andyn Posted May 12, 2023 Author Posted May 12, 2023 (edited) For some reason the forum software only uploaded the pictures I attached and never sent the text I wrote. See the two screenshots. The radar dish can be seen at one third from the left front end of the nose cone. The radar transmitter body can be seen taking up the right rear third of the nose cone - it has been pulled out onto its service rails! The nose cone could never be closed with the body in that out position. The radar antenna 3D model also has been scaled down if it is to fit inside that nose cone. See the two real-life photos for reference. Such a visual discrepancy has little effect in game since you're unlikely to see it. However, I seriously hope the radar simulation code does not use antenna aperture measurements taken from the 3D model. I'm also curious as to how such a miscommunication happened in the first place In the first screenshot you can also see the bort number bug. Edited May 12, 2023 by andyn
razo+r Posted June 4, 2023 Posted June 4, 2023 1 hour ago, AngelAtTheTomb said: What exactly is the issue? The radar in the 3D model is too much forward.
SkateZilla Posted July 18, 2023 Posted July 18, 2023 (edited) On 6/4/2023 at 11:00 AM, razo+r said: The radar in the 3D model is too much forward. I believe he's correct, the model appears to model the radar as it was pulled out for maintenance. that's the maintenance position. the right black line, needs to be flush with the nose cone seam. the left black line is the array that moves, needs to be where the right black line is, and a little bit bigger. Edited July 18, 2023 by SkateZilla 4 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
ED Team NineLine Posted July 18, 2023 ED Team Posted July 18, 2023 This is noted, but considered a low priority at this time, thanks. 2 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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