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Posted

Where's the community and why is there no projects on new flyables?

I'm gonna put together a model for a new chopper, whether it's gonna be implemented in the future modules, made flyable by the community, or just sit in my projects folder...

Let me hear you guys' oppinions on the construction of following machines:

 

A129 Mangusta

AH-2 Rooivalk

Eurocopter Tiger

Anything else of interest?

 

Also, consider the availability of info on each machine. Any good sources - throw 'em out there

 

P.S. ED, can you give me a ballpark of the poly count of ka-50? Thx

Posted

BS is just released. Dont think many are creating new flyables just yet. Think most of us want to test it first, and then wait for the tools to be released.

 

Just take it easy and fly a bit. The rest will follow. ;)

Regards

Alex "Snuffer" D.

AMD FX8350 (8 core) 4.1GHZ ::: 8GB Dominator 1600mhz ::: GTX660 2GB ::: 2xHD ::: 24" ASUS

Posted

You got military manuals for those planes?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
You got military manuals for those planes?

you know i don't, and highly unlikely to ever get them

but frankly, as much as i appreciate ED's level of realism, i don't find it imperative; therefore, i see nothing wrong with building a fairly inacurate simulation based on publicly available info

Posted

Hopefully you'll be able to create those when the 3rd party tools are released, but it will be a while.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Acctually I think it would be best if we left the flyables to ED, the community could focus on making models for det different AI-units, after all, I dont think anyone wants DCS to end up like a combat version of FS with hundreds of half-assed flyable aircraft.

Posted

Well, it would only be as half-assed as we'd make it, wouldn't it...

I'm 100% confident in my modeling ability, and sure that someone out there is as confident in their programming.

And as mentioned before, ED woudn't touch anything that they don't have full info about, so there's practicly no chance for the Mangusta or the Tiger.

Posted

When I'm a little less busy I would consider teaming up with some talented people in the community and create something nice. I quite like the fact that the tools will only available for "qualified developers" to keep the level of quality high.

[sIGPIC][/sIGPIC]

Posted

Actually I see quite a bit of potential for professionally done 3rd party flyables (payable). Not necessary combat planes, but relatively simple combat support or transport aircraft. For example the OV-10 A-FAC is not too complex and would fit nicely in the DCS world.

  • Like 1
Posted

For the moment all the cockpit scripts are open, so enthusiasts may begin to study it. I don't think its structure will suffer major changes in future modules.

If a group gives ED a pack like:

- thoroughly made model

- fully scripted cockpit

- pack of missions - training, single ones and 1-2 campaigns

- technical documentation

I think it wont take long to implement the craft. IMnHO.

You want the best? Here i am...

Posted

So could somebody from ED tell me the estimated polygon count for a helo? A thorough model is one thing, but if it's half a million faces... you get the idea

Posted

And in no time at all we'll all be flying about shooting each other with Death-Rays and Quantum Torpedo Plasma Darts.................:music_whistling:

 

 

I'd say leave well-enough alone. If for whatever reason a flyable craft cannot be modelled to the same, if not higher, fidelity than the current Kamov, then I'm not interested.

 

Imperative that the standard set by ED be maintained and if needs be, improved upon........An urge for anything less can be satisfied at the X-Box counter, 3 Isles down and to the right.....and don't let the door smack you on the A$$ on the way out of the SIM dept!

 

 

:pilotfly:

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Posted

Why such a negative view on non-ED development? Of course with ED you know there's a certain standard and I wouldn't be interested in something not accurately modelled either but I think 3rd party developers could definitely make DCS-quality flyables as long as the tools allow everything to be edited properly.

 

Despite being a fan of hardcore realism, I think an aircraft with partly classified data could still be acceptable -if- modelled very well and clearly stated what data used could not be 100% confirmed. That way we (those that want it) could have modern fighters/helis in DCS (that ED wouldn't even look at) as accurately modelled as possible, except for some data, but we would know what may not be correct as we fly around in it enjoying ourselves. :D

[sIGPIC][/sIGPIC]

Posted

Well sure enough, if you're not interested - no one will force you to take part or use whatever may come of it.

So far most of the posts in this thread seem to oppose the thought of a community flyable, based on the idea that "you can't do it right, don't even try"....

Well, opinion noted, thanks for posting!

Posted
And in no time at all we'll all be flying about shooting each other with Death-Rays and Quantum Torpedo Plasma Darts.................:music_whistling:

 

 

I'd say leave well-enough alone. If for whatever reason a flyable craft cannot be modelled to the same, if not higher, fidelity than the current Kamov, then I'm not interested.

 

Imperative that the standard set by ED be maintained and if needs be, improved upon........An urge for anything less can be satisfied at the X-Box counter, 3 Isles down and to the right.....and don't let the door smack you on the A$$ on the way out of the SIM dept!

 

 

:pilotfly:

 

+1

Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR.

 

https://digitalcombatmercenaries.enjin.com/

Posted
Well sure enough, if you're not interested - no one will force you to take part or use whatever may come of it.

So far most of the posts in this thread seem to oppose the thought of a community flyable, based on the idea that "you can't do it right, don't even try"....

Well, opinion noted, thanks for posting!

 

+1

Too many cowboys. Not enough indians.

GO APE SH*T

Posted

Lets take a look at third party developers for MSFSX for instance. You'll find some serious good products from Carenado, PMDG and RealAir for instance.

 

If I can get the same quality add ons in DCS I will gladly pay for it.

A-10C, AV-8B, Ka-50, F-14B, F-16C, F-5E, F/A-18C, L-39, Mi-8, MiG-21, MiG-29, SA34, Spitfire, Su-27, Su-33, UH-1H

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