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Posted (edited)

I dont know anything about coding graphics engines, but *just in case* its a matter of "switching things off" (Im reducing a ton of work into a single phrase arent I) - is it possible to introduce a "Legacy Graphics mode" a-la Flanker 1.0 just for nostalgic purposes? For us long-time fans and to show the roots of where DCS came from and how far it has come?

For the uninitiated (or under 35's) Flanker 1.0 was the DCS of 1995 and was even then, exceptionally detailed.

1.0 became 1.5 which became 2.0, which became LOMAC, which became LO:Flaming Cliffs which eventually became DCS!

🙂

su-27-flanker_13.png

 

su-27-flanker_16.png

Edited by p1t1o
  • Like 3
Posted

Seriously? 😆

  • Like 2

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Posted (edited)
11 minutes ago, SharpeXB said:

Seriously? 😆

Not seriously seriously, but seriously? Yeah! But not like, y'know, seriously.

I dunno, for all I know it might take 1 dev 6 minutes to action. Click-click, BANG! Done!

Im not like, begging them to delay the next module and divert all possible efforts to writing an entire standalone DCS engine just to satisfy my whims...

But heck yeah Im serious! (But again, not serious-serious)

 

2 minutes ago, upyr1 said:

This could be cool if it drops system requirements 

I cant imagine that it wouldnt! No textures, no bump-mapping, no reflections, no volumetric clouds, no NOTHING!!

(Might actually be useful for things like testing....things...I dunno...)

Edited by p1t1o
Posted

You could probably switch the in game Flanker model with the Flanker 1.0 model provided you can extract it. I’d actually be really curious how it would look with DCS lighting.

  • Like 1
Posted
2 hours ago, p1t1o said:

I dont know anything about coding graphics engines, but *just in case* its a matter of "switching things off" (Im reducing a ton of work into a single phrase arent I) - is it possible to introduce a "Legacy Graphics mode" a-la Flanker 1.0 just for nostalgic purposes? For us long-time fans and to show the roots of where DCS came from and how far it has come?

For the uninitiated (or under 35's) Flanker 1.0 was the DCS of 1995 and was even then, exceptionally detailed.

1.0 became 1.5 which became 2.0, which became LOMAC, which became LO:Flaming Cliffs which eventually became DCS!

🙂

su-27-flanker_13.png

 

su-27-flanker_16.png

 

🙂 Ahhh…the good old days.

  • Thanks 1

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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Posted

In the new Wolfenstein games, there’s a cot in an alleyway. If you go to sleep on it you wake up in the 90s game with the old graphics. Hilarious!

  • Like 1

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Posted

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Posted

This is how I got into DCS after 20+ years of break.

There is a game in Steam with similar level of graphics.

4 minutes ago, Lace said:

I think I played initially with 486bDX4 100MHz, but only after getting AMD K5 it was actually playable.

Posted

Games never interested me back then because the graphics didn’t live up to the cover art. 

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Posted

FREE GRAPHICS ENHANCEMENT FOR DCS!!

 

Spend hours leafing through ancient screenshots from Flanker, Falcon 3.0+4.0, Tornado et al.

 

Then go back to DCS with your normal settings.

 

Eyes melt with graphical splendour!!

 

beauty-girl-cry-260nw-181291901.jpg

 

poet-jodie-foster.gif

 

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