Pnguin9999 Posted July 27, 2023 Share Posted July 27, 2023 On 6/20/2023 at 2:54 PM, Bosun said: For anyone looking at other modern Unreal based engines - one big factor that has made Flights Sims need their own engines since forever - is the scale at which you're able to see things. Only in flight sims, do you get the need for an engine to render things tens of kilometers, sometimes hundreds of kilometers away, all at once. For the Unreal video posted above, those 'bush' renderings may be dreamy, but you cannot apply that rendering engne to an aircraft travelling 600knts at an altitude of 10,000ft. It would crash the computer. Most all the games that run Unreal Engine dynamics do not have to render such large areas, and move that large area of render around such a large map, as quickly, all at once, like a flight-sim engine needs to do. Furthermore, weather dynamics are often under-utilized in those engines, where they're more often simply 'background' to a scene, and not an active part of the environment, outside of generated precipitation at ground level. All true, even third party weather scripts like Pure and Sol only have to handle the weather around the race track and are FPS hogs. I have to give Peter Boese his due though, in that area the physics effects on track surface conditions are incredibly detailed. I wonder if ED could use something like Briefing Room does to limit the render area? "There is no problem that can't be solved with the proper application of the correct amount of explosives." Every Demo NCO. Ryzen 7-5700X, RTX 3060Ti, 64GB RAM, 2TB M.2 SSD, Asus 5G/WIFI 6 router, Pico 4 wired to router (CAT 8/USB C). Link to comment Share on other sites More sharing options...
Mike Force Team Posted August 8, 2023 Share Posted August 8, 2023 Any new updates on a Vietnam map? I figured a developer might have offered ED a proof-of-concept by now. Mike Force Team Link to comment Share on other sites More sharing options...
BMO Posted August 8, 2023 Share Posted August 8, 2023 vor 9 Stunden schrieb Mike Force Team: Any new updates on a Vietnam map? I figured a developer might have offered ED a proof-of-concept by now. Mike Force Team According to this reddit, wags has confirmed it in the video, but I havent seen the video by myself. Hellcat module confirmed! Brown shirts on supercarrier confirmed Vietnam and Korea map confirmed (later on, not in work.) 1 Link to comment Share on other sites More sharing options...
MAXsenna Posted August 8, 2023 Share Posted August 8, 2023 According to this reddit, wags has confirmed it in the video, but I havent seen the video by myself. Hellcat module confirmed! Brown shirts on supercarrier confirmed Vietnam and Korea map confirmed (later on, not in work.) To be honest he asked for news. None of that is news. Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
SOLIDKREATE Posted March 25 Author Share Posted March 25 Updated post #1 to reflect the release status of the F-4E Phantom II. 2 Link to comment Share on other sites More sharing options...
upyr1 Posted March 26 Share Posted March 26 (edited) On 3/25/2024 at 11:21 AM, SOLIDKREATE said: Updated post #1 to reflect the release status of the F-4E Phantom II. It would be nice to have the Thud and the gulf of Tonkin yacht club https://forum.dcs.world/topic/292575-gulf-of-tonkin-yacht-club-us-navy-from-1965-to-1975/#comment-4887549 Edited March 26 by upyr1 1 Link to comment Share on other sites More sharing options...
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