Moonshine Posted March 10, 2023 Posted March 10, 2023 (edited) despite the changelog listing things as fixed, the issue as described in this post, the triangle indicating the position of OA1 is showing up below ground, despite its altitude being set correctly. track attached Offset-Aimpoint-location_bug.trk Offset-Aimpoint-location_bug2.trk Edited March 10, 2023 by Moonshine second track attached, this time using caucasus 5 1
ED Team Lord Vader Posted March 13, 2023 ED Team Posted March 13, 2023 Hi @Moonshine I am seeing the issue in your track. I am raising this internally. Thank you for the report. 3 Esquadra 701 - DCS Portugal - Discord
ED Team BIGNEWY Posted April 11, 2023 ED Team Posted April 11, 2023 Hi please include a short track replay example so we can check it. We do have an issue reported with a negative value problem. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
karpiyon Posted April 11, 2023 Posted April 11, 2023 What I did was to pause the sim (since I saw the same behavior when it was not paused). I selected wp2, this is the one I am attacking which is selected above. set OA2 2000ft, 5deg, 2000Ft set OA2 2000ft, 5deg, 100Ft What you see in the above images can be considered a 'track' since the sim is paused. If you still need one I can set it.
ED Team BIGNEWY Posted April 11, 2023 ED Team Posted April 11, 2023 It looks like it is related to the previous issue and we are looking into it. thank you Post merged Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
twistking Posted May 18, 2023 Posted May 18, 2023 I deliberately did not post this as a bug (yet), because i'm not super confident that i completely understand the intended usage and function of the Offset Aimpoint. I think the OA was broken from first implementation some years ago and the corresponding Matt Wagner video was very vague about the OA, probably because of that. From my understanding the OA is used if the target is f.e. obscured by weather, to have a different point at known relative location to point the TGP or FCR to in order to either confirm the original target, or to have a fix from an onboard sensor in case of INS drift (probably more important pre GPS). However... whatever i do in game, the ordnamce will always drop on the TGP's pointed location, even if the TGP is pointed at the OA. Proper target is in TGP: Check! Switch to OA1, OA position is in TGP: Check! Drop ordnance: Hit on OA position instead of target proper. Also i have trouble designating two different OAs. OA1 will overwrite OA2 and vice versa. I strongly suspect this is just utterly broken and nonfunctional, but since this seems to be roughly the state in which the feature launched some years ago, i want to unironically ask, if it's maybe just me not knowing how to do it properly and not knowing how to get any use out of this feature. Thanks. 1 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
Moonshine Posted May 18, 2023 Author Posted May 18, 2023 This is still the case. And nothing in the patchnotes. Its about time the viper gets some serious bugfixes. Long overdue. 3 2
ED Team BIGNEWY Posted August 31, 2023 ED Team Posted August 31, 2023 We have a tweak coming in a future update. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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