Wali763 Posted April 16, 2023 Posted April 16, 2023 Hi. Just need to rant some, since I do not understand this. Probably its just my lack of understanding how PC-games work..... Between water quality on low (which I usually have to get max fps) and quality on high, there is a huge perf difference. Its maybe like 15 or 20%, going (in a caucasus mission I tested this) from ~9ms GPUframtime to something like 11 or 12ms. Well thats ok, since you get something for the extra-Perf. But the thing is, this fps-drop is also over land, where there is no water around. I do understand, that water is rendered below the ground textures. But to me this seems like a big waste of GPU-power. Isnt there a way to tell DCS, to not render water, if there is no water visible? I really could use that extra GPU-performance.... 1
Devrim Posted April 16, 2023 Posted April 16, 2023 3 hours ago, Wali763 said: water is rendered below the ground textures. I said this years ago and someone gave me an answer but can't remember because it was not reasonable. I agree with you. Even if you have no business with water, it's always down there. Waste of sources I guess... 1 Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
MadKreator Posted April 18, 2023 Posted April 18, 2023 Always wondered this myself. Why on earth wouldn’t the water only be rendered where its seen? Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 4TB, 2x 2TB, 1TB Samsung NVME, 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB Custom STECS , MFG Crosswinds, Moza FFB, Virpil Collective, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios,49” Samsung Ultrawide, Streamdeck XL, Corsair Virtuoso RGB Headphones
draconus Posted April 18, 2023 Posted April 18, 2023 This is done because it's programistically much easier to implement. Performance is not a problem since your fps skyrocket when far enough from any land. But the real problem is they can't do any depressions, ex. real PITA in Syria and Sinai. They should've update the TDK before these maps. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Eaglewings Posted April 18, 2023 Posted April 18, 2023 Recently when my missions loads up, it is usually all water before the textures of land and other objects in the environment loads. Observations here confirms my experience. Ryzen 5 5600: RTX 3070: 32g Ram: Virpil Cm3 Throttle :Thrustmaster warthog flight stick: Thrustmaster TFRP rudder:Samsung Odyssey plus Vr headset : Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset
ED Team Solution BIGNEWY Posted April 19, 2023 ED Team Solution Posted April 19, 2023 Hi regarding water, it is more efficient to have a single underlay rather than creating defined water areas with boundaries. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Eaglewings Posted April 19, 2023 Posted April 19, 2023 Hi regarding water, it is more efficient to have a single underlay rather than creating defined water areas with boundaries. thank youQuite understandable. Thanks for clearing that up. Ryzen 5 5600: RTX 3070: 32g Ram: Virpil Cm3 Throttle :Thrustmaster warthog flight stick: Thrustmaster TFRP rudder:Samsung Odyssey plus Vr headset : 1 Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset
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