Flappie Posted September 18, 2022 Posted September 18, 2022 I couldn't find another report about such an issue. What's so special about these ejection handles is that you have to maintain the mouse click for some time to pull them. If you release the mouse cick earlier, the handles get back to their initial position. I believe this is new in DCS, and I'm pretty sure you'll get the same result in another aircraft with a similar interaction. Do you now any other DCS aircraft that has press-and-hold mouse interactions? ---
Draken35 Posted September 18, 2022 Author Posted September 18, 2022 51 minutes ago, Flappie said: I couldn't find another report about such an issue. What's so special about these ejection handles is that you have to maintain the mouse click for some time to pull them. If you release the mouse cick earlier, the handles get back to their initial position. I believe this is new in DCS, and I'm pretty sure you'll get the same result in another aircraft with a similar interaction. Do you now any other DCS aircraft that has press-and-hold mouse interactions? I have the list posted above... But I'm coming out blank about which has a click and hold functionality... I'll be happy to test it if I can think of one or you tell me If its new, (didn't know about it)... Most recent modules are the Apache, Mosquito and F1 (P-47 maybe?) I have all of those....
Flappie Posted September 18, 2022 Posted September 18, 2022 (edited) I've just tested the ejection system for these: No clickable handle: Harrier, Viggen, M-2000C, F-5E, A-10C I and II, Ka-50, Tomcat, Sabre. Cliclkable handle: A-4E: one left-click ejects the pilot. JF-17: one left-click ejects the pilot. Hornet: three left-clicks eject the pilot. C-101: one right-click ejetcs the pilot. Try staring at the A-4E ejection handle and see if it triggers ejection. Edited September 18, 2022 by Flappie A-4E, not F-4E (a little too early for this!) ---
Draken35 Posted September 18, 2022 Author Posted September 18, 2022 You almost gave a hard...attack... Until I realized that you meant the F-5E I will test the Tiger and report back
Flappie Posted September 18, 2022 Posted September 18, 2022 Oops, sorry! No, I meant the A-4E. The F-5 has no clickable ejection handle. ---
Draken35 Posted September 18, 2022 Author Posted September 18, 2022 1 hour ago, Flappie said: Oops, sorry! No, I meant the A-4E. The F-5 has no clickable ejection handle. Spent 10 minutes trying to reproduce the issue with the A-4E, both handles (in between the legs and top - which doesn't seem to be clickable, but just in case...) and was unable to.
Arrow11Crash Posted September 28, 2022 Posted September 28, 2022 This is still happening and it's very frustrating. It happens with head back during dogfights etc, looking over shoulders. It's clearly firing the top ejection handles based on head position. I wonder if Aerges is handling the Oculus controllers/head position in an unusual way compared to other modules because there are other irritating problems (e.g. using the hand controller thumb stick to rotate dials is difficult at times depending on the actual orientation of the controller relative to the control, which *should not happen* - it should depend on the headset position and orientation within the cockpit).
Draken35 Posted October 29, 2022 Author Posted October 29, 2022 I haven't been able to reproduce this issue in 2.8... I am cautiously optimist that it has been fixed!
Vibora Posted October 30, 2022 Posted October 30, 2022 We didn't touch anything, please keep us informed, provide more feedbacks. Thank you. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
Draken35 Posted October 30, 2022 Author Posted October 30, 2022 11 hours ago, Vibora said: We didn't touch anything, please keep us informed, provide more feedbacks. Thank you. Sadly, I spoke too soon... It is still happening. Now, yesterday, if I recall correctly, I tested hot a runway...Today I did an air start, set autopilot and exercised my neck a little, soon, I ejected Not sure if the ground vs air matter, but I'll test that
Draken35 Posted November 2, 2022 Author Posted November 2, 2022 (edited) It does happens on the ground to. Tested with today's patch (2.8.0.32235.1) 1.trk Edited November 2, 2022 by Draken35
Draken35 Posted December 8, 2022 Author Posted December 8, 2022 @Flappie I found another module with a similar issue. In the Gazelle, if the sight is deployed and you lean forward so the headset "touches" the sight, the it retracts.
Mr. Big.Biggs Posted December 8, 2022 Posted December 8, 2022 “Spontaneous ejections “ in Vr? Y’all sure your left hand is on the throttle?? 1 I9 (5Ghz turbo)2080ti 64Gb 3200 ram. 3 drives. A sata 2tb storage and 2 M.2 drives. 1 is 1tb, 1 is 500gb. Valve Index, Virpil t50 cm2 stick, t50 base and v3 throttle w mini stick. MFG crosswind pedals.
Draken35 Posted December 8, 2022 Author Posted December 8, 2022 1 hour ago, Mr. Big.Biggs said: “Spontaneous ejections “ in Vr? Y’all sure your left hand is on the throttle?? Not sure that I understand your question. Please, elaborate.
Baldrick33 Posted December 8, 2022 Posted December 8, 2022 Is there a gaze pointer settings option with the Quest 2? I seem to recall an option to select items (equivalent to using the contoller laser pointer and clicking on it) just by gazing at it for a set period of time. 24 minutes ago, Draken35 said: Not sure that I understand your question. Please, elaborate. Please don't! AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Draken35 Posted December 8, 2022 Author Posted December 8, 2022 1 hour ago, Baldrick33 said: Is there a gaze pointer settings option with the Quest 2? Not from the Quest UI but apparently it can be done from the application side (DCS) via code... At least that's what I got from a google search
Flappie Posted March 30, 2023 Posted March 30, 2023 Hi, can you please confirm the issue still exists? ---
Draken35 Posted March 30, 2023 Author Posted March 30, 2023 5 hours ago, Flappie said: Hi, can you please confirm the issue still exists? Hi Flappie, I just tested with the F1CE, tried to reproduce it for 5 minutes and I was unable to do so.... Looking good!
Flappie Posted March 30, 2023 Posted March 30, 2023 Great! Then I guess we can give this thread a "fixed" tag. Thanks for your quick feedback. ---
Draken35 Posted March 30, 2023 Author Posted March 30, 2023 Go ahead. Was something done to it or it just a byproduct the DCS and/or Oculus updates? Do you know?
Flappie Posted March 30, 2023 Posted March 30, 2023 3 minutes ago, Draken35 said: Do you know? I have no idea. 1 ---
Bri01 Posted March 31, 2023 Posted March 31, 2023 I keep controller on my lap and found out everytime I put it there it hits the ejection. So I bound a spare button on hotas to put pin in seat on hot starts. It works
cfrag Posted March 31, 2023 Posted March 31, 2023 (edited) On 12/8/2022 at 7:04 PM, Draken35 said: On 12/8/2022 at 5:36 PM, Mr. Big.Biggs said: “Spontaneous ejections “ in Vr? Y’all sure your left hand is on the throttle?? Not sure that I understand your question. Please, elaborate. I think @Mr. Big.Biggs has a dirty, dirty mind - same as mine. Because that's why I'm reading this thread. The title "spontaneous ejections in VR" suggests something much less innocent than what you are (disappointingly) talking about here . So, still no DCS-Pr0n. Edited March 31, 2023 by cfrag
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