Case / i7-13700k / MSI Mag Z790 Tomahawk DDR5 / Corsair Dominator 64GB DDR5 5200MHz / Palit RTX4090 GameRock 24GB / Corsair HX1000i / Corsair H170i Elite Capellix AIO with Display Kit / 1x Samsung 980 Pro SSD M.2 / 1x Crucial SSD M.2 / 1x Crucial SSD MX500 / 1x Samsung 870 QVO SSD / Samsung Odyssey G8 34 Inch Oled 3440x1440 175Hz / VR HP Reverb G2 v2 / VKB Gladiator NXT + RH Premium grip / VKB Gladiator NXT + LH Premium grip + 45 deg Omni Adapter / 2x VKB GNX SEM Side extension module / self made rig frame
derfritz Posted May 25, 2024 Posted May 25, 2024 1 minute ago, Fear-Factor said: Topic is about IHDASS misalligement. So when the IHDASS is misalligned in VR so do it not affect the boresight adjusment procedure? I think the IHDASS recticle has to match the yellow circles or do i need only to centre the circles in the scope? This topic is not about EGI alignment at all, it is also not about how to boresight the IHADSS. This is about the IHADSS showing too high for some specific VR setups, nothing to do with the startup, or the procedures of the module itself. I still do not understand exactly what your issue is, but I strongly recommend you to watch a startup video and see how they boresight the IHADSS and follow along. The reticle has to be on the center yellow dot, and all the yellow circles should be at the same distance from each other and not outside the scope.
Fear-Factor Posted May 25, 2024 Posted May 25, 2024 I saw that video already thats why i was not sure. Anyway, ive got now an information from another source and its ok now. Thanks for help so far. Corsair 7000D Airflow Big Tower Case / i7-13700k / MSI Mag Z790 Tomahawk DDR5 / Corsair Dominator 64GB DDR5 5200MHz / Palit RTX4090 GameRock 24GB / Corsair HX1000i / Corsair H170i Elite Capellix AIO with Display Kit / 1x Samsung 980 Pro SSD M.2 / 1x Crucial SSD M.2 / 1x Crucial SSD MX500 / 1x Samsung 870 QVO SSD / Samsung Odyssey G8 34 Inch Oled 3440x1440 175Hz / VR HP Reverb G2 v2 / VKB Gladiator NXT + RH Premium grip / VKB Gladiator NXT + LH Premium grip + 45 deg Omni Adapter / 2x VKB GNX SEM Side extension module / self made rig frame
DD_Crash Posted May 26, 2024 Posted May 26, 2024 That IHDASS is a lot smaller than mine using a Quest3. What setting could cause that?
RealDCSpilot Posted May 27, 2024 Posted May 27, 2024 (edited) It's not recorded in VR, this is the 2D IHADSS used with TrackIR. The IHADSS in VR is rendered differently. In 2D it's just a simple overlay. Edited May 27, 2024 by RealDCSpilot i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules
DD_Crash Posted May 27, 2024 Posted May 27, 2024 (edited) It would help if ED would make the IHADSS resizeable even if it isnt in real life. Think of this request as a quality of life issue Edited May 27, 2024 by DD_Crash
Kirill A. Pavlov Posted May 29, 2024 Posted May 29, 2024 in this thread, look at the second to last message: if you want to improve it, then set it to 1.2 - 1.5 1
derfritz Posted August 2, 2024 Posted August 2, 2024 @BIGNEWY Sorry to ping you, but is there any news on this topic? Even with new hardware (Reverb G2 to Pimax Crystal) the issue persists, the IHADDS is just too far up. Same thing with all other HMDs in Hornet Viper and Kiowa. I think this is just due to my specific setup, so way to change HMD position would be highly appreciated.
hind75 Posted September 29, 2024 Posted September 29, 2024 Same happens to me, I'm using crystal lite. and also F-16,F-18 JHMCS
ED Team BIGNEWY Posted October 1, 2024 ED Team Posted October 1, 2024 I will mention it to the team, but they were having problems reproducing, all seemed normal for them. Im using the PIMAX Crystal and I am not seeing any issue, I will ask our team with various headsets to try again. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Armored_Sheep Posted October 2, 2024 Posted October 2, 2024 I have no issue with IHADS when flying as pilot in VR (I use Quest 2), but the boresighting as CPG / IHADS angle is broken. When I use my sight as acquisition source the TADS will be looking few degrees lower than shere I am actualy looking. Another problem on CPG seat when I use my sight as acquisition and slavin, I get some visual obstruction in the TADS camera view offten if I continue moving mi sight after deslaving, rendering this device useless.
Rosebud47 Posted October 3, 2024 Posted October 3, 2024 (edited) My problem in VR ( Reverb G2 ) is, that the IHADSS is too far left from the headtracker. It´s a bit difficult to articulate the problem, but after trying and fiddling around, there seems to be a misconception confusing. Following steps may point to the problem: First, when sitting in the VR-cockpit, I used to center the VR headset to align the point of view in VR with the cockpit, expecting the headtracker within the IHADSS to be aligned with the VR-headset position and the virtual cockpit. The headtracker only could be adjusted with DAP ( Display Adjust Panel - horizontal, vertical, in and out ), but not the IHADSS-symbology, which sticks to the VR-headset-movement. So, while the headset is centered with VR-center to the VR cockpit and the headtracker is just fine aligned, the IHADSS symbology is far off to the left from the VR-view alignment. What we would need to solve this is, that instead of the headtracker only adjustment via DAP, the entire IHADSS symbology should be adjustable to the headtracker, respectively the VR-center alignment for the VR-cockpit. Another misconception is the coordination with George AI to select the target to attack ( the list, written in red, with the targets George sees, from which to select, which one Geroge should attack. That list sticks to the bottom of the IHADSS, what makes it very difficult in VR, as you need to move the headset/IHADSS, like looking upwards to get the list in focus in VR and then look down with the eyes to read the red lines of the targets, which George sees. It would be much more convenient, if that target-list would be an overlay in the left down corner in VR, like it is in the MI-24 Hind. Beside of being more convenient, it doesn´t make sense at all, that this list is attached to the IHADSS, as in real life, there wouldn´t be this list in an Apache-IHADSS anyways. That target list is a DCS interface, not a part of the IHADSS. Edit: just wanted to add a picture to avoid confusion. The head tracker is the icon/symbol No. 3 Edited October 3, 2024 by Rosebud47 AH-64D Apache / F-16C Viper / F1 Mirage / Mi-24 Hind / F-14b Tomcat
CidTheViking Posted October 24, 2024 Posted October 24, 2024 Just a thought, For eye wear there is something called Asian fit. I wonder if peoples physical face shape effect this at all. Is there an option to just move it down somehow? Being Asian as I am I just chalked it up to my weird face shape. Would love to work with ED in this matter to try and help correct it. @BIGNEWY
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