bumblebomb Posted February 12, 2023 Posted February 12, 2023 A feature that's been asked for for near a decade now, maybe it's possible to put this on the engine reworks? Large screen setups distort toward the edges and all we'd need is 2 more camera viewports and configs to define their angle and FOV. I see how this all needs to be integrated in the render engine, but since in general triple screen configs are possible what's missing is only the angle/FOV definition. I cannot bring myself to shelling out 270 EUR for Fly-Elise for a screen config option. 4
ED Team NineLine Posted February 15, 2023 ED Team Posted February 15, 2023 Yes, this is something that has been requested and we are looking into. Thanks. 5 2 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
bumblebomb Posted February 17, 2023 Author Posted February 17, 2023 You are. Well, great news, thanks. 1
ToastyBanK3nobi Posted March 28, 2023 Posted March 28, 2023 Am 12.2.2023 um 17:40 schrieb bumblebomb: A feature that's been asked for for near a decade now, maybe it's possible to put this on the engine reworks? Large screen setups distort toward the edges and all we'd need is 2 more camera viewports and configs to define their angle and FOV. I see how this all needs to be integrated in the render engine, but since in general triple screen configs are possible what's missing is only the angle/FOV definition. I cannot bring myself to shelling out 270 EUR for Fly-Elise for a screen config option. If you aren´t afraid of 3rd Party Software maybe you would like to give helios a try, it not only gives the best option for mfds in my opinion, it also get´s rid of lets say 85% of distortion in tripple screen layout... If you need help feel free to ask https://www.twitch.tv/toastybank3nobi beQuiet! Dark Base 700 | Ryzen 9 3900X | beQuiet! Silent Loop 2 | ASRock X570 Phantom Gaming 4 | Kingston FURY BEAST 128 GB DDR4-3200 AMD Reference RX 6700 XT 12 GB | Sabrent 2TB Rocket Nvme PCIe 4.0 M.2 2280 | Roccat Isku | Logitech G502 Hero | Razer Kraken Tournament Edt. HOTAS Logitech X56 | PS3 Eyetoy (OpenTrack) | 1x Samsung S27B350 | 3x Samsung S24A650 | Steinberg UR242 | Marantz MPM1000 XLR
bumblebomb Posted January 25, 2024 Author Posted January 25, 2024 Uh. I completely missed this reply, sorry, did not see the notification. You mean https://www.digitalcombatsimulator.com/de/files/3302014/ ? Thought this was instruments only, I'll have a look then!
SkateZilla Posted January 26, 2024 Posted January 26, 2024 honestly the only things that need to be added are Angle Adjustment from Center, Right now 3 Screens (L - C- R) Viewports automatically assume the screens are 90 Degrees Offset, You can manipulate via the dx values, but in the end it would be easier to have a UI option to set the camera angle from center, FoV as well. I ran 4-Screens for over a decade before VR took over, and still run 3 Screens every now and then. 2 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
bumblebomb Posted January 30, 2024 Author Posted January 30, 2024 (edited) I fumbled with the dx values more than I fancy to remember and never got the program to do anything but 90° or flat in-plane. I'll have another look at it but really, I'd pay real money for an official, supported solution. (Not Fly Elise, see above) First challenge will be to get the monitors in the right order after Windows juggled them around (thanks MS or NV, whoever of you manky gits botched it) and so far have been using Surround, which is a freaking hassle to use if you need to switch back to regular (thanks again NV) Edited January 30, 2024 by bumblebomb
SkateZilla Posted January 31, 2024 Posted January 31, 2024 On 1/30/2024 at 3:55 AM, bumblebomb said: I fumbled with the dx values more than I fancy to remember and never got the program to do anything but 90° or flat in-plane. I'll have another look at it but really, I'd pay real money for an official, supported solution. (Not Fly Elise, see above) First challenge will be to get the monitors in the right order after Windows juggled them around (thanks MS or NV, whoever of you manky gits botched it) and so far have been using Surround, which is a freaking hassle to use if you need to switch back to regular (thanks again NV) It's the same way with AMD Eyefinity, though it has gotten significantly better vs how it was 10 years ago, the Hot Keys made it easier to enable / disable eyefinity arrays (plus you can save multiple array profiles), I had a 1 Screen, 3 Screen, 4 Screen, and 5 screen profile set to hot keys. switching between 1 screen and the others was easier and quicker than disabling eyefinity and then disabling specific monitors. Also, as of 2019, I just use Extended monitors, and re-do a custom 3 Monitor LUA to extend across all 3 screens as a single center monitor (total horizontal resolution), then limit UI to the middle screen. the only thing that doesn't work in extended modes is forcing exclusive full screen. (it will fullscreen to middle screen only). 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
bumblebomb Posted February 6, 2024 Author Posted February 6, 2024 Could you post that lua? Does Helios interfere "live" with rendering or does it generate a configuration that DCS picks up at startup?
NoLegalMoves Posted February 20, 2024 Posted February 20, 2024 Honestly, adding a strong UI for multimonitor setup without having to use third party softwares would be a godsend... Been messing for 2 weeks with Helios and I finally uninstalled. I have 3 4k monitors and 3 small screens for MFCDs and could not make it work. Trying to manually edit lua files now but I think I'm just about to go back to sim racing and give up on DCS.. 1
bumblebomb Posted November 17, 2024 Author Posted November 17, 2024 November 2024, more than one and a half years later, I am not aware of any development in this department. Is there, @NineLine? 2
Trebor18320 Posted December 6, 2024 Posted December 6, 2024 I brought this problem up in a support request, and was patronized by support rep, Alexander Maximov, in his ridiculous answer that basically not enough people use a multi monitor setup for Eagle Dynamics to care about implementing such a thing. I will Say again Eagle Dynamics does not know their customer base. Makes me wonder, Is Eagle Dynamics a DEI company in their hiring practices? This would explain lot. On 2/15/2023 at 3:09 PM, NineLine said: Yes, this is something that has been requested and we are looking into. Thanks. WHEN???? Its been a dang year since this post started. 1
rob10 Posted December 6, 2024 Posted December 6, 2024 3 hours ago, Trebor18320 said: I brought this problem up in a support request, and was patronized by support rep, Alexander Maximov, in his ridiculous answer that basically not enough people use a multi monitor setup for Eagle Dynamics to care about implementing such a thing. I will Say again Eagle Dynamics does not know their customer base. Makes me wonder, Is Eagle Dynamics a DEI company in their hiring practices? This would explain lot. WHEN???? Its been a dang year since this post started. Sorry you're not getting what you want, but I struggle to think that more than a very small minority use a multi-monitor setup. There are clearly only a small number of posts in the forums regarding it -- there is a whopping 4 people in this thread using it (which isn't conclusive evidence, but certainly points that way). Claiming ED is a "DEI company" certainly isn't going to help your argument at all. 3
MAXsenna Posted December 7, 2024 Posted December 7, 2024 Sorry you're not getting what you want, but I struggle to think that more than a very small minority use a multi-monitor setup. There are clearly only a small number of posts in the forums regarding it -- there is a whopping 4 people in this thread using it (which isn't conclusive evidence, but certainly points that way). Claiming ED is a "DEI company" certainly isn't going to help your argument at all.Alas, we are too few. Might get more traction if ED would support it though. Having the instruments/MFDs on a lower screen makes all the difference. Sent from my SM-A536B using Tapatalk
rob10 Posted December 7, 2024 Posted December 7, 2024 Just now, MAXsenna said: Alas, we are too few. Might get more traction if ED would support it though. Having the instruments/MFDs on a lower screen makes all the difference. Totally get that. I have the WinWing full MIP setup and if I forget to run the SimAppPro software or it isn't working for some reason, I have to stop and restart everything or it drives me nuts . But I also understand that just because ** I ** want something doesn't mean that very many people want the same and therefore may not be an ED priority. 1
MAXsenna Posted December 7, 2024 Posted December 7, 2024 Totally get that. I have the WinWing full MIP setup and if I forget to run the SimAppPro software or it isn't working for some reason, I have to stop and restart everything or it drives me nuts . But I also understand that just because ** I ** want something doesn't mean that very many people want the same and therefore may not be an ED priority.I'm with you. I totally understand too. It's just sad DCS doesn't support more hardware out of the box. I've heard they've finally got some FFB bases now. Progress! Maybe we should sponser them with so extra screens. You might wanna look into Helios and stop using the WW stuff. Sent from my SM-A536B using Tapatalk 1
rob10 Posted December 7, 2024 Posted December 7, 2024 2 minutes ago, MAXsenna said: I'm with you. I totally understand too. It's just sad DCS doesn't support more hardware out of the box. I've heard they've finally got some FFB bases now. Progress! Maybe we should sponser them with so extra screens. You might wanna look into Helios and stop using the WW stuff. Really, the WW software hasn't given me reason to. 97% of my issues are user error (forgetting to start it ). For what I use it for it's pretty plug and play easy. If it wasn't for syncing the lighting for the A-G and A-A lights etc I really wouldn't need it. But now we're just derailing the OP intent. 1
MadKreator Posted December 7, 2024 Posted December 7, 2024 Now theres 5 people The saddest part is multi-display and viewports exports are built into the game already. Have been for MANY years. Some modules even have the support already in the luas, just commented out. Most all viewports just need one line of script copied into the appropriate file and a name given to it, any name at all. ( Even according to the big long export.lua in dcs that explains exactly how to do viewport exports. It’s all there already. I could go into every module in the game and get every viewport to export with their own custom names, using the functions built into dcs already, in a couple hours or less.. and I’m one of the most lua illiterate people you’ll ever come across. How much does dev time cost? Can they just send me the bill to get it done? I’ll pay for a few hours out of pocket. Or maybe if I hand them over all the files ready to go and a dev can copy/paste it in there??? ( Only joking of course). With WW coming out with displays just for this and things like Helios which has been working in DCS for over a decade, all the sim pit builders, not forgetting to mention triple screens which people have been doing since flight dimming was invented. I think their multi-monitor user community is much larger than they think. I see little changes to things over time like different scripts added to the viewport files, or the addition of the GC Base folder, which contains all ( most) of the viewport information for the CH-47. A completely separate file from the aircraft. Why on earth would that be? Maybe some changes are coming and this was the first step? Why wouldn’t those files be in the cockpit folder like every other aircraft in DCS? Back in April one of the devs even hinted at exposing their internal export API, literally drag and drop viewports on to the screen. Haven’t heard anything since but it was nice to see at least one dev open an ear to it. Other forum posts have been confirmed that they are ( probably not vigilantly ) working on solutions to these things. I check through files after every update to see if they snuck something new in, just hoping to start seeing some changes, for the better. No one is asking for a miracle or some grand new technology. Just make the export API and multi-monitor stuff that’s already part of DCS work like it’s supposed to. Seems reasonable to me 1 Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 2x 2TB Samsung M.2 NVME, 2x 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB STECS , MFG Crosswinds, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios, Streamdeck XL, DCS-UFC App, Corsair Virtuoso RGB Headphones
rob10 Posted December 7, 2024 Posted December 7, 2024 2 hours ago, MadKreator said: No one is asking for a miracle or some grand new technology. Just make the export API and multi-monitor stuff that’s already part of DCS work like it’s supposed to. Seems reasonable to me I get it, and I'm not opposed, but too often people assume it's almost no effort to do what they want when that's not always the case. And even if it's only 2 hours of dev time, why should that be spent on something only a limited number of people use vs something with a bigger impact. ED likely isn't always right in their priorities, but I suspect they get it right more often than not.
MadKreator Posted December 7, 2024 Posted December 7, 2024 9 hours ago, rob10 said: I get it, and I'm not opposed, but too often people assume it's almost no effort to do what they want when that's not always the case. And even if it's only 2 hours of dev time, why should that be spent on something only a limited number of people use vs something with a bigger impact. ED likely isn't always right in their priorities, but I suspect they get it right more often than not. Oh of course. While its high on my personal wish list, I totally understand in the grand scheme it’s a drop in the pondRe-reading my post, it did sound bit whiny and defensive. That was not the intent in the slightest. I would love to see these things get re-worked, but I’ve been doing just fine with the way it currently is for years. I’m not even so concerned with some of these things breaking IC in MP.. I just don’t play on servers that don’t allow it. I would much rather things be worked on that bring meaningful changes to the game, AI, weather, module fixes, ww2 love etc. Just seeing the few posts about these thing being officially acknowledged always brings that little bit of hope. And you’re 100% right, while their priorities may seem off sometimes, they have made vast improvements over the years so I would also assume that they know very well what they’re doing, for the greater good. 2 Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 2x 2TB Samsung M.2 NVME, 2x 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB STECS , MFG Crosswinds, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios, Streamdeck XL, DCS-UFC App, Corsair Virtuoso RGB Headphones
ANDR0ID Posted December 7, 2024 Posted December 7, 2024 (edited) Improved multi-monitor support would be an extremely welcome quality of life improvement, part of which should also be the ability to easily move overlays like helicopter gunner panels, control helper/indicators etc. as they can end up in very inconvenient locations or sizes on multi-monitor set-ups, especially when using more boutique configurations. At the very least, moving these overlays needs to not break integrity check. Edited December 15, 2024 by ANDR0ID 2
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