slughead Posted June 21, 2023 Posted June 21, 2023 11 minutes ago, freehand said: Oculus people are more than capable of this but decided or possibly told not to. Or just have other business-driven priorities at this time. Let's face it, it's not something they're probably going to make a lot of money doing so they go for the best bang for the buck first. For us it is personal, for them, it's business. By the way, thanks @mbucchia I appreciate your efforts. Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
freehand Posted June 21, 2023 Posted June 21, 2023 There more interested in the quest 3 and <profanity>esaber customers.
gonvise Posted June 21, 2023 Posted June 21, 2023 Hello, another new user from G2. I have a 4090 and my settings (via OTT) are PD 1.6, bitrate 960 and encoder res 3905 (I have read the discussion and I notice a difference in favor of the higher value). But I'm trying FOV parameter and i don't know if it is working... it is supposed that with low values like 0.5 you should see black fringes in the limits?... because in my case it is not like that. Thanks.
dburne Posted June 21, 2023 Posted June 21, 2023 I have been running his DFR/Eye Tracked with my Aero in DCS ever since he released it - and it is beyond awesome. You guys that have not tried it yet are in for one hell of a treat. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
slughead Posted June 21, 2023 Posted June 21, 2023 4 minutes ago, gonvise said: Hello, another new user from G2. I have a 4090 and my settings (via OTT) are PD 1.6, bitrate 960 and encoder res 3905 (I have read the discussion and I notice a difference in favor of the higher value). But I'm trying FOV parameter and i don't know if it is working... it is supposed that with low values like 0.5 you should see black fringes in the limits?... because in my case it is not like that. Thanks. Yes, with lower numbers you should be seeing a smaller image and black borders. So it doesn't appear to be activated for you. Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
nikoel Posted June 21, 2023 Posted June 21, 2023 3 minutes ago, gonvise said: Hello, another new user from G2. I have a 4090 and my settings (via OTT) are PD 1.6, bitrate 960 and encoder res 3905 (I have read the discussion and I notice a difference in favor of the higher value). But I'm trying FOV parameter and i don't know if it is working... it is supposed that with low values like 0.5 you should see black fringes in the limits?... because in my case it is not like that. Thanks. No point running FridgeVision™ with DFR - the render resolution around periphery is quite low and won't affect you and your 4090 in a meaningful way If some settings are not applying check that they are not being overriden by something else eg. OTT DCS settings - but I wouldn't bother altogether
freehand Posted June 21, 2023 Posted June 21, 2023 (edited) 10 minutes ago, dburne said: I have been running his DFR/Eye Tracked with my Aero in DCS ever since he released it - and it is beyond awesome. You guys that have not tried it yet are in for one hell of a treat. I have an old oculus developers account from 2017 will be giving a bang later this week I say developers account back then I think I just needed to enable it cannot remember. Edited June 21, 2023 by freehand
YoYo Posted June 21, 2023 Posted June 21, 2023 Never tested DFR in VR https://github.com/mbucchia/Meta-Foveated/wiki but what I saw it doesnt work with @mbucchia OXR Toolkit which is mandatory for me and it gives me great results (better sharpness, saturation, colours etc). Can anyone confirm that it doesn't actually work? Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
nikoel Posted June 21, 2023 Posted June 21, 2023 2 minutes ago, YoYo said: Never tested DFR in VR https://github.com/mbucchia/Meta-Foveated/wiki but what I saw it doesnt work with @mbucchia OXR Toolkit which is mandatory for me and it gives me great results (better sharpness, saturation, colours etc). Can anyone confirm that it doesn't actually work? It does not work with OpenXR Toolkit. It must be disabled for DCS to work and the instructions make you do it However... @edmuss puts it best: 1
gonvise Posted June 21, 2023 Posted June 21, 2023 45 minutes ago, YoYo said: Never tested DFR in VR https://github.com/mbucchia/Meta-Foveated/wiki but what I saw it doesnt work with @mbucchia OXR Toolkit which is mandatory for me and it gives me great results (better sharpness, saturation, colours etc). Can anyone confirm that it doesn't actually work? no... but you can have the same sharpness via settings.cfg file 1
mbucchia Posted June 21, 2023 Posted June 21, 2023 52 minutes ago, YoYo said: Never tested DFR in VR https://github.com/mbucchia/Meta-Foveated/wiki but what I saw it doesnt work with @mbucchia OXR Toolkit which is mandatory for me and it gives me great results (better sharpness, saturation, colours etc). Can anyone confirm that it doesn't actually work? "Try and see". I've had conflicting reports of it working/not working. So just try. Starting it in Safe mode to clear out the previous configuration (that you used in stereo mode) is a good idea. 1 I wasn't banned, but this account is mostly inactive and not monitored.
YoYo Posted June 21, 2023 Posted June 21, 2023 48 minutes ago, mbucchia said: "Try and see". I've had conflicting reports of it working/not working. So just try. Starting it in Safe mode to clear out the previous configuration (that you used in stereo mode) is a good idea. Thank You! For now, I'm not complaining about the performance in QP and DCS - MT, but who knows, maybe it's worth a try. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
dburne Posted June 21, 2023 Posted June 21, 2023 1 hour ago, YoYo said: Never tested DFR in VR https://github.com/mbucchia/Meta-Foveated/wiki but what I saw it doesnt work with @mbucchia OXR Toolkit which is mandatory for me and it gives me great results (better sharpness, saturation, colours etc). Can anyone confirm that it doesn't actually work? mbucchia was very clear that currently in this release it is not expected to work with the Toolkit. So may have to pick one over the other for now - I without hesitation chose eye tracked DFR with my Aero. The difference is just incredible for me. 1 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
mimamema Posted June 21, 2023 Posted June 21, 2023 (edited) 3 hours ago, YoYo said: Never tested DFR in VR https://github.com/mbucchia/Meta-Foveated/wiki but what I saw it doesnt work with @mbucchia OXR Toolkit which is mandatory for me and it gives me great results (better sharpness, saturation, colours etc). Can anyone confirm that it doesn't actually work? I can confirm now that they work together, I cannot say is 100% flawlessly working but close to 95% . The conflicting reports were mines, but I guess it´s because I had a mess of different versions on my PC and needed to do a proper reset of configurations to avoid problems. I have been flying with both active all together just 10 minutes ago, no problem at all. Edited June 21, 2023 by mimamema 1
some1 Posted June 22, 2023 Posted June 22, 2023 16 hours ago, nikoel said: No point running FridgeVision™ with DFR - the render resolution around periphery is quite low and won't affect you and your 4090 in a meaningful way It may still be worth doing both. A screen area not rendered by the game at all is better than an area rendered at lower resolution. Larger fov also means more objects inside the screen area to calculate. In 2D just bumping your FOV will reduce FPS even without touching any other settings. The point of that tweak is not to achieve FridgeVision. It's to reduce unusable FOV as long as the change is imperceptible. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
nikoel Posted June 22, 2023 Posted June 22, 2023 32 minutes ago, some1 said: It may still be worth doing both. A screen area not rendered by the game at all is better than an area rendered at lower resolution. Larger fov also means more objects inside the screen area to calculate. In 2D just bumping your FOV will reduce FPS even without touching any other settings. The point of that tweak is not to achieve FridgeVision. It's to reduce unusable FOV as long as the change is imperceptible. True
VR Flight Guy in PJ Pants Posted June 22, 2023 Posted June 22, 2023 Suggestion: make DFR a new thread. If it is okay to you all, I am starting one. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
slughead Posted June 22, 2023 Posted June 22, 2023 1 minute ago, VR Flight Guy in PJ Pants said: Suggestion: make DFR a new thread. If it is okay to you all, I am starting one. There has been one for a while... Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
VR Flight Guy in PJ Pants Posted June 22, 2023 Posted June 22, 2023 Well, that's great! Thanks. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
YoYo Posted June 23, 2023 Posted June 23, 2023 Btw. v55 update. Looks promising, but the question is whether this will also apply to Link cable: https://www.roadtovr.com/quest-2-quest-pro-performance-boost/ Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
TZeer Posted June 23, 2023 Posted June 23, 2023 49 minutes ago, YoYo said: Btw. v55 update. Looks promising, but the question is whether this will also apply to Link cable: https://www.roadtovr.com/quest-2-quest-pro-performance-boost/ Performance is related to standalone apps running on the headset. Not PCVR. 1
slughead Posted June 23, 2023 Posted June 23, 2023 35 minutes ago, TZeer said: Performance is related to standalone apps running on the headset. Not PCVR. Exactly. I posed the question to the Meta team whether the performance increase is purely for standalone or would be of benefit to PCVR. No reply of course. It may well reduce battery performance so running over AirLink or Link (if port unable to supply enough power) may result in less flight time. I don't think the users will have the ability to de-clock the headset back to the clock speeds they are running at now. We shall see. Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
nikoel Posted June 23, 2023 Posted June 23, 2023 (edited) 54 minutes ago, slughead said: Exactly. I posed the question to the Meta team whether the performance increase is purely for standalone or would be of benefit to PCVR. No reply of course. It may well reduce battery performance so running over AirLink or Link (if port unable to supply enough power) may result in less flight time. I don't think the users will have the ability to de-clock the headset back to the clock speeds they are running at now. We shall see. We might - might - see a benefit in quality of stream as the headset uses the processing power to display the incoming frames Higher bandwidth might be possible. Difficult to say where the bottleneck lies - for some it’s definitely the USB speed. I doubt people who can afford a QP have issues with processing and encoding on the PC-end Edited June 23, 2023 by nikoel
YoYo Posted June 23, 2023 Posted June 23, 2023 7 minutes ago, nikoel said: Difficult to say where the bottleneck lies - for some it’s definitely the USB speed. I doubt people who can afford a QP have issues with processing and encoding on the PC-end My port has 20Gb/s, cable (original) 5Gb/s but build-in test shows only 2-2,6Gb/s. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
nikoel Posted June 23, 2023 Posted June 23, 2023 Just now, YoYo said: My port has 20Gb/s, cable (original) 5Gb/s but build-in test shows only 2-2,6Gb/s. Ditto 1
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