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Questions with VR and new update using G2


Gun Jam

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Hello

after the new update DCS launches and runs just fine minus Steam VR.  But now I have a few questions about some basic operations

1) My FPS feels better but I dont have access to FPSVR is there a solutions to this built in or otherwise?

2) My screen resolution is lower. DCS pixel density is still 100 but in steam VR I had Super Sampling (or whatever the hell its called now) set to like 110% Do I just boost resolution now using PD slider?

3) What about reprojection on / off /.etc??  it is using it or not? How can I tell?

I dont know what guides are relevant anymore for OpenXR as I did not plan to mess with it until after my PC upgrade on a clean install but here we are. Is there something that is still correct after today patch?

Thanks for the help

-Gun

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Does DCS now use Open XR?

 

----------------

AKA_Clutter

 

Win 10 Pro, Intel i7 12700k @4.6 GHz, EVGA RTX 3080  FTW, Ultra 64 GB G.Skill DDR4 3600 RAM, Acer 27" flat screen, HP Reverb G2, TM Warthog HOTAS with Virpil warBRD base, MFG Rudder Pedals, Virpil TCS Rotor Base with AH-64Dcollective, TrackIR 5 Pro w/Vector Expansion, PointCTRL.

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Tried it with and without Steam VR and it hangs at the main menu. 😞  Any suggestions?

 

----------------

AKA_Clutter

 

Win 10 Pro, Intel i7 12700k @4.6 GHz, EVGA RTX 3080  FTW, Ultra 64 GB G.Skill DDR4 3600 RAM, Acer 27" flat screen, HP Reverb G2, TM Warthog HOTAS with Virpil warBRD base, MFG Rudder Pedals, Virpil TCS Rotor Base with AH-64Dcollective, TrackIR 5 Pro w/Vector Expansion, PointCTRL.

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Take a look at this thread Clutter and make sure reprojection is off

https://forum.dcs.world/topic/318004-dcs-now-supports-openxr-natively/


Edited by Hellcat

i7-9700K @ 5.0 l MSI MPG Z390 Gaming Plus MB l 32GB DDR4 2400 Ram l Sabrent Rocket Q 1TB M.2 l EVGA 3080 FTW l Win10 Pro l WarBRD/Warthog Hotas l VKB MkIV rudder Pedals l Reverb G2

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Start the toolkit in safe mode and when it launches use the toolkit menu to reset all Settings to default.  Using reprojection or turbo boost will cause the app to hang. 
It’s so effing rediculous this was pushed without so much as a mention or “known bug”.  Their are probably thousands of people out there today who don’t use the forums and can’t figure out why their game is crashing.  ED needs to push a hot fix stat

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Question just to confirm:

Prior to the patch I needed to set reprojection to always on to have a playable game. I now am unable to set reprojection to always on or else DCS will hang. Therfore I cant play DCS on OB beacuase for my system without reprojection it's a blurry headache inducing mess?

Intel i7 8700K @ 5Ghz, Aorus Z370 Gaming5, 32GB Corsair Vengeance RGB Pro 3000MHz, Nvidia 3080Ti FE, Samsung 970 NVME, Samsung 512GB EVO SSD x 2, Thrustmaster Warthog HOTAS, Saitek Rudder Pedals, HP Reverb G2, Windows 11 x64, DCS Modules = FC3, A10c Warthog, F14 Tomcat, F18 Hornet, F16 Viper, Persian Gulf, Syria.

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24 minutes ago, parxuk said:

Question just to confirm:

Prior to the patch I needed to set reprojection to always on to have a playable game. I now am unable to set reprojection to always on or else DCS will hang. Therfore I cant play DCS on OB beacuase for my system without reprojection it's a blurry headache inducing mess?

You still can run it via SteamVR. Devs work on the reprojection bug.

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I found OpenXr tool kit that was already installed for MSFS2020 but I haven't messed with it for a long time. Set resolution to 100 and it looks just like it used to. Also the FPS is just like it use to. Loads now without all the extra apps and crap in the way and doesnt spaz out on menu loading. A win.

I see that motion re projection was already disabled I'll leave it that way for now.

Thanks

-Gun

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