pabel89 Posted October 21, 2023 Posted October 21, 2023 Add please ATACMS with cluster warhead 1 [sIGPIC][/sIGPIC]
tanax Posted October 21, 2023 Posted October 21, 2023 Good evening, I noticed that in openbeta 2.9 the JDAMs of the Mig29MU2 do not hit the target, the error is notable. The B-21's JDAMs still hit accurately CPU: i7 14700KF 5.5 Ghz - MB: Asus Prime Z-790A Wi-Fi - Cooler cpu: BeQuiet Loop 2 FX2 - RAM: XPG Lancer RGB 64 Gb 6000 - GPU: ASUS Rog Strix Gaming RTX 4080 16G - SSD M2 PCi4: 1x Samsung 990 Pro 4TB - 1x MSI Spatium M480 2 TB - 1x Crucial P3 Plus 4 TB - Power: CORSAIR HX1000i - Case: COOLER MASTER H500 ARGBP - Hotas Warthog (FLC+THR)- - TM MFD Coguar - Honeycomb Alfa Flight Controller - Honeycomb Bravo Throttle - Virpil TCS Plus base+ SharKa-50 Collective Grip - Virpil Mongoost T-50 CM3 Throttle - Virpil Sharka-50 CP3 - Virpil Alpha Constellation Alpha + Moongose T-50 CM3 base - Virpil ACE Collection Pedals -Track IR5 - Oculus Rift S - HP Reverb G2 V2 - Monitor MSI Optix MAG322CQR WQHD 165 Hz - Windows 10 Pro - DCS: All Modules & Terrains
UltraTopSecret Posted October 21, 2023 Posted October 21, 2023 Would you consider at some point, making PA/horn playing an alarm sound when triggered?
currenthill Posted October 21, 2023 Author Posted October 21, 2023 (edited) 2 hours ago, tanax said: Good evening, I noticed that in openbeta 2.9 the JDAMs of the Mig29MU2 do not hit the target, the error is notable. The B-21's JDAMs still hit accurately I think I'm going to hold off making any changes to my assets until ED have released a couple of 2.9 hotfixes. Otherwise I'll just be chasing my own tail. Edit: It looks like ED decommissioned and replaced the scheme I used for the JDAM-ER. That's why we have this on the 2.9 changelog: DCS: JF-17 by Deka Ironwork Simulations Fixed: LS-6 and GB-6 do not fly to target So I have updated the JDAM-ER accordingly, and it works fine now. I will release the updated MiG-29MU2 since it doesn't seem to have anything to do with the other strange missile stuff going on. Edited October 21, 2023 by currenthill 9 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
currenthill Posted October 21, 2023 Author Posted October 21, 2023 While testing the updated MiG-29MU2 I noticed the MALDs are having the same issue as the cruise missiles, they tend to enter a circular pattern. 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Abburo Posted October 21, 2023 Posted October 21, 2023 @currenthill time for a brake man ... let the waters settle, take some tan ... Or... if you still want to work... just make some boots on the ground ... we are missing the red/black guys 7 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
flavnet Posted October 22, 2023 Posted October 22, 2023 Hi CurrentHill! The Merkava 4M would be an interesting novelty for the Middle Eastern theater. Also because the Trophy system can finally be simulated quite well. 10
Zahnatom Posted October 22, 2023 Posted October 22, 2023 (edited) so idk how this happened but just to be sure i removed every other mod (except for the UndE radar) and re-installed this mod but somehow the missiles are still Huge. maybe a 2.9 bug? also: the IRIS-Ts give an RWR warning... Edited October 22, 2023 by Zahnatom 2 #payrazbam #payrazbam #payrazbam
f18usa Posted October 22, 2023 Posted October 22, 2023 On 10/20/2023 at 4:54 PM, currenthill said: Please send me a simple mission file to test. Does this mean tacview or the actual game file? Tacview-20231019-205420-DCS-Hamas swarms US CGS's.zip.acmi
currenthill Posted October 22, 2023 Author Posted October 22, 2023 1 hour ago, f18usa said: Does this mean tacview or the actual game file? Tacview-20231019-205420-DCS-Hamas swarms US CGS's.zip.acmi 3.46 MB · 1 download I meant a mission file, with the extension .miz. If you save a missions they are by default placed in a folder called Mission in your DCS saved games folder. 4 hours ago, Zahnatom said: so idk how this happened but just to be sure i removed every other mod (except for the UndE radar) and re-installed this mod but somehow the missiles are still Huge. maybe a 2.9 bug? also: the IRIS-Ts give an RWR warning... Haha, yep, that's the ICBM version of the IRIS-T. 2 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
currenthill Posted October 22, 2023 Author Posted October 22, 2023 RBS 98 SHORAD (Sweden) version 1.3.0 released! Changelog Version 1.3.0 Fixed IRIS-T enormous size issue Changed counter countermeasures factor 5 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Ironghost Posted October 22, 2023 Posted October 22, 2023 But was this problem also there before the last update? Is it possible that there are such serious bugs in this game? 4
currenthill Posted October 22, 2023 Author Posted October 22, 2023 20 minutes ago, Ironghost said: But was this problem also there before the last update? Is it possible that there are such serious bugs in this game? Yep, the DCS graphics engine seem to be less forgiving now. There was an scaling issue with the IRIS-T, DCS versions before 2.9 didn't really care about them, but the new version is very strict on the matter. So I figured I should fix these old scaling issues (in my case these are mostly my earlier work when I didn't know of this) even if ED make changes to the graphics engine. Because you never know if they will turn up again in the next version. In short, if you make sure the scaling is correct with your 3d models before exporting the EDMs you should be fine, otherwise DCS 2.9 will make you notice them. 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Zahnatom Posted October 22, 2023 Posted October 22, 2023 3 hours ago, currenthill said: Haha, yep, that's the ICBM version of the IRIS-T. is the RWR warning of the IRIS-Ts intentional? I got both a lock and a launch warning in the MiG-29S while flying towards it 1 #payrazbam #payrazbam #payrazbam
currenthill Posted October 22, 2023 Author Posted October 22, 2023 Just now, Zahnatom said: is the RWR warning of the IRIS-Ts intentional? I got both a lock and a launch warning in the MiG-29S while flying towards it Yeah, sorry, forgot to answer that. Had all my focus on the enormous missile. It's intentional, I haven't found a good way to implement IR guided missiles which are vertically launched. The preferred solution would be for ED to implement a LOAL feature to the missile scheme. But until then I needed an active/self guiding missile which would work while launched vertically. My only option was an active radar seeker. I had to do the same with the Sea Ceptors and other similar missiles too. When I find a better solution I will implement it. 5 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Stalebread2008 Posted October 22, 2023 Posted October 22, 2023 I've been having problems spawning the M1A2 Sepv3, (appears in the editor but does not spawn in) and I saw on your website others were having issues with PGL-625 spawning. Is this a similar issue? 1
currenthill Posted October 22, 2023 Author Posted October 22, 2023 17 minutes ago, Stalebread2008 said: I've been having problems spawning the M1A2 Sepv3, (appears in the editor but does not spawn in) and I saw on your website others were having issues with PGL-625 spawning. Is this a similar issue? Nope, the PGL-625 had to be updated since DCS 2.9 required a new parameter for a missile. I've tested the Abrams a lot and I can't find any issues or error messages connected to it. Start a single mission with only the Abrams, quit and then send me your DCS.log. I'll take a look and see if there is something obvious going on. 3 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
pepin1234 Posted October 23, 2023 Posted October 23, 2023 17 hours ago, flavnet said: Also because the Trophy system can finally be simulated quite well. we got active countermeasure in vehicles by ED native core? what vehicle got that? 1 [sIGPIC][/sIGPIC]
AvgeekJoe Posted October 23, 2023 Posted October 23, 2023 (edited) Can someone please tell me why DCS released 2.9 and didn't check to see if cruise missiles would orbit? Geezus. In fact, they should not just fix that but award you points for... wait for it... shooting them down from your MiG-29C or such, like this platform: Edited October 23, 2023 by AvgeekJoe 1
Ironghost Posted October 23, 2023 Posted October 23, 2023 Unfortunately this morning I added some mods to the tech folder and now the game crashes, there are some mods that are no longer compatible, this update has created many problems. I had to remove the Type 055 Destroyer 1.5.0 mod. 1
Zahnatom Posted October 23, 2023 Posted October 23, 2023 16 hours ago, currenthill said: Yeah, sorry, forgot to answer that. Had all my focus on the enormous missile. It's intentional, I haven't found a good way to implement IR guided missiles which are vertically launched. The preferred solution would be for ED to implement a LOAL feature to the missile scheme. But until then I needed an active/self guiding missile which would work while launched vertically. My only option was an active radar seeker. I had to do the same with the Sea Ceptors and other similar missiles too. When I find a better solution I will implement it. interesting.. hopefully we'll get that feature when the IRIS-T gets added with the Eurofighter. in the meantime, do you think its possible to make it only give a launch warning instead of lock and launch(like the core game NASAMS does)? 1 #payrazbam #payrazbam #payrazbam
currenthill Posted October 23, 2023 Author Posted October 23, 2023 2 hours ago, Ironghost said: Unfortunately this morning I added some mods to the tech folder and now the game crashes, there are some mods that are no longer compatible, this update has created many problems. I had to remove the Type 055 Destroyer 1.5.0 mod. That's strange. There shouldn't be any issues with the Type 055, except for the orbiting cruise missiles where we need a DCS hotfix. I can run all my 100+ assets without issues. 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Ironghost Posted October 23, 2023 Posted October 23, 2023 1 minuto fa, currenthill ha scritto: È strano. Non dovrebbero esserci problemi con il Tipo 055, ad eccezione dei missili da crociera in orbita per i quali abbiamo bisogno di un aggiornamento rapido DCS. Posso gestire tutte le mie oltre 100 risorse senza problemi. Then it could be some other mod that conflicts with this one 2
tripod3 Posted October 23, 2023 Posted October 23, 2023 (edited) This is nothing, just all the missiles are flying past the target, but imagine what will happen after the release of DCS 3.0? Will all mods have to be rewritten again? But it is not known when this will happen, I think no earlier than 2025. Modders, save the sources! Edited October 23, 2023 by tripod3 2 Mr. Croco
currenthill Posted October 23, 2023 Author Posted October 23, 2023 (edited) 53 minutes ago, tripod3 said: This is nothing, just all the missiles are flying past the target, but imagine what will happen after the release of DCS 3.0? Will all mods have to be rewritten again? But it is not known when this will happen, I think no earlier than 2025. Modders, save the sources! I see what you mean, but I think we shouldn't overstate the mod issues. I only had to fix two of my 100+ assets after the 2.9 update. And one of them was an oversight on my part, the missile scaling. The main issues with the 2.9 update affects core game as well as the mods, pretty much to the same extent. Well made (code and models) mods should pretty much only be affected to the same extent as the DCS core assets. Edited October 23, 2023 by currenthill 5 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
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