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Posted

Relatively short track (93 MB) this time.
First 5 minutes are startup, then I take off, left turn, looking for targets.

Trying to attack a tank in 7 km distance. All Hellfires (3 or 4, lost count in frustration) miss.

With the last missile the usual problem: "engaging", then - no action.

I was shot down then by the AI opponents. REDFOR doesn't employ Georges apparently.

https://file.io/k1asmI6Naimr

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Posted

Hi, 

it is a combination of things. 

Range, line of sight, and rushing George. 

When George has a target check the VID feed, you will see him settling his cross hairs on the target once stable then give him permission to fire. 

 

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Posted
6 hours ago, BIGNEWY said:

Hi, 

it is a combination of things. 

Range, line of sight, and rushing George. 

When George has a target check the VID feed, you will see him settling his cross hairs on the target once stable then give him permission to fire. 

 

 Hey BN, so this “settling of crosshairs” drift looking movement, that’s intended? I thought I might be a bug but wasn’t sure. It’s to make George more human I assume?

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Posted
15 hours ago, S. Low said:

 Hey BN, so this “settling of crosshairs” drift looking movement, that’s intended? I thought I might be a bug but wasn’t sure. It’s to make George more human I assume?

George just lets his crosshair wander around when he looses sight of the target. A real human would anticipate target movements behind obstacles or look to where he anticipates the target to reappear. Then once he reacquires, he snaps back to the target. It's a mess and if it's intended, it's not right.

Posted
7 hours ago, FalcoGer said:

George just lets his crosshair wander around when he looses sight of the target. A real human would anticipate target movements behind obstacles or look to where he anticipates the target to reappear. Then once he reacquires, he snaps back to the target. It's a mess and if it's intended, it's not right.

Think you are are talking about 2 different things.

First one is when George is slewing onto a target. One can see the crosshair might not be 100% on target, but slightly off, then for a few seconds the crosshair creeps closer to center of target. And you have positive lock. I guess this is to simulate a human doing the final adjustment to be on point before lasing and firing.

Second one is when George loose sight of target.

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