Rudel_chw Posted November 17, 2022 Posted November 17, 2022 Hi, just a note of appreciation to Razbam for today's update ... particularly the addition of more airfields: and also the improved night lighting: Great map, I'm loving flying on it 12 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
MadKreator Posted November 18, 2022 Posted November 18, 2022 (edited) Yes, also the improved/ sharpened ground textures! I do notice the Pop in distance for buildings seems very short. I have visibility in extreme, but unlike other maps where I can see everything at decent distances and the detail level increases, on SA You can see some buildings but most aren’t even rendering until very close. Nothing, nothing, then all of a sudden all of the towns buildings start showing up when you’re almost on top of them… Was mine just freaking out? Maybe certain locations? Others seeing the same? Don’t get me wrong, I love the SA map and appreciate all of the hard work! Always improving! Edited November 19, 2022 by MadKreator Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 4TB, 2x 2TB, 1TB Samsung NVME, 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB Custom STECS , MFG Crosswinds, Moza FFB, Virpil Collective, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios,49” Samsung Ultrawide, Streamdeck XL, Corsair Virtuoso RGB Headphones
QuiGon Posted November 18, 2022 Posted November 18, 2022 I really love the progression on this module! It's such a nice map and it gets better and better. Keep it up! 1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
PLUTON Posted November 18, 2022 Posted November 18, 2022 Thank you Razbam for the work provided on your map Honestly I didn't believe it anymore I had a little give up on an update of SA. Thanks for proving me wrong. However, I noticed that there was always this drop in FPS for me below 800 feet, I hope you are working on it? unless it's just me that's the problem! once again thank you for your efforts.
Marshallman Posted November 18, 2022 Posted November 18, 2022 (edited) Thank you indeed, yes superb explore today and an awesome map to just cruise around in Edited November 18, 2022 by Marshallman 3XS AMD RyzenTM 7 9800X3D, AM5, Zen 5, 8 Core, 16 Thread, 4.7GHz, 5.2GHz Turbo, ASUS PRIME X870-P WiFi AM5 DDR5 PCIe 5.0 ATX Motherboard,Nvidia Geoforce RTX4090,Corsair Vengeance Grey 64GB 6000MHz AMD EXPO DDR5 Memory Kit,Windows 10 Pro Reverb G2V2
Raz_Specter Posted November 19, 2022 Posted November 19, 2022 thanks for the feedback, always appreciated and spurs us on to include some really cool stuff in the coming months 7 1 Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
ouky1991 Posted November 19, 2022 Posted November 19, 2022 3 hours ago, Raz_Specter said: thanks for the feedback, always appreciated and spurs us on to include some really cool stuff in the coming months Hi, are there any plans for next Development update (the colored progress map)? I assume the areas around the new airfields are more or less done, but I'm interested in the overall completion. I decided to wait a bit before purchasing back in june, and wonder how far are you now.
markturner1960 Posted November 19, 2022 Posted November 19, 2022 (edited) Firstly thanks for continued work, its definitely looking better and I hope you dont mind me sounding both positive and a little negative, but in the spirit of constructive feedback can I ask about the textures? I understand there was improvements to these, can you throw a little more light on this please? On a quick flight last night in the Puerto Natales area, I did find that there are still lots of texture issues, two examples enclosed ( runway textures and snow textures) It would be good to understand in more detail what improvements are planned, how these will be implemented and what we can expect. When the map was first released, I understood that Razbam did expect to be looking at much higher detail resolution and possibly a low and high quality version, to suit those with and without the hardware to support this. Separately, are there also plans to increase the resolution or rendering of the mountains? For example, you can see in the snow texture picture that the edges of the mountains are drawn extremely simply with straight lines, which makes them very unrealistic close up. What plans ( and how) are there to deal with this please? Thank you! Edited November 19, 2022 by markturner1960 1 System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
QuiGon Posted November 21, 2022 Posted November 21, 2022 (edited) On 11/19/2022 at 6:28 PM, markturner1960 said: Firstly thanks for continued work, its definitely looking better and I hope you dont mind me sounding both positive and a little negative, but in the spirit of constructive feedback can I ask about the textures? I understand there was improvements to these, can you throw a little more light on this please? On a quick flight last night in the Puerto Natales area, I did find that there are still lots of texture issues, two examples enclosed ( runway textures and snow textures) It would be good to understand in more detail what improvements are planned, how these will be implemented and what we can expect. When the map was first released, I understood that Razbam did expect to be looking at much higher detail resolution and possibly a low and high quality version, to suit those with and without the hardware to support this. Separately, are there also plans to increase the resolution or rendering of the mountains? For example, you can see in the snow texture picture that the edges of the mountains are drawn extremely simply with straight lines, which makes them very unrealistic close up. What plans ( and how) are there to deal with this please? Thank you! I don't think it's realistic to expect all those mountains on the map to get fine tuned by hand. There are just way to many of them. It's kinda the same on Caucasus: Edited November 21, 2022 by QuiGon 1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Raz_Specter Posted December 16, 2022 Posted December 16, 2022 (edited) On 11/19/2022 at 5:28 PM, markturner1960 said: Firstly thanks for continued work, its definitely looking better and I hope you dont mind me sounding both positive and a little negative, but in the spirit of constructive feedback can I ask about the textures? I understand there was improvements to these, can you throw a little more light on this please? On a quick flight last night in the Puerto Natales area, I did find that there are still lots of texture issues, two examples enclosed ( runway textures and snow textures) It would be good to understand in more detail what improvements are planned, how these will be implemented and what we can expect. When the map was first released, I understood that Razbam did expect to be looking at much higher detail resolution and possibly a low and high quality version, to suit those with and without the hardware to support this. Separately, are there also plans to increase the resolution or rendering of the mountains? For example, you can see in the snow texture picture that the edges of the mountains are drawn extremely simply with straight lines, which makes them very unrealistic close up. What plans ( and how) are there to deal with this please? Thank you! with respect to the mountains, the issue we face is that increasing the geometry also increases the size of the surface file, now if it was just a case of a few mountains, no issue, but we have 10s of thousands of them. We have tried to address this slightly by using normal maps which does improve things from the initial release. i am running a 4090 atm so pushing everything to the max doesn't affect me, but we have to consider all the people that do not have high end stuff also. with reference to the surface textures, I have changed all of the vegetation and noise maps across the whole map which when you look at the floor gives better detail and colour. thanks Specter Edited December 16, 2022 by Raz_Specter 2 3 Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
markturner1960 Posted December 17, 2022 Posted December 17, 2022 Thanks for the feedback Specter, obviously, not being a dev, I have a lesser understanding of whats involved, but I did do a fair bit of dabbling with photscenery and meshes in FSX several years ago. It was very possible back then to get great looking mountain scenery and textures, albeit at the cost of needing a lot of disk space. So I guess I was hoping that a decade of development would mean perhaps we could expect some better resolution in a new scenery. Syria for example seems to have very detailed mountains and cliffs.....? @Guigon - I know this, but Caucusus was the first map and later releases such as Syria are better..... Scepter, In your reply you did not mention the possible options of a high and low resolution version of the map...it was mentioned initially, is this no longer an option? While there are many users who maybe dont have the GPU horsepower and disk space to run this, there are an equal number who do I feel......many who flight sim as a hobby invest huge amounts in PC and peripheral hardware and its a shame if they are not catered for as well, being arguably the lifeblood of the genre, rather than the more casual flier..... Thanks! 1 System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
Raz_Specter Posted December 19, 2022 Posted December 19, 2022 On 12/17/2022 at 9:55 AM, markturner1960 said: Thanks for the feedback Specter, obviously, not being a dev, I have a lesser understanding of whats involved, but I did do a fair bit of dabbling with photscenery and meshes in FSX several years ago. It was very possible back then to get great looking mountain scenery and textures, albeit at the cost of needing a lot of disk space. So I guess I was hoping that a decade of development would mean perhaps we could expect some better resolution in a new scenery. Syria for example seems to have very detailed mountains and cliffs.....? @Guigon - I know this, but Caucusus was the first map and later releases such as Syria are better..... Scepter, In your reply you did not mention the possible options of a high and low resolution version of the map...it was mentioned initially, is this no longer an option? While there are many users who maybe dont have the GPU horsepower and disk space to run this, there are an equal number who do I feel......many who flight sim as a hobby invest huge amounts in PC and peripheral hardware and its a shame if they are not catered for as well, being arguably the lifeblood of the genre, rather than the more casual flier..... Thanks! we are investigating with ED atm Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
markturner1960 Posted December 19, 2022 Posted December 19, 2022 Great thanks...if this was possible it would be great as you would be pleasing all the all the time, rather than 50% of them! Fingers crossed! System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
Recommended Posts