jkj747 Posted November 6, 2022 Posted November 6, 2022 Not sure what I'm doing wrong. SP mission gunner loaded but interface panel will not show with LShift-H or anyother binding. I can go to the seat via 3 key but I cant get the panel up. Works with MI-8 not the 24. Any suggestions?
Cr33p3r Posted November 6, 2022 Posted November 6, 2022 i dont see it show up either. It used to not show up in MP but now never shows up. I have key binds so assume they did the trick when i hit them.
cobrabase Posted December 13, 2022 Posted December 13, 2022 Was this issue ever solved? [sIGPIC][/sIGPIC]
AeriaGloria Posted December 14, 2022 Posted December 14, 2022 11 hours ago, cobrabase said: Was this issue ever solved? Yes Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
lei Posted March 21, 2023 Posted March 21, 2023 how is this resolved? I have the same issue not seeing the door gunner panel
Flappie Posted July 14, 2023 Posted July 14, 2023 @Cr33p3r Please attach a short track showing your issue. ---
Cr33p3r Posted July 15, 2023 Posted July 15, 2023 Left shift H works but the keybind for my stick does not. I remapped too. i can't show a track of the stick not working. Ahh. once I hit the keybind left shift-H it works and then the keybind on my stick will turn off an on
Flappie Posted July 15, 2023 Posted July 15, 2023 I tried, but I cannot replicate your issue. I connected to a server, jumped into a hot Mi-24, then called the menu using a joystick button: it worked right away. ---
FusRoPotato Posted September 3, 2023 Posted September 3, 2023 I can verify. Binding a joystick to gunners panel does not work (Ralt Rshift K). However, binding a joystick to AI panel to a joystick does (Lshift H). The workaround is use AI panel instead apparently.
Flappie Posted September 3, 2023 Posted September 3, 2023 (edited) On my end, in current OB: As I said before, no issue with the AI panel: LShift + H works, and so does the joystick binding. However, when the gunner panel is enabled (using keyboard or joystick): The gunner panel does not appear (I've never seen it, by the way - how does it look like?). It also prevents the AI panel from appearing. Once the AI panel has been displayed once, the gunner panel bindings work (and they show... the AI panel). Issue reproduced with both Mi-24 and Mi-8. Reported. EDIT: is that the Gunner panel, here? Edited September 3, 2023 by Flappie ---
Flappie Posted September 14, 2023 Posted September 14, 2023 (edited) On 9/3/2023 at 5:44 PM, Flappie said: EDIT: is that the Gunner panel, here? Evidently, it's not. This is the "AI panel": This is the "Crew Indicator" panel: But then, what is the "Gunners Panel"? @jkj747 @Cr33p3r @FusRoPotato Edited September 14, 2023 by Flappie 2 ---
FusRoPotato Posted September 14, 2023 Posted September 14, 2023 (edited) On 9/14/2023 at 1:13 PM, Flappie said: Evidently, it's not. This is the "AI panel": This is the "Crew Indicator" panel: But then, what is the "Gunners Panel"? @jkj747 @Cr33p3r @FusRoPotato I'm away and might be eating a sock since I can't get in to verify right now, but IIRC, (ralt rshift K) on the keyboard showed the AI panel even though that binding is labeled gunner panel, but didn't work when using the joystick key instead. Can't find any reason for it. Both the default.lua files for keyboard and joystick have identical entries. No code mistakes that I can find so I don't understand how interference is happening. Edited September 15, 2023 by FusRoPotato 1
Flappie Posted September 18, 2023 Posted September 18, 2023 Devs have confirmed the "Show Gunners Panel" command was legacy. It will be removed and the problem described in OP will be fixed for good. (for both Mi-24 and Mi-8 by the way) 3 ---
xfirf Posted October 1, 2023 Posted October 1, 2023 (edited) I´m pretty sure this is caused by a multi-monitor-setup. I have the same issue and get it fixed by changing the corresponding lua file - over and over again after every update. Current workaround: When will DCS be able to place ALL those additional windows on the screen where the Cockpit is rendered out of the box? Edited October 1, 2023 by xfirf 1
Flappie Posted October 1, 2023 Posted October 1, 2023 No, it has nothing to do with multimonitor setups. It's a conflict in the module, and it will be fixed in DCS 2.9. ---
JG11Preusse Posted October 8, 2023 Posted October 8, 2023 Am 1.10.2023 um 11:08 schrieb Flappie: No, it has nothing to do with multimonitor setups. It's a conflict in the module, and it will be fixed in DCS 2.9. Hope that they also fix the problem, that i told free fire and long bursts and after a while he turns himself to hold fire (or equal) #
Flappie Posted October 8, 2023 Posted October 8, 2023 4 hours ago, JG11Preusse said: Hope that they also fix the problem, that i told free fire and long bursts and after a while he turns himself to hold fire (or equal) If you can provide a track of the issue, I can replay it in ED internal build and answer your question. ---
JG11Preusse Posted October 9, 2023 Posted October 9, 2023 (edited) vor 9 Stunden schrieb Flappie: If you can provide a track of the issue, I can replay it in ED internal build and answer your question. Hi, i will check this and one much bigger issue on an other map, before i provide a track. Usually for smal trainings with several kind of aircraft and helicopters, we use a nevada map, made by a frind of mine for aucher online flying meetings. 1. with the MI-24P i engaged the mentioned problem with the doorgunner at this map 2. Using A/A missles infro red, the yellow light goes on reght beside the HUD and shows me that the seeker is rdy. some minutes later, the light is off and the mussles are no longer useable. 3. After a stable flight to the target area, i can hit some targets with f.e. A/G missles, but after a certain time my Heli flips over to the right side (hard reight roll) and it leads to a crash. "random failures" is disabled in my own settings and in the map itself, Had this now 3 times at almost the same area and time. Yaw AP is off, all in all with deactivated yaw AP, this Heli is much more confortable to fly. I will try an instant action map, comming with the Hind Module and if i engage one or all of these problems again, i will provide a track. I tried to observe my own saved track, but the funny thing is, heli was not flying in this replay where i was flying, also not missles launches are on the track, but i released 4 into 4 diff targets Edited October 9, 2023 by JG11Preusse
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