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Posted
Vegetation doesn't look Central European imho and the buildings to the right give of a bit of an South-East Asian vibe if you ask me...
I'll have another look at the video. I didn't want to get my hopes up, as I want you to be right!

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  • 1 month later...
Posted

:bump: for freedom.

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Posted

Anyone catch the F-100 Dev Blog on YouTube? Makes this map all the more needed.

 

 

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AVIONICS: ASUS BTF TUF MB, INTEL i9 RAPTORLAKE 24 CORE, 48GB PATRIOT VIPER TUF 6600MHz, 16GB ASUS TUF RTX 4070ti SUPER, ASUS TUF 1000w PSU
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  • 2 weeks later...
Posted (edited)

I would really like to make missions based on the 1979 border war with China. They need to add some more appropriate Chinese assets to the sim too. It's also interesting to contemplate how the USSR and US would react to this.

Edited by smoking_ace420
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Posted

Does my map suggestion cover this? If it does then yeah weed have even more reason to have it 

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AVIONICS: ASUS BTF TUF MB, INTEL i9 RAPTORLAKE 24 CORE, 48GB PATRIOT VIPER TUF 6600MHz, 16GB ASUS TUF RTX 4070ti SUPER, ASUS TUF 1000w PSU
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  • 3 months later...
  • 2 weeks later...
Posted

I think the Vietnam Map will have to be more like this coverage, at least to begin with.  The area inside of the blue boundary being the area of interest, area of highest detail.  The F-105s primarily flew out of Takhli AB and Korat AB from about 1965 to 1970.  I think they were phased out by F-4E's in about 1970?  It's about 480nm from Takhli AB to "Thud Ridge".  KC-135A (not KC-135Rs) tanker tracks stretched roughly along the magenta line from northern Thailand to over Laos.  However, if ED chooses to make the Vietnam Map initially South Vietnam, Cambodia and southern Laos, including Dixie Station, I'm okay with that, too.

Initial Vietnam Map.jpg

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  • NineLine changed the title to Vietnam Wishlist Thread
  • 3 months later...
Posted

I think I heard an explanation that a Vietnam map cannot be done until technology advances more.  Something about not currently being able to properly do a multi-layer forest canopy.  Why not do an interim Vietnam Map (circa 1965 to 1972) with a forest canopy similar to that in the mountains of the Caucasus map and texture the forest floor to look like lower canopy.  The interim map could be primarily for jets, not 'slow and low' helos and ground vehicles.   Doesn't mean they can't fly on the map, they just might not have the best scenery at their level.  But something is better than nothing.  The main thing would be to have the 7 detailed air bases as shown on my pictured map above and a detailed Hanoi area and coastal flatlands areas.  Then as technology improves, sell a version 2 of the map.  Can it be at least considered to make us an interim Vietnam map to somewhat coincide with whenever Grinnelli's F-100D is ready?

Posted
56 minutes ago, Andrew8604 said:

Why not do an interim Vietnam Map (circa 1965 to 1972) with a forest canopy similar to that in the mountains of the Caucasus map and texture the forest floor to look like lower canopy.  The interim map could be primarily for jets, not 'slow and low' helos and ground vehicles.   Doesn't mean they can't fly on the map, they just might not have the best scenery at their level.  But something is better than nothing.  The main thing would be to have the 7 detailed air bases as shown on my pictured map above and a detailed Hanoi area and coastal flatlands areas.  Then as technology improves, sell a version 2 of the map.

I'm pretty sure they won't go that way.

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Posted (edited)

Yeah I don´t think so either. But I don´t realy understand why the jungle should be a valid reason not to do a vietnam map. Vietnam is not only jungle. And the trees of the Mariannas map would serve well enough for me. You could improve those jungle areas later on, but in the meantime we could fly hundrets of combat sorties in this iconic conflict, where airmenship was way more important than in a F35 or even in not so modern jets like Viper and Hornet. And the vegetation is only a small portion of the work that has to be done for a living, breathing south east asia theatre. We need a ton of assets, weapons, visual effects, some additional modules (F4B, F100, F105, A4, A7, midway and kitty hawk classes) which are partly already in development. But it would be a good start to just make the map with its geographically landmarks, rivers, cities, roads, TRAILS and so on. To populate this with forrests like on caucasus and mariannas wouldn´t be a gamebreaker for me. Someone should just make it happen. 

Edited by OmasRachE
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