Jump to content

ACM high off-boresight locking: switching between targets without dropping out of ACM


Go to solution Solved by jvandemark,

Recommended Posts

Posted (edited)

If I'm flying against 2 targets, ACM high off-borsight locks the first target it sees. Is there a way to remain in ACM and swap to the other target i.e. break the STT lock and lock the other target? In TWS (non STT) you can undesignate and it will swap targets (assuming you have 2 locked). Undesignate in ACM drops you back to the previous scan mode TWS/RWS. I've tried to simply point LOS (line of sight) at the other target and `designate` but that doesn't work.

I'd like to be able to fire an AIM9x at the first target, and then immediately swap (and lock) the second target for another shot, and then swap back if need be.

I've also tried to uncage after hitting the first bandit, and the radar remains locked on the first (now dead) plane until it's practically hit the ground. How do you break a STT lock?

Thanks

Edited by jvandemark
Posted

In RL you have a STT reject that automatically switch to the next target, but as far as I know this logic is not currently implemented (in all auto acq modes after rejecting a target, the radar should avoid that same target for a period of time/radar cycles)

For the time being you have 2 options I would say:

1- you could try the HMD I HAQ mode, that let you be a bit more selective with your target selecrion. You'll need to manually place the HAQ circle within the target you desire and avoiding the second target being within the same circle.

2-Other option is using the Aim9x without radar lock, just placing the seeker circle in one target , uncaging, shooting, then quickly look at the second target, uncage and shoot again, quite simple and effective.

Enviado desde mi ELE-L29 mediante Tapatalk

  • Like 1
  • Solution
Posted (edited)

figured it out `undesignate` for 3 seconds breaks the STT lock. Three seconds is a long time when WVR dogfight

Quote

2-Other option is using the Aim9x without radar lock, just placing the seeker circle in one target , uncaging, shooting, then quickly look at the second target, uncage and shoot again, quite simple and effective.

falcon_120, nice, hadn't thought of this. thanks

Edited by jvandemark
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...