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Posted

Probably an unpopular opinion but I wish I could trade in Aircraft modules, not maps or campaigns, for in-store credit. I'd be happy to get 50% of what I spent back and only be able to buy non-sale prices for that feature.

Yes, I know they have the 2 week trials, but I didn't know that when I fist started playing! Now I own the FC-3 pack, Tomcat and Harrier and NEVER use them! lol 

I'm just a Helicopter sim pilot I guess! 

You should give that idea some consideration ED... Just saying.

Thanks to whoever reads this and gives it feedback, we all know time is a valuable resource we can never get back!

  • Like 1
Posted (edited)
1 hour ago, StreakerSix said:

You should give that idea some consideration ED... Just saying.

 

+1 .. I would love to be able to change my duplicated modules for credit towards future purchases, as I have two licenses of Nevada, two of Persian Gulf, two of WW2 Assets and two of Normandy 1944 (one of them was for my DCS Server, purchased back when Servers didn't include those licenses), that costed me US$ 92 when bought .. I also have the A-10A (bought at US$ 7.5) that I purchased before deciding to buy the whole FC3 pack .. so, almost 100 bucks that I could better enjoy on the form of new maps. 🙏

Edited by Rudel_chw

 

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Posted

Hawk . . . . Even just some back . . . . :doh:

- - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -

Posted
8 minutes ago, G.J.S said:

Hawk . . . . Even just some back . . . . :doh:

Oof.

  • Like 1

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

Posted

+1
though it's probably never going to happen since a big part of ED's business survival is to sell more and more EAs
 

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Posted
19 hours ago, GrEaSeLiTeNiN said:

+1
though it's probably never going to happen since a big part of ED's business survival is to sell more and more EAs
 

Apparently, they're doing fine as per their word. The ED we see is almost a vanity business while the more profitable ED is in the biz of making professional sims.

Bein' real, I'd love to see this become an option for us even though I don't think I'd trade in anything I own.

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

Posted

I'd be happy just to be able to donate a purchased plane to someone. I'd give away my P-47 to anyone who wanted it, but alas I cannot.

 

But it's not serious, so... whatever.

  • Like 1

Some of the planes, but all of the maps!

Posted
On 3/6/2023 at 4:56 PM, StreakerSix said:

Probably an unpopular opinion

 This kind of nonsense usually is.

On 3/6/2023 at 4:56 PM, StreakerSix said:

Yes, I know they have the 2 week trials, but I didn't know that when I fist started playing! Now I own the FC-3 pack, Tomcat and Harrier and NEVER use them! lol 

 That's what happens when you impulse buy. Not really anybody else's problem.

On 3/6/2023 at 4:56 PM, StreakerSix said:

You should give that idea some consideration ED... Just saying.

 I am 100% certain it got exactly the amount of consideration it needed.

On 3/6/2023 at 4:56 PM, StreakerSix said:

we all know time is a valuable resource we can never get back!

 Which is exactly why this sort of thing will never happen, incidentally.

Де вороги, знайдуться козаки їх перемогти.

5800x3d * 3090 * 64gb * Reverb G2

Posted
9 hours ago, Mars Exulte said:

 That's what happens when you impulse buy. Not really anybody else's problem.

 

 

Flightsimming without impulse buying? Perish the thought! 

 

How else would the industry survive. 😁

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  • Thanks 1

Some of the planes, but all of the maps!

Posted

Heh, yeah. Not judging. I have a lot of bad impulses, according to the bank.

  • Like 3

Де вороги, знайдуться козаки їх перемогти.

5800x3d * 3090 * 64gb * Reverb G2

Posted
On 3/7/2023 at 7:59 PM, Mars Exulte said:

 This kind of nonsense usually is.

 That's what happens when you impulse buy. Not really anybody else's problem.

 I am 100% certain it got exactly the amount of consideration it needed.

 Which is exactly why this sort of thing will never happen, incidentally.

It's not nonsense, it actually is a smart business decision judging by how CIG (Star Citizen) makes it able to get full in store credit for "melting" ships or items you no longer want and they make more now than ever in revenue. 

I'm pretty certain it would never happen either, and yes some part was impulse but moreso I'd planned to learn them and figured out I like helicopter flight way better than fixed wing. 

But I respect your opinion, thanks for commenting on the post. 

Posted

For Star Citizen to stop making money, Roberts would probably have to announce all proceeds will be going directly to Putin's war chest. And even then, some desperate hangers-on would probably remain. At this point, SC is a phenomenon that can't be explained in regular economic terms and can't be expected to apply to anything else. The only thing I can compare it to is Apple, particularly back when they were backed up by Steve Jobs' charisma.

  • Like 2
Posted
2 hours ago, Dragon1-1 said:

For Star Citizen to stop making money, Roberts would probably have to announce all proceeds will be going directly to Putin's war chest. And even then, some desperate hangers-on would probably remain. At this point, SC is a phenomenon that can't be explained in regular economic terms and can't be expected to apply to anything else. The only thing I can compare it to is Apple, particularly back when they were backed up by Steve Jobs' charisma.

Not to give ED ideas or anything, but people would spend more on their modules if they charged more, comparing the quality of said modules to Star Citizen.

I for one am glad they are no less than half the price they're actually worth. Lol

Posted
1 hour ago, StreakerSix said:

Not to give ED ideas or anything, but people would spend more on their modules if they charged more, comparing the quality of said modules to Star Citizen.

I don't think most of them would, especially not without regional pricing, at least (quite a few of us are outside the US and even Eurozone). Let's just say ED has a much smaller cult. 🙂 

Posted
1 hour ago, Dragon1-1 said:

I don't think most of them would, especially not without regional pricing, at least (quite a few of us are outside the US and even Eurozone). Let's just say ED has a much smaller cult. 🙂 

Trust me, I like the pricing right where its at, when they're on sale. 😆 

  • Like 1
Posted
13 hours ago, StreakerSix said:

It's not nonsense, it actually is a smart business decision judging by how CIG (Star Citizen) makes it able to get full in store credit for "melting" ships or items you no longer want and they make more now than ever in revenue. 

I'm pretty certain it would never happen either, and yes some part was impulse but moreso I'd planned to learn them and figured out I like helicopter flight way better than fixed wing. 

But I respect your opinion, thanks for commenting on the post. 

 The difference is the melting (voluntary or otherwise) of your ships is a normal part of the gameplay loop there, and you having (or not having) a particular ship is a simply a matter of personal will, ie there is nothing stopping you from accumulating all of them via normal gameplay anyway, regardless of whether you spend more past the initial purchase. Those ''ship sales'' have little real world relevance to the player or their gameplay cycle, and are bizarrely akin to NFTs.

DCS is exactly the other direction in basically all relevant ways. It's such a poor comparison I don't know why we're even seriously discussing it except I'm bored and have nothing better to do while waiting for this timer to countdown at work.

Де вороги, знайдуться козаки їх перемогти.

5800x3d * 3090 * 64gb * Reverb G2

Posted
On 3/15/2023 at 12:08 AM, Mars Exulte said:

 The difference is the melting (voluntary or otherwise) of your ships is a normal part of the gameplay loop there, and you having (or not having) a particular ship is a simply a matter of personal will, ie there is nothing stopping you from accumulating all of them via normal gameplay anyway, regardless of whether you spend more past the initial purchase. Those ''ship sales'' have little real world relevance to the player or their gameplay cycle, and are bizarrely akin to NFTs.

DCS is exactly the other direction in basically all relevant ways. It's such a poor comparison I don't know why we're even seriously discussing it except I'm bored and have nothing better to do while waiting for this timer to countdown at work.

You must not know Star Citizen very well, it's not a "Gameplay loop", it's a way for the backers to upgrade their ships from the old concepts to the new ones without losing their already invested money, as the game is not complete yet. I can argue to say this game is not complete yet either, as it is missing many functions a fully complete game should have, I'll just use in-game voice comms not being complete as an example, that is a core function for a game like this.

Yes there is a difference as to the sales for this game, as it is the only funding model this game has. That is why I was suggesting a 50% reimbursement (from the actual dollar amount spent on it, not the current price) for modules no longer wanted instead, nor would I ever ask they give the ability to "gift" modules as it would turn into the absolute sh!* show CIG has going on right now with the Gray Market Sales. The only thing this opinion I have for ED is to increase THEIR revenue, giving $12.49 back on a Huey sold on a sale (Just an example) that just collects virtual dust in someones virtual hangar for in store credit isn't going to break the bank of ED, as that little give back will produce them more revenue in the purchase of a different module in the future, and possibly the resale of the Huey back to that player further down the line....

But as I stated before, these are my opinions on the matter and you have yours. Thanks for taking the time to add to this post.

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