Jump to content

Recommended Posts

Posted
1 hour ago, DirtyMike0330 said:

I'm not sure this works like you thought it might. You are still comparing Fresnel lenses to pancakes. And the resolution setting wouldn't change the sweet spot of the G2, it sounds like you essentially just made the whole thing less clear. Not a great comparative test, to be honest.

I understand what sweet spot is and how it works ), and of course - changing the resolution does not change a sweet spot, but the perception gets changed a big time. The clarity difference between  inside and outside of a sweet spot becomes less obvious.

i5-9600K@4.8GHz 32Gb DDR4 rtx5070ti Quest Pro Warthog on Virpil base

Posted (edited)
13 minutes ago, sea2sky said:

I understand what sweet spot is and how it works ), and of course - changing the resolution does not change a sweet spot, but the perception gets changed a big time. The clarity difference between  inside and outside of a sweet spot becomes less obvious.

So instead of having a good spot in the middle, everything looks like <profanity>?

I don't think thats a good way to "simulate" the Quest Pro performance 😄

Edited by TZeer
  • Like 1
Posted
2 hours ago, TZeer said:

So instead of having a good spot in the middle, everything looks like <profanity>?

I don't think thats a good way to "simulate" the Quest Pro performance 😄

 

Exactly. 

PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro

Sims: DCS, IL2, MSFS

Pilot Skill: Drunk guy from Independence Day

RIO Skill: Goose (post neck-break) 

Posted (edited)

I am prepared to give up the middle sweet spot for more all roundness personally. 

Mine will maybe here tomorrow or day after yum yum.

Edited by freehand
  • Like 1
Posted
5 hours ago, dburne said:

Oculus has always done a better job than the others on reprojection with their ASW. Certainly can not fault them when it comes to that.

 

For me their ASW introduces major ocean and sky flickering artifacts that makes ASW unusable. No such issues with my G2. It's a shame as the image looks allot better than the G2, greater FOV and sweet spot. 

Posted (edited)
4 hours ago, TZeer said:

So instead of having a good spot in the middle, everything looks like <profanity>?

I don't think thats a good way to "simulate" the Quest Pro performance 😄

 

Why "instead"? I don't use G2 this way. It is just an experiment )

If G2 resolution is set to what QP has - don't you think its sweet spot will have similar clarity/sharpness as QP has across the FOV?

Edited by sea2sky

i5-9600K@4.8GHz 32Gb DDR4 rtx5070ti Quest Pro Warthog on Virpil base

Posted
25 minutes ago, sea2sky said:

My Sony A7SIII with all its bells and whistles takes pictures that are far worse than my iPhone if it’s lenses are fogged up no matter what settings I use on the camera

Your experiment is too flawed to start taking apart and akin trying to present arguments of why the earth is not flat. I will just say that yes you are changing the sweet spot by lowering the resolution and basically everything you’ve said is somehow wrong or flawed 

Go through the reviews of this headset on this page or Lukas two videos if you want to learn and understand more

  • Like 1
Posted
2 hours ago, sea2sky said:

If G2 resolution is set to what QP has - don't you think its sweet spot will have similar clarity/sharpness as QP has across the FOV?

No… because, once again, you are trying to compare the edge to edge clarity of pancakes lenses to the limited sweet spot of fresnel lenses. It’s apples to oranges. Your entire logic here is flawed and you’re either trolling at this point, or just not very smart. I’m leaning towards the latter. 

PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro

Sims: DCS, IL2, MSFS

Pilot Skill: Drunk guy from Independence Day

RIO Skill: Goose (post neck-break) 

Posted
5 hours ago, sea2sky said:

Why "instead"? I don't use G2 this way. It is just an experiment )

If G2 resolution is set to what QP has - don't you think its sweet spot will have similar clarity/sharpness as QP has across the FOV?

 

No. I just moved from a G2 to a Quest Pro, and can tell you that you are 100% wrong in your assumption.

  • Like 1
Posted
9 hours ago, sea2sky said:

Why "instead"? I don't use G2 this way. It is just an experiment )

If G2 resolution is set to what QP has - don't you think its sweet spot will have similar clarity/sharpness as QP has across the FOV?

I think the issue is that comparing resolution doesn't tell the whole story. What we (as Reverb owners) can't do is simulate how the lenses work. The Quest Pro has the same resolution as the Quest 2. Yet people who have used both say the former is much clearer due to its lenses.

The general consensus seems to be the Quest Pro is a visual upgrade, which has quite surprised me given the initial reaction to the device when launched but I guess relatively few had used the device for much time in DCS.

AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming  · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat

Posted (edited)

The other thing people keep missing is that yes, the resolution is comparable between Quest 2 and Pro, but some of the area is wasted in the Quest 2 due to how the screens are. Quest 2 has one single large screen, Quest Pro has 2 individual screens.

I think I saw somewhere this difference translated to roughly 30% higher resolution/pixeldensity on the area you could see.

Edit: Found it, it's actually almost 40% more pixels per inch.

 

Quote

The Meta Quest Pro has 37% more pixels per inch compared to the older Quest 2...

 

Edited by TZeer
  • Like 1
Posted (edited)

A few more days of flying. I must say, I'm impressed by the Quest Pro.

Right now I think I have copied @nikoel settings with 4864x2448 @ 90 HZ running without ASW with forced 45 FPS. A little bit of ghosting. But much smoother than trying to do the same with the G2. I'm also running 4x MSAA. I can still push the settings in the Occulus app to 5408x2736. But I don't have the juice to do it right now.

If I use ASW, the artifacts are much less than what I had in the G2. So I have not yet landed on running with/without ASW.

Of course, it's not as high res as the Varjo Aero, but again, it's not in the same pricerange either. And it works standalone.

One of the things you suddenly really appreciate is the ability to read EVERYTHING  in the cockpit by just moving your eyes. Just casting a quick glance down on any MPD/MFD, without needing to move your VR set to adjust your sweetspot over what you want to read. Looking down to the right/left consoles without needing to twist and turn in your seat to get your sweetspot over whatever knob you are trying to find.

One thing I have also noticed, is the lack of "strain" on my eyes. No mather how I adjusted the G2 previous, I always felt "something" was of. Even though things where clear, I still felt my eyes where working harder. Now it feels very natural looking into the Quest Pro. I think that is something Luka S./Wolta mentioned as well in his preview of the Pro.

Now it's just wait for the next gen GPU's and crank everything to the max 😂

Edited by TZeer
  • Like 3
Posted (edited)

I got inspired by you guys and when my G2 started to have a flickering issue on the left lense I ordered a Meta Quest Pro and tried it yesterday.

I am impressed as well, also I am running the Quest Pro at the highest resolution in the oculus settings and cranked up the FSAA setting in DCS to 4.

I have a RTX 4080 and though my fps are locked to 36 most of the time, it is a way smoother flying than at 45 or 90 fps which always stuttered a bit on my G2.

So thanks for sharing your experiences here.

Edited by Migo
  • Like 4
Posted
On 5/20/2023 at 5:58 AM, Sile said:

[...]

I guess it works for you all like @Shug Ninx states?
Does it work for you @Shug Ninx?

I must confess I'm only checking alternatives to my soon to die Reverb G2. Some people I trust stated they managed to enable DFR on Quest Pro on DCS ; upon asking again it seemed less clear. Looks like activating Oculus Beta turned Fixed Foveated Rendering (FFR) option in OpenXR Toolkit from FFR to FR, without mentioning that eye tracking was off, so that was basically FFR instead of DFR.

I deeply apologize for the misinformation here.

BUT :

On 5/20/2023 at 7:01 PM, slughead said:

I can confirm that DCS does not support eye tracking with the Quest.

image.png

 

Well, that looks like another out of context statement : this one seems related to eye tracking in the Quest, whether 1 or 2 they DO NOT SUPPORT eye tracking (they just lack the hardware for this). But the Quest Pro DOES !

So, we're left with this bug in the beta Oculus software mentioned by mbucchia, which might be corrected with a future upgrade, enabling DFR on Quest Pro. As long as my G2 keeps working, I'll keep looking for your valuable feedback here.

Thank you very much to you all, and I apologize again for my misleading post.

Posted (edited)
vor 4 Stunden schrieb Shug Ninx:

BUT :

Well, that looks like another out of context statement : this one seems related to eye tracking in the Quest, whether 1 or 2 they DO NOT SUPPORT eye tracking (they just lack the hardware for this). But the Quest Pro DOES !

...

This also isn't out of context. It was posted on mbucchias (Author of OpenXR Toolkit) discord in the context of quest pros eye tracking.
It was an answer to @slughead asking for clarification on quest pros eye tracking capability with dcs after you claimed it would work. (20th of may 2023)

Edited by Sile
  • Like 1
Posted
3 hours ago, Sile said:

This also isn't out of context. It was posted on mbucchias (Author of OpenXR Toolkit) discord in the context of quest pros eye tracking.
It was an answer to @slughead asking for clarification on quest pros eye tracking capability with dcs after you claimed it would work. (20th of may 2023)

 

Quite. I thought why not ask the developer directly rather than all the conjecture? Facts not fiction right? 🙅‍♂️

  • Like 1
Posted
On 5/24/2023 at 12:32 AM, slughead said:

My two pence worth.... if you don't like it.... don't use it. The rest of us, and I think most of the rest of us have come from G2 (I still have mine), know it's a significant improvement and will be keeping it. Peace out.

 

I guess no one got my point here, was not really trying to compare 2 headsets.... Any ways, mine arrives today, and I will have a chance to witness an improvement.

i5-9600K@4.8GHz 32Gb DDR4 rtx5070ti Quest Pro Warthog on Virpil base

Posted (edited)

Hi,

finally recived. Now Im I configure QP. But I'm ... stuck with the goggles on the screen (inside of goggles) "Pair your headset with Meta Quest App", something like this (and some code is given). I also installed OculusSetup.exe before and gave Link cable connection. But I still see this screen with code only. I don't want any Mobile App (for the phone?) what is it and how to fix it (maybe this code I need to put to this Oculus software?). The left controller didn't pair either, right I see.

Edited by YoYo

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Posted
1 hour ago, YoYo said:

Hi,

finally recived. Now Im I configure QP. But I'm ... stuck with the goggles on the screen (inside of goggles) "Pair your headset with Meta Quest App", something like this (and some code is given). I also installed OculusSetup.exe before and gave Link cable connection. But I still see this screen with code only. I don't want any Mobile App (for the phone?) what is it and how to fix it (maybe this code I need to put to this Oculus software?). The left controller didn't pair either, right I see.

 

Pretty sure you need the mobile app to get it setup.

"Setup requires an iPhone or Android mobile phone and the Oculus app (free download)"

AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming  · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat

Posted (edited)
12 minutes ago, Baldrick33 said:

Pretty sure you need the mobile app to get it setup.

"Setup requires an iPhone or Android mobile phone and the Oculus app (free download)"

Installed :thumbup:, the first fly behind me.

Next quection, where I can turn off reprojection and how to increas the resolution to 1.7? In my options I see only 1.3.

 

image.png

Edited by YoYo

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Posted
19 minutes ago, YoYo said:

Installed :thumbup:, the first fly behind me.

Next quection, where I can turn off reprojection and how to increas the resolution to 1.7? In my options I see only 1.3.

 

image.png

 

You will see 1.5x max at 90Hz, and I think QPro does not support 120Hz.

I Fly, Therefore I Am.

One cannot go around not saying "Thank you" every time these days, can't you?

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

Posted
10 minutes ago, VR Flight Guy in PJ Pants said:

You will see 1.5x max at 90Hz, and I think QPro does not support 120Hz.

So it depends on the frequency? Oops. So at 72Hz the max is 1.3?

btw.

I don't understand how it boots all the way, ok, but it's the first steps. I assume I have some kind of menu in the room, with a bar (with 4 icons) at the bottom and that's it. When starting DCS I don't see it in goggles only this room still. I'm on cabal and would like this to be the default connection.

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Posted (edited)

Honestly, I am as clueless as you are regarding the multiplier thingy after almost 3 years....just stick with the resolution.

In the short cut menu, when selecting Oculus Link, you can turn off Air Link and "always use" the USB instead.

Edited by VR Flight Guy in PJ Pants

I Fly, Therefore I Am.

One cannot go around not saying "Thank you" every time these days, can't you?

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...