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What was implemented in Aug 24 Beta Patch for F-16?


104th_Crunch
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On 8/24/2022 at 9:00 PM, SickSidewinder9 said:

Can someone explain the new drop cues to me?

❤️ the auto lase 😛

This....I can find no documentation regarding the new CCRP cues.  The only place I have seen them mentioned is in Wags video regarding toss.  But NO explanation is given for dropping LGBs from level flight at 24000 ft.  It has changed (or it's bugged) and the manual isn't updated.  Hasn't been in quite some time.  It's a little important for us to get instruction on what's changed and not only what's just been added.  Please, where is this documented?  And if it's not please do so.  I've just wasted my morning trying fly and use LGBs but can't get them to drop.   Maybe it might be a good idea for Wags to do a quick vid on this.  

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please take a look here and here 
 

CCRP is also discussed in the guide. 

thank you

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13 minutes ago, BIGNEWY said:

please take a look here

CCRP is also discussed in the guide. 

thank you

That video is like 3 years old.  I've seen it many times.  I'm looking for documentation for the changes made to the cues in the latest update. I'm getting the toss cues but I wish to drop in level flight.  I select CCRP but I get a mode that keeps giving me toss cues.  It has changed.  Where are the changes documented?  

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59 minutes ago, i_am_lugnuts said:

That video is like 3 years old.  I've seen it many times.  I'm looking for documentation for the changes made to the cues in the latest update. I'm getting the toss cues but I wish to drop in level flight.  I select CCRP but I get a mode that keeps giving me toss cues.  It has changed.  Where are the changes documented?  

The cues are the same for level or toss:

 

 

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yes. just ignore it and wait until the little release cue starts wandering down the bomb fall line. while thats happening, just hold wpn release, bombs will fall as soon as the release cue passes through the flight path marker


Edited by Moonshine
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  • 5 weeks later...

I spent my morning (day) trying to drop CCRP LG bombs, eventually I discovered that I had to ignore toss cue and wait for the second drop cue :smh:

I set the launch angle to 0 thinking that might get rid of the toss cue but it doesn't.

Is there a way to disable the toss cue, when you aren't going to use it? or do I have to just continue ignoring it?

Joe


Edited by jvandemark
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