Amarok_73 Posted March 17, 2023 Share Posted March 17, 2023 (edited) Hello, Anyone here can help me to find the potential reason of problems after today's patch? Every DCS run ends within about 5 minutes with CTD. dcs.log-20230317-184023.zipdcs.log-20230317-193523.zipdcs.log-20230317-194357.zipdcs.log-20230317-195916.zip Edit: Already tested with TdrDelay and TdrDdiDelay both set to 20 seconds, but situation did not changed. Edited March 17, 2023 by Amarok_73 Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Logitech G940 HOTAS, Turtle Beach VelocityOne Rudder. Link to comment Share on other sites More sharing options...
prancibald Posted March 18, 2023 Share Posted March 18, 2023 I've had quite a few crashes after this patch as well, but my playtime seems to last a lot longer. Game freezes and quits. Are you running the multithreaded version as well? Link to comment Share on other sites More sharing options...
FusRoPotato Posted March 19, 2023 Share Posted March 19, 2023 I've been using ST due to no noticeable improvement with MT. Assumed I'd be safe from bugs, but crashing a lot with ST this patch. Link to comment Share on other sites More sharing options...
Amarok_73 Posted March 19, 2023 Author Share Posted March 19, 2023 10 hours ago, prancibald said: I've had quite a few crashes after this patch as well, but my playtime seems to last a lot longer. Game freezes and quits. Are you running the multithreaded version as well? The report is about MT exclusively. Yesterday I've decided to use the old, non-MT version (ST?) of the executable, and this one works stable as usual. Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Logitech G940 HOTAS, Turtle Beach VelocityOne Rudder. Link to comment Share on other sites More sharing options...
DonRumsey Posted March 21, 2023 Share Posted March 21, 2023 Seems to be wide-spread. I'm experiencing freezing then crashing episodes as well (since the MT update). Crashing occurs while in multi-play... at least for now. What log files need to be shared with DCS? Many crash logs in my LOGS folder, just not familiar enough to choose. Thank you in advance! NVIDIA GeForce RTX 3060; Ryzen 7 3800X 8-Core; 32GB RAM; 1TB HD Link to comment Share on other sites More sharing options...
Flappie Posted March 21, 2023 Share Posted March 21, 2023 (edited) Please attach the latest zip file from your "Logs" folder. There's an bug which crashes DCS when player's helicopter is destroyed. A fix is on the way. Do your crashes happen in a helicopter? Edited March 22, 2023 by Flappie ED cannot reproduce the CTD as of now Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
FusRoPotato Posted March 22, 2023 Share Posted March 22, 2023 5 hours ago, Flappie said: There's an bug which crashes DCS when player's helicopter is destroyed. A fix is on the way. Oh were you able to verify that? What did they find? Link to comment Share on other sites More sharing options...
Flappie Posted March 22, 2023 Share Posted March 22, 2023 (edited) 4 hours ago, FusRoPotato said: Oh were you able to verify that? What did they find? The crash described by @Amarok_73 may get fixed soon (see the crash log below, the key word is "computOptimalBarriers"), but it doesn't seem to be tied to the MP helo crash. 2023-03-17 18:40:23.248 ERROR DX11BACKEND (13368): DX device removed. Reason: 0x887A0006 2023-03-17 18:40:23.251 ERROR DX11BACKEND (9888): Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:711 2023-03-17 18:40:23.251 INFO EDCORE (9888): try to write dump information 2023-03-17 18:40:23.255 INFO EDCORE (9888): # -------------- 20230317-184023 -------------- 2023-03-17 18:40:23.256 INFO EDCORE (9888): DCS/2.8.3.37854 (x86_64; MT; Windows NT 10.0.19045) 2023-03-17 18:40:23.258 INFO EDCORE (9888): D:\Games\DCS\bin-mt\GraphicsCore.dll 2023-03-17 18:40:23.260 INFO EDCORE (9888): # C0000005 ACCESS_VIOLATION at 00007ffb98e0de88 00:00000000 2023-03-17 18:40:23.261 INFO EDCORE (9888): SymInit: Symbol-SearchPath: 'D:\Games\DCS\bin-mt;', symOptions: 532, UserName: 'Amarok' 2023-03-17 18:40:23.263 INFO EDCORE (9888): OS-Version: 10.0.19045 () 0x100-0x1 2023-03-17 18:40:23.265 INFO EDCORE (9888): 0x000000000003de88 (GraphicsCore): render::RenderGraph::~RenderGraph + 0x2E48 2023-03-17 18:40:23.267 INFO EDCORE (9888): 0x0000000000041d13 (GraphicsCore): render::RenderGraph::computeOptimalBarriers + 0x403 2023-03-17 18:40:23.269 INFO EDCORE (9888): 0x000000000004180e (GraphicsCore): render::RenderGraph::bakeGraph + 0x18FE 2023-03-17 18:40:23.270 INFO EDCORE (9888): 0x000000000000e17f (SceneRenderer): DCSSceneRenderer::bakeRenderGraph + 0x3F 2023-03-17 18:40:23.271 INFO EDCORE (9888): 0x00000000001048f7 (Visualizer): smCamera_Implement::getClipRegion + 0x16E47 2023-03-17 18:40:23.271 INFO EDCORE (9888): 0x0000000000033ba9 (edCore): ed::this_thread::yield + 0xB19 2023-03-17 18:40:23.271 INFO EDCORE (9888): 0x0000000000034543 (edCore): ed::this_thread::yield + 0x14B3 2023-03-17 18:40:23.271 INFO EDCORE (9888): 0x0000000000032661 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-03-17 18:40:23.271 INFO EDCORE (9888): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-03-17 18:40:23.271 INFO EDCORE (9888): 0x0000000000017614 (KERNEL32): BaseThreadInitThunk + 0x14 2023-03-17 18:40:23.627 INFO EDCORE (9888): Minidump created. EDIT: In other news, BIGNEWY said here that he was able to reproduce the MP helicopter CTD with current OB, but that he could not with internal build, which means we should see a fix soon. Edited March 22, 2023 by Flappie Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Amarok_73 Posted March 22, 2023 Author Share Posted March 22, 2023 3 hours ago, Flappie said: which means we should see a fix soon. That's a good news, as since release of MT version I definitely more preffer to use it instead of previous one, even if it has some minor (to me) bugs. Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Logitech G940 HOTAS, Turtle Beach VelocityOne Rudder. Link to comment Share on other sites More sharing options...
Amarok_73 Posted March 23, 2023 Author Share Posted March 23, 2023 @Flappie After the yesterday's patch, the issue still exists, and error is still related to the "computeOptimalBarriers". Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Logitech G940 HOTAS, Turtle Beach VelocityOne Rudder. Link to comment Share on other sites More sharing options...
Flappie Posted March 23, 2023 Share Posted March 23, 2023 Yes, the fix I told you about is not ready yet. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Amarok_73 Posted March 23, 2023 Author Share Posted March 23, 2023 33 minutes ago, Flappie said: Yes, the fix I told you about is not ready yet. Roger that. Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Logitech G940 HOTAS, Turtle Beach VelocityOne Rudder. Link to comment Share on other sites More sharing options...
NBee Posted April 2, 2023 Share Posted April 2, 2023 And here is one more crash in MT VR mode dcs.log-20230402-121626.zip Link to comment Share on other sites More sharing options...
deltahawk2020s Posted April 6, 2023 Share Posted April 6, 2023 A few minutes into a mission Instant Action Marianas with the DCS A10c, the mission freezes then DCS crashs...log attached. dcs.log dcs.log-20230406-142017.zip Link to comment Share on other sites More sharing options...
Flappie Posted April 6, 2023 Share Posted April 6, 2023 Hi. You encountered the "computeOptimalBarriers" crash bug, which seems to have been fixed internally. The next OB update should solve this issue. 2023-04-06 14:20:16.839 ERROR DX11BACKEND (5028): Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:711 2023-04-06 14:20:16.839 WARNING LOG (14736): 5 duplicate message(s) skipped. 2023-04-06 14:20:16.839 INFO EDCORE (5028): try to write dump information 2023-04-06 14:20:16.922 INFO EDCORE (5028): # -------------- 20230406-142017 -------------- 2023-04-06 14:20:16.923 INFO EDCORE (5028): DCS/2.8.3.38090 (x86_64; MT; Windows NT 10.0.19045) 2023-04-06 14:20:16.924 INFO EDCORE (5028): D:\DCS_Open_Beta\DCS World OpenBeta\bin-mt\GraphicsCore.dll 2023-04-06 14:20:16.925 INFO EDCORE (5028): # C0000005 ACCESS_VIOLATION at 00007ffdd40cde88 00:00000000 2023-04-06 14:20:16.926 INFO EDCORE (5028): SymInit: Symbol-SearchPath: 'D:\DCS_Open_Beta\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'gcurp' 2023-04-06 14:20:16.927 INFO EDCORE (5028): OS-Version: 10.0.19045 () 0x100-0x1 2023-04-06 14:20:16.927 INFO EDCORE (5028): 0x000000000003de88 (GraphicsCore): render::RenderGraph::~RenderGraph + 0x2E48 2023-04-06 14:20:16.928 INFO EDCORE (5028): 0x0000000000041d13 (GraphicsCore): render::RenderGraph::computeOptimalBarriers + 0x403 2023-04-06 14:20:16.928 INFO EDCORE (5028): 0x000000000004180e (GraphicsCore): render::RenderGraph::bakeGraph + 0x18FE 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x000000000000e17f (SceneRenderer): DCSSceneRenderer::bakeRenderGraph + 0x3F 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000104937 (Visualizer): smCamera_Implement::getClipRegion + 0x16E47 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000033ba9 (edCore): ed::this_thread::yield + 0xB19 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x00000000000482db (edCore): ed::this_thread::yield + 0x1524B 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x00000000000475c2 (edCore): ed::this_thread::yield + 0x14532 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000048e43 (edCore): ed::this_thread::yield + 0x15DB3 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000032661 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000017614 (KERNEL32): BaseThreadInitThunk + 0x14 2023-04-06 14:20:18.845 INFO EDCORE (5028): Minidump created. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
deltahawk2020s Posted April 6, 2023 Share Posted April 6, 2023 Thanks for timely response. Any action on my part? Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted April 7, 2023 ED Team Share Posted April 7, 2023 threads merged title adjusted thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Rapierarch Posted April 10, 2023 Share Posted April 10, 2023 On 4/6/2023 at 11:32 PM, Flappie said: Hi. You encountered the "computeOptimalBarriers" crash bug, which seems to have been fixed internally. The next OB update should solve this issue. 2023-04-06 14:20:16.839 ERROR DX11BACKEND (5028): Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:711 2023-04-06 14:20:16.839 WARNING LOG (14736): 5 duplicate message(s) skipped. 2023-04-06 14:20:16.839 INFO EDCORE (5028): try to write dump information 2023-04-06 14:20:16.922 INFO EDCORE (5028): # -------------- 20230406-142017 -------------- 2023-04-06 14:20:16.923 INFO EDCORE (5028): DCS/2.8.3.38090 (x86_64; MT; Windows NT 10.0.19045) 2023-04-06 14:20:16.924 INFO EDCORE (5028): D:\DCS_Open_Beta\DCS World OpenBeta\bin-mt\GraphicsCore.dll 2023-04-06 14:20:16.925 INFO EDCORE (5028): # C0000005 ACCESS_VIOLATION at 00007ffdd40cde88 00:00000000 2023-04-06 14:20:16.926 INFO EDCORE (5028): SymInit: Symbol-SearchPath: 'D:\DCS_Open_Beta\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'gcurp' 2023-04-06 14:20:16.927 INFO EDCORE (5028): OS-Version: 10.0.19045 () 0x100-0x1 2023-04-06 14:20:16.927 INFO EDCORE (5028): 0x000000000003de88 (GraphicsCore): render::RenderGraph::~RenderGraph + 0x2E48 2023-04-06 14:20:16.928 INFO EDCORE (5028): 0x0000000000041d13 (GraphicsCore): render::RenderGraph::computeOptimalBarriers + 0x403 2023-04-06 14:20:16.928 INFO EDCORE (5028): 0x000000000004180e (GraphicsCore): render::RenderGraph::bakeGraph + 0x18FE 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x000000000000e17f (SceneRenderer): DCSSceneRenderer::bakeRenderGraph + 0x3F 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000104937 (Visualizer): smCamera_Implement::getClipRegion + 0x16E47 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000033ba9 (edCore): ed::this_thread::yield + 0xB19 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x00000000000482db (edCore): ed::this_thread::yield + 0x1524B 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x00000000000475c2 (edCore): ed::this_thread::yield + 0x14532 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000048e43 (edCore): ed::this_thread::yield + 0x15DB3 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000032661 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-04-06 14:20:16.929 INFO EDCORE (5028): 0x0000000000017614 (KERNEL32): BaseThreadInitThunk + 0x14 2023-04-06 14:20:18.845 INFO EDCORE (5028): Minidump created. @Flappie, is this the bug related to constant 100% load on one core all the time and fps counter showing red cpu bound all the time? Or is it related to excessive RAM usage of latest MT build? Or is it something totally different. In the crash log it says a memory access violation so I'm guessing that had to do with memory but do you know anything in more detail? Link to comment Share on other sites More sharing options...
Flappie Posted April 10, 2023 Share Posted April 10, 2023 No idea, but the bug is reproducible with current OB in a AH-64 SP mission: No action needed for now, we just need to wait for the next OB patch. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Rapierarch Posted April 10, 2023 Share Posted April 10, 2023 Thanks @Flappie Link to comment Share on other sites More sharing options...
Flum91 Posted April 11, 2023 Share Posted April 11, 2023 As the title says DCS keeps crashing when playing on the Grayflag Syria server. It happens at random intervals. Sometimes im F2 views for my own plane or other players, or when im flying straight and level back to base at normal speeds... Sometimes im 10 min in the server other times im 1 hour in the server but it always crashes with no error message. The only sign it crashes is that the frames freeze for a second and suddenly im back on my desktop. Im lost at what to do cause im really enjoying the grayflag server at the moment... Hopefully there is someone that can point me in the direction of a fix. DxDiag.txt dcs.20230411-153952.dmp dcs.20230411-153952.crash Link to comment Share on other sites More sharing options...
Flappie Posted April 11, 2023 Share Posted April 11, 2023 Hi. The "computeOptimalBarriers" crash may have been fixed internally. We'll see if the fix works for all once the next OB patch is out. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flum91 Posted April 12, 2023 Share Posted April 12, 2023 Thx for the heads up! Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted April 12, 2023 ED Team Share Posted April 12, 2023 threads merged Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Amarok_73 Posted April 13, 2023 Author Share Posted April 13, 2023 After today's patch, the error still causing the CTDs. Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Logitech G940 HOTAS, Turtle Beach VelocityOne Rudder. Link to comment Share on other sites More sharing options...
Recommended Posts