YoYo Posted March 21, 2023 Posted March 21, 2023 No mods, MT version, the same: Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Flappie Posted March 21, 2023 Posted March 21, 2023 BIGNEWY made an internal report anyway because he's seeing it too. I've just asked him to check this XRNeckSafe thing just in case. I'll keep you posted. 4 ---
ED Team BIGNEWY Posted March 22, 2023 ED Team Posted March 22, 2023 Threads merged, I have a report, I am going to recheck this issue today. 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
II.JG1_Vonrd Posted March 22, 2023 Posted March 22, 2023 8 hours ago, BIGNEWY said: Threads merged, I have a report, I am going to recheck this issue today. Thank you @BIGNEWY
ED Team BIGNEWY Posted March 22, 2023 ED Team Posted March 22, 2023 no problem, I am still seeing the issue and have added more info to it. Please bare with us however as we are working through high priority issues first. thank you 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
II.JG1_Vonrd Posted March 22, 2023 Posted March 22, 2023 Understood. I can wait. Especially now that I know it's on the (probably long ) list.
ACG_Jaydog Posted March 23, 2023 Posted March 23, 2023 I never liked having goggle vision. Not that it matters too much, but you can get rid of the mask by changing the HMDMask file to 0.5 instead of 1 for example, especially for content creators float4 vsOctagonMask(in float2 pos:POSITION0): SV_POSITION0 { return float4(pos, 0.5, 0.5);
II.JG1_Vonrd Posted March 23, 2023 Posted March 23, 2023 4 hours ago, ACG_Jaydog said: I never liked having goggle vision. Not that it matters too much, but you can get rid of the mask by changing the HMDMask file to 0.5 instead of 1 for example, especially for content creators float4 vsOctagonMask(in float2 pos:POSITION0): SV_POSITION0 { return float4(pos, 0.5, 0.5); Can you be more specific as to where this is located?
ACG_Jaydog Posted March 25, 2023 Posted March 25, 2023 On 3/23/2023 at 12:14 AM, II.JG1_Vonrd said: Can you be more specific as to where this is located? I never liked having goggle vision. Not that it matters too much, but you can get rid of the mask by changing the HMDMask file to 0.5 instead of 1 for example, especially for content creators float4 vsOctagonMask(in float2 pos:POSITION0): SV_POSITION0 { return float4(pos, 0.5, 0.5); It's the the bazar, shaders folder ...look for HMDMask file and edit that . 1
II.JG1_Vonrd Posted March 26, 2023 Posted March 26, 2023 I changed it to: return float4(pos, 0.5, 0.5); It did change the size of the mask but I still only see one side. I think I'll wait until there's a fix for this before using MT. Thanks for trying though.
Flappie Posted April 21, 2023 Posted April 21, 2023 This issue should now be fixed in OB. Quote VR Mask in native OpenXR is upside down - fixed https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.8.4.39259.1/ ---
5ephir0th Posted April 21, 2023 Posted April 21, 2023 45 minutes ago, Flappie said: This issue should now be fixed in OB. https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.8.4.39259.1/ Well, now VR Mask is not inverted, not, at least to me, it just doesnt work, no matter if option is checked or not NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier
Kiwi_Viper Posted April 22, 2023 Posted April 22, 2023 from what i can tell its necksafer arguing with openxr toolkit, the latest version of nexksafer does it but if i got back to 4a beta it works fine in ST dcs but none work at all in MT so not sure whats doing that i would have thought if it works on ST it should in MT ? its the same here for both headsets , G2 and pico4 Ryzen 7 7800x3D, MSI 4080 Super, 64GB DDR5 6000mhz, 2x 4TB & 1x 2TB nvme ssd. Pimax Crystal light, Windows 11 Pro
St4rgun Posted April 22, 2023 Posted April 22, 2023 17 hours ago, 5ephir0th said: Well, now VR Mask is not inverted, not, at least to me, it just doesnt work, no matter if option is checked or not May I ask the obvious: are you using MSAA? Because VR mask works ONLY when at least MSAA x2 is applied... I don't know why this is the case, but this "feature" is pretty old. PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro HMD: HP Reverb G2 | OpenXR @ 150% | DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1 Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
5ephir0th Posted April 23, 2023 Posted April 23, 2023 On 4/22/2023 at 4:33 PM, St4rgun said: May I ask the obvious: are you using MSAA? Because VR mask works ONLY when at least MSAA x2 is applied... I don't know why this is the case, but this "feature" is pretty old. Yes, MSAA x2 NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier
speed-of-heat Posted May 19, 2023 Author Posted May 19, 2023 yes fixed in the patch before last 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
DirtyMike0330 Posted May 19, 2023 Posted May 19, 2023 (edited) 12 hours ago, speed-of-heat said: yes fixed in the patch before last I just popped the G2 on and started up DCS-MT; I still see the upside down and facing backwards issue unfortunately. My OpenBeta is up to date. Tried with OpenXR neck saver on and off. Edit: After a repair, it seems XRNeckSaver is still the culprit here. Starting DCS-MT without the app works fine and with the app recreates the inverted/backwards bug. Bummer. Edited May 19, 2023 by DirtyMike0330 1 PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro Sims: DCS, IL2, MSFS Pilot Skill: Drunk guy from Independence Day RIO Skill: Goose (post neck-break)
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