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Posted (edited)

This has been a problem in the A-10C for both I and II.  I've seen it for 10 years now...

Vehicles with running engines in DCS are practically the same temperature as the ground, even in desert environments.  This is highly unrealistic.  I posted a screenshot of a DCS BMP and a real-world TGP from an A-10, both in WHOT and the real-world TGP shows the vehicle as almost pure white.   Where the DCS vehicle is the same temp as the ground (Persian Golf Map).  Both terrain environments are very similar. 

 

If you guys sign this off as, "Correct-as-is" then it's clear you just don't want to fix it.  

DCS TGP_RealWord TGP.jpg

Edited by Teriander
Posted

Too add to this, it appears it was a bit more accurate in 2021.  Here is a comparison on a campaign from 2021 and today.   If I didn't already know where the target was, sitting there with its engine running, I would have NEVER spotted it.  

 

DCS TGP_OldTGP.jpg

Posted

Attack a track?  Seriously?   Just open up the program, fly the A-10C in the Persian Golf Map,  turn on the TGP set to WHOT, look at a vehicle.  

You really don't need a track to get identical results.  

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Posted
39 minutes ago, Teriander said:

Attack a track?  Seriously?   Just open up the program, fly the A-10C in the Persian Golf Map,  turn on the TGP set to WHOT, look at a vehicle.  

You really don't need a track to get identical results.  

Look, this sim is HUGE. As new features and modules keep being added, more bugs appear, as in every software. AFAIK, some units are not FLIR-compatible yet. Since I cannot identify the units used in your screenshots, I don't know where to start, which is why I'm asking for a track.

Furthermore, providing tracks when reporting a bug help us, testers, save time (a lot). And the less free time we have, the less bug reports we deal with. 😪

TL;DR More tracks = more time to test = less bugs in DCS.

But hey, if you dont want to provide a track, it's OK. NineLine said it's WIP, so I'll just move along and check other bug reports. And before you start calling ED names because of my answer, know that I'm not an ED employee: I'm just a player like you.

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Posted

I had a similar issue in the A-10 recently when our squadron ran Foothold on the Caucasus map. I was able to find, point track, and prosecute tanks just fine. Was not able to do the same with the BMP/BTR that was also in the area, it blended right in with the FLIR imagery on BHOT and WHOT.

I don't have that track as it was MP, plus it would've been a large file.

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Posted
53 minutes ago, Diesel_Thunder said:

I had a similar issue in the A-10 recently when our squadron ran Foothold on the Caucasus map. I was able to find, point track, and prosecute tanks just fine. Was not able to do the same with the BMP/BTR that was also in the area, it blended right in with the FLIR imagery on BHOT and WHOT.

I don't have that track as it was MP, plus it would've been a large file.

i read in another post that each vehicle has texture files for IR sigs and that some were not completed. sorry i do not remember which post. so perhaps BTR/BMP is in the not complete group.

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Posted
4 hours ago, Flappie said:

Look, this sim is HUGE. As new features and modules keep being added, more bugs appear, as in every software. AFAIK, some units are not FLIR-compatible yet. Since I cannot identify the units used in your screenshots, I don't know where to start, which is why I'm asking for a track.

Furthermore, providing tracks when reporting a bug help us, testers, save time (a lot). And the less free time we have, the less bug reports we deal with. 😪

TL;DR More tracks = more time to test = less bugs in DCS.

But hey, if you dont want to provide a track, it's OK. NineLine said it's WIP, so I'll just move along and check other bug reports. And before you start calling ED names because of my answer, know that I'm not an ED employee: I'm just a player like you.

I think you're over reacting a bit much.  First, I'd never "call ED names", not even sure what that's suppose to mean.  Second, the track system is very buggy.  Hence the reason I've submitted a bug report in the past, but BIGNEWY said he couldn't play it as it was too long or something.  But you really don't need a track to reproduce the issue.  You definitely do not need to get upset either.  

It's really simple to reproduce the steps that I've listed above.  Select a Russia BMP.  I'll add that in there.   It's not hard to reproduce. 

Posted
1 hour ago, silverdevil said:

i read in another post that each vehicle has texture files for IR sigs and that some were not completed. sorry i do not remember which post. so perhaps BTR/BMP is in the not complete group.

That actually makes sense.   Thanks for sharing this info! 

Posted
1 hour ago, silverdevil said:

@Teriander i believe this is the post i mentioned. look at page 2 specifically

 

Yeah, the last picture you posted on the other thread looked awesome.  I hope the rest of the vehicles are done soon.  Right now the Campaign Im playing, just isn't playable as the vehicles I need to search for all look like grass temperature.    Thanks for sharing that thread.  

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