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Posted

Just tested armed vs completley slick, that miiiiight be related to the problem. Or I just got lucky on those first few crashes, hard to say for certain. At the end of the video, listen to the engine failure sound at the moment of CTD. Might be coincidence but I think I've heard that sound play during every CTD so far, will keep an ear out going forward.

Will do one more sequence of tests and see if it's definitely slick vs unarmed,.

 

Uploading new vid. Couldn't get it to CTD when slick. Didn't CTD with just rockets. It MIGHT be the gunpods, doing one last test run just for gunpods.

Posted (edited)
3 hours ago, Flappie said:

Thanks. I still cannot reproduce your issue.

Uploading last 2 vids, slow connection.

I cannot get it to CTD when slick. It hasn't CTD'd when just loading rockets or just loading gunpods. When loading gunpods, rockets (HEAT in this instance, inner pylons) and sidegunners, it seems to CTD around half the time.

Might just need a larger number of tests but it's somewhat consistent. Please try that specific loadout if you haven't yet and just run it into the ground a few times. No need to coldstart or do it in MP.

Again I might have just gotten lucky with no CTD in all the other loadout testing, but seems like it might be related.

Edited by MoleUK
Posted (edited)

 

 

 

I'm done butting my head against this problem for now lol. No idea if it's just coincidence that the CTD's refuse to happen unless loading that specific loadout, and whether it's the mix of loadout or the weight/speed when crashing.

Edited by MoleUK
Posted
1 hour ago, MoleUK said:

Please try that specific loadout if you haven't yet and just run it into the ground a few times. No need to coldstart or do it in MP.

Sure, I'm trying now.

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Posted (edited)
1 hour ago, Flappie said:

0 CTD our of 5 crashes to the ground.

I used each Mi-8 of this misson.

 

hip ctd test.miz 10.18 kB · 1 download

 

Thanks for trying. Just had two flights on ECW, both ending in CTD on death. One with the loadout I usually run and one with just gunpods, so idk at this point. Don't understand why I can crash it into the ground 5x over when slick with no CTD but start getting crashes within a few deaths when loaded up. So maybe it does have something to do with weight/inertia.

I am a glutton for punishment so I will try doing 20 deaths in a row when slick tomorrow to see if I can produce a single CTD that way. If not then it's got to be loadout/weight/explosion/inertia related.

Edited by MoleUK
Posted (edited)

To me it appears that the crash happens specifically when the weapon pylons detach from the helicopter. I've never noticed any crashes when flying without pylons.

Edited by Lassius
Posted (edited)
4 hours ago, Lassius said:

To me it appears that the crash happens specifically when the weapon pylons detach from the helicopter. I've never noticed any crashes when flying without pylons.

 

Yeah I was about to run 20 tests while slick vs with pylons and various loadouts. Pylons may be part of it, or specific loadouts with the pylons. Or the actual overall weight.

There was also a recent Mi8 bug that was fixed that caused hard CTD's when jettisoning gunpods of two different types. So that may or may not be related if the loss of pylon loadouts/pylons counts as a jettison maybe?

Edited by MoleUK
Posted (edited)

Uploading video now. 20 deaths when slick, no ctd. 20 deaths when loading 6 rocket pods and gunners, no ctd. CTD on third death with the gunpods loaded. I may not managed to recreate a CTD without gunpods.

At least I've gotten more efficient at testing this lol.

Edited by MoleUK
  • Like 1
Posted
20 minutes ago, MoleUK said:

There was also a recent Mi8 bug that was fixed that caused hard CTD's when jettisoning gunpods of two different types. So that may or may not be related if the loss of pylon loadouts/pylons counts as a jettison maybe?

The fix you're talking about was released in June. Mi-8 CTDs started in March.

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Posted (edited)
2 minutes ago, Flappie said:

The fix you're talking about was released in June. Mi-8 CTDs started in March.

Yes, but it was however a hard CTD with no log or error report created that resulted from ejecting gunpods. Those sort of CTD's are somewhat rare, so not too far fetched to guess it may be related somehow, but it's just a guess.

Regardless I cannot replicate a single CTD in the mission editor without loading gunpods, it's been about 50 deaths when slick without a single CTD, about 25-30 with just rockets and no CTD.

3 minutes ago, Flappie said:

The fix you're talking about was released in June. Mi-8 CTDs started in March.

Also the CTD's did start in march, but for me they stopped entirely at some point until the last patch reintroduced them.

Edited by MoleUK
Posted
3 minutes ago, MoleUK said:

Also the CTD's did start in march, but for me they stopped entirely at some point until the last patch reintroduced them.

OK, I see your point now.

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Posted (edited)
10 minutes ago, Flappie said:

OK, I see your point now.

40 deaths in a row here with no CTD, then switched to a loadout with gunpods and CTD's on third death. Like I said at least I've gotten more efficient at running this test lol. Still processing to 1080p but should be legible in the meantime.

 

Edited by MoleUK
  • Thanks 1
Posted

No joy for me (I tried 10 times with your last payload).
I'm starting to wonder if it could be related to custom payloads. Could you please attach a zip with your "Savec Games/DCS.../Mission Editor/UnitPayloads" folder?

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Posted

I made it !!

My first CTD with the Hip! I made a custom payload, I used it, and I crashed after three tries. More to come...

Your last video was very useful, thanks!

  • Like 2

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Posted (edited)
6 minutes ago, Flappie said:

I made it !!

My first CTD with the Hip! I made a custom payload, I used it, and I crashed after three tries. More to come...

Your last video was very useful, thanks!

No worries. I did actually consider if it was perhaps related to the * I was using in the custom loadouts name but hadn't gotten around to testing it lol. In MP now but let me know if you still want the unit payloads folder.

Edited by MoleUK
Posted
1 hour ago, Flappie said:

I think the crash only happens with AI gunners + GUV gunpods.

I'll try and get round to testing the 23mm gunpods as well at some point.

  • Like 1
Posted

20 in a row with the 23mm no ctd, 20 in a row with the grenade pods no ctd, 1st death CTD'd with the guv gunpods. Gonna get back to flying instead of obsessively testing for now lol.

  • Like 1
  • 2 weeks later...
Posted

I've noticed the same thing lately as well. I wasn't sure what caused it, but I must say that your theory with the GUV gunpods theory makes some sense to me as I had those every time I crashed. The latest one I had was last night in multiplayer, with one crash when I was actually firing the guns before I hit a building. BOOM Mi-8, and CTD. Then, I had another situation where I crashed into a mountain, and CTD (GUV gun pods onboard). This morning, I reproduced the same situation over mountains in Syria, intentionally got into a vortex ring state, crashed the heli, then CTD.

Maybe tomorrow I'll try with and without these pods.

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