Mrchittychad Posted March 26, 2023 Posted March 26, 2023 (edited) trying to get into this sim by practicing against AI but they always end up stalling then crashing into the ground. after a couple annoying minutes in a tight circle, the AI pitched up, stalled then crashed. I tried both fa-18 instant action BFM, and against the mig-21 mission, both had same results. Doesn't seem right that the AI can just pull such a tight circle without losing any speed. Anybody know the fix? basically this makes the game unplayable for me until my dad gets more involved in the sim, but even then I want to play more than he can. Edited March 26, 2023 by Mrchittychad
Flappie Posted March 26, 2023 Posted March 26, 2023 Hi. Please attach a DCS track: Play and reproduce the issue. Exit the mission. Click Save Track and choose a location. Attach your track here. ---
Mrchittychad Posted March 27, 2023 Author Posted March 27, 2023 16 hours ago, Flappie said: Hi. Please attach a DCS track: Play and reproduce the issue. Exit the mission. Click Save Track and choose a location. Attach your track here. I was able to recreate it once we were flying in circles. looks like AI turn the plane so hard, they get into a stall. every other manuever seems fine. This was a BFM mission for the fa18 with the MIG 21 FA18VSMIG21AiCRASH.trk
Flappie Posted April 22, 2023 Posted April 22, 2023 I've just run your track in latest OB (2.8.4.39259.1): the MiG survives while your Hornet hit the sea. I wonder it it means that the problem is solved or that the track simply is incompatible with the laest OB. ---
draconus Posted April 24, 2023 Posted April 24, 2023 On 3/26/2023 at 5:35 AM, Mrchittychad said: AI can just pull such a tight circle without losing any speed Not really but they do use simpler flight modeling. You can make your own mission against other aircraft type, set it to easier difficulty, give him more fuel or take away fuel from your aircraft - all this can make it easier to dogfight but it's a lot more to BFM than just tight turning and waiting for angles to win. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
TKNARMZ Posted April 26, 2023 Posted April 26, 2023 I have never seen AI stall itself and hit the ground but I have seen them, when in a dog fight and trying to avoid your gunfire, run themselves into the ground. And I think they do it far too often. AMD 7900x; Nvidia MSI 4090 Trio; MSI x670e MEG ACE; gSkill 64gb; Thrustmaster F16 Control; WinWIng F16 Throttle; Thrustmaster TPR Rudder Pedals; Meta Quest 3
Mrchittychad Posted May 30, 2023 Author Posted May 30, 2023 On 4/22/2023 at 3:33 PM, Flappie said: I've just run your track in latest OB (2.8.4.39259.1): the MiG survives while your Hornet hit the sea. I wonder it it means that the problem is solved or that the track simply is incompatible with the laest OB. Sorry, I forgot I made this post. Must be something wrong with the track. I’ll look at it again tomorrow, but most of my dogfighting were ai crashing by themselves (pilot ejecting) then I get bored and eject myself (because doing it in VR is trippy lol) I am using beta so I can fly the apache if that makes a difference.
draconus Posted May 30, 2023 Posted May 30, 2023 2 hours ago, Mrchittychad said: most of my dogfighting were ai crashing by themselves (pilot ejecting) It's often a case when their fuel is gone. 2 hours ago, Mrchittychad said: I am using beta so I can fly the apache This doesn't make sense. Apache is on both beta and stable/release since April 2022. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Mrchittychad Posted May 30, 2023 Author Posted May 30, 2023 4 hours ago, draconus said: It's often a case when their fuel is gone. This doesn't make sense. Apache is on both beta and stable/release since April 2022. I have to fly another one to see how long the fight lasts, seems like its not long before they run out. I’m using beta because I’ve had it since the apache wasn't in stable and also for the free map.
draconus Posted May 30, 2023 Posted May 30, 2023 44 minutes ago, Mrchittychad said: I have to fly another one to see how long the fight lasts, seems like its not long before they run out. I’m using beta because I’ve had it since the apache wasn't in stable and also for the free map. You can always load the mission into Mission Editor and check your and AI starting fuel state. Current beta and stable are just 1 update apart and have no difference wrt to supported modules and maps. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Mrchittychad Posted May 30, 2023 Author Posted May 30, 2023 1 hour ago, draconus said: You can always load the mission into Mission Editor and check your and AI starting fuel state. Current beta and stable are just 1 update apart and have no difference wrt to supported modules and maps. Great idea! I’ll check it out tonight. Thank you!
TheFreshPrince Posted May 30, 2023 Posted May 30, 2023 I tried to dogfight the Mirage 2000C Ace AI but it keeps crashing into the ground so often and frequently that I can't even get a shot at it. Gave up after 4 or 5 attempts..
Mrchittychad Posted May 30, 2023 Author Posted May 30, 2023 1 hour ago, TheFreshPrince said: I tried to dogfight the Mirage 2000C Ace AI but it keeps crashing into the ground so often and frequently that I can't even get a shot at it. Gave up after 4 or 5 attempts.. Exactly my issue. It seems like they pull so many Gs all the time that they stall and eject, or in vegas, they hit mountains.
Sulaco Posted July 17, 2023 Posted July 17, 2023 I'm having the same problem but with BVR practice against an ace Su-33, Once we've both launched the ai pulls inverted and dives to defend but at the end of its dive it reverses and instead of pulling out of the dive it lawn darts into the ground. Tough to get any practice in when gravity is stealing all my kills 1
dresoccer4 Posted June 18, 2024 Posted June 18, 2024 just ran into this problem with a simple mission i set up to fight two bogeys on 'trained' skill level. every time they crash straight into the ground when trying to avoid my fire. sometimes down a full 90 degrees straight into the ocean. it's very suicidal and takes away the joy of getting the kill yourself. this literally happens to me every time, it's a problem Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
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