skypickle Posted March 4, 2023 Posted March 4, 2023 I made a flight plan in F10 map with a couple of waypoints, B1 and B2. I did the steps in the picture attached. The picture is a mix of three snapshots: 1)the F10 map in the planning phase on the left 2)a pic of the kneeboard page 3)the F10 map after BK 90 release I dont know why the BK 90 turned and headed back to Batumi .. 4930K @ 4.5, 32g ram, TitanPascal
LazyBoot Posted March 4, 2023 Posted March 4, 2023 2 hours ago, Spirale said: Where was your Bx7 point? Bx points are not relevant to the bk90 8 hours ago, skypickle said: I made a flight plan in F10 map with a couple of waypoints, B1 and B2. I did the steps in the picture attached. The picture is a mix of three snapshots: 1)the F10 map in the planning phase on the left 2)a pic of the kneeboard page 3)the F10 map after BK 90 release I dont know why the BK 90 turned and headed back to Batumi Just as a heads up, you can add the M2 point directly from the map, no need to add it as a B point and changing it later. That said, did you verify that you had WP 2 selected before releasing the weapon? 1
Spirale Posted March 4, 2023 Posted March 4, 2023 1 hour ago, LazyBoot said: Bx points are not relevant to the bk90 By bad...i read too fast his post...Bx 7 is for RB15F
skypickle Posted March 4, 2023 Author Posted March 4, 2023 5 hours ago, LazyBoot said: Bx points are not relevant to the bk90 Just as a heads up, you can add the M2 point directly from the map, no need to add it as a B point and changing it later. That said, did you verify that you had WP 2 selected before releasing the weapon? dont remember. will try again. I thought the existence of an M2 point was sufficient and I thought it would switch to M2 automatically after B1. 4930K @ 4.5, 32g ram, TitanPascal
LazyBoot Posted March 4, 2023 Posted March 4, 2023 1 hour ago, skypickle said: dont remember. will try again. I thought the existence of an M2 point was sufficient and I thought it would switch to M2 automatically after B1. it will go to the currently selected waypoint, regardless of what type it is. as for automatic waypoint switching, that only happens in NAV mode. In ANF it will stay on the current waypoint even if you overfly it, so manual selection is required.
skypickle Posted March 4, 2023 Author Posted March 4, 2023 thank you. got it to work. only issue now is nav drift. since the targets are over water I did not do any fixes. I should have done a target fix. I was off by a couple of hundred meters. next time I will need to fly along the coast where I can have a couple of waypoints set up for nav fixes as well. I know, bk90s are not for ships but I was wondering what kind of damage they could inflict. 4930K @ 4.5, 32g ram, TitanPascal
Machalot Posted March 5, 2023 Posted March 5, 2023 9 hours ago, skypickle said: only issue now is nav drift. since the targets are over water I did not do any fixes. Your nav drift will also be better over water if you put the Doppler mode switch in SJÖ. "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot."
Mr_sukebe Posted March 5, 2023 Posted March 5, 2023 7 hours ago, Machalot said: Your nav drift will also be better over water if you put the Doppler mode switch in SJÖ. Can I ask what that does? 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
TOViper Posted March 5, 2023 Posted March 5, 2023 (edited) 18 minutes ago, Mr_sukebe said: Can I ask what that does? Hey Mr_sukebe! This: https://forum.dcs.world/topic/312753-dcs-ajs-37-viggen-manual-rc21beta/?do=findComment&comment=5158806 Edited March 5, 2023 by TOViper 1 Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
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