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Castrating the Armored vehicles


2win_TOWR

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lol must of been driving at night lol with NVG's.

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968826xw7.jpg

 

 

 

Ermm.......No - the Other Left :music_whistling:

 

 

:D

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Judging by the pictures age... That guy is probably in charge of alot of people now.

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But if he is behind a desk it means he is probably in charge of more than one....do we really want that? lol

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  • 6 months later...
hi folks.

 

I was a bit annoyed by the ability of those APC´s that fired volleys and volleys of missiles at me.

 

So i started to edit some related files, trying to figure out, what those textfiles are good for. Adding something here, removing something there and here is a first result.

 

Here is a list of what i have changed:

 

 

 

 

There are some more little modifications, such as a tiny lower accuracy of automatic guns and a little increase of their range.

 

But now, the weekend is over, and my free time goes with it. :cry:

 

Because of this, please test this little Mod, build some Missions and compare before and after. Tell me if you find some issues.

 

 

 

Installation as usual , with Modman.

 

 

cheers,

:beer:

 

Where can I download this mod from?

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Where can I download this mod from?

 

 

ATM from nowhere. :D

 

Reason is simple. I cant found the old .zip-file on my HD. :music_whistling:

 

And also i have continued the tweaking since my last post in this Thread.

 

I will collect all the changed Files and put them together in one Modman-pack.

 

 

Example: (notice the firing MLRS Battery in the Background)

 

OLD:

 

screenshot132.jpg

 

 

NEW

 

screenshot142j.jpg

 

 

cheers

:beer:

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Old:

 

 

screenshot020g.jpg

screenshot013w.jpg

 

NEW:

 

screenshot184.jpg

screenshot185i.jpgscreenshot191.jpg

 

 

cheers

:beer:

 

freaking cool, I hope they can put this kind of stuff in the next patch... (yes I know 1.01 is feature frozen, 1.01a maybe?)

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  • 2 weeks later...

I´m somewhat disappointed!

In 1.01 the Bradley´s now carrying the correct ammount of TOW´s, but they are still launching them in salvos, one after another. (just back from a mission, one Bradley fired all 7 Missiles in about one minute)

The reload time is still the same. AFAIK it takes at least 3-5 minutes to reload the two tubes.

 

I guess, i will have one or two beers with my friend "notepad". :music_whistling:

 

 

 

cheers

 

:beer:

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Been waiting for this to be released...Would love to try it. The only thing I don't agree with is the one-hit atgm kill for MBTs. Would be great if you made two versions. One that changes the power of KA-50 weapons as well as making the ground vehicles more realistic, and one that only changes the ground vehicles (although I'm very tempted by the thought of HE 30mm rounds exclusively. I never use API).:)

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I´m somewhat disappointed!

In 1.01 the Bradley´s now carrying the correct ammount of TOW´s, but they are still launching them in salvos, one after another. (just back from a mission, one Bradley fired all 7 Missiles in about one minute)

The reload time is still the same. AFAIK it takes at least 3-5 minutes to reload the two tubes.

 

I guess, i will have one or two beers with my friend "notepad". :music_whistling:

 

 

 

cheers

 

:beer:

 

Please upload it when you finish it.

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  • 4 weeks later...

Looking forward to the updated version.

 

Any ETA?

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