AdrianL Posted September 15, 2023 Posted September 15, 2023 (edited) 4 minutes ago, bravobuller said: can anyone help me here You are getting fatal 'out of memory' errors. Increase your page file from its current 9 gig to 32 gig Edited September 15, 2023 by AdrianL
bravobuller Posted September 16, 2023 Posted September 16, 2023 16 hours ago, AdrianL said: You are getting fatal 'out of memory' errors. Increase your page file from its current 9 gig to 32 gig will try do that. my dcs is installed on my d-drive, with close 1.5tb free space. 32GB RAM in system. is the d-drive the only drive, that i need to set up the page file? still got my saved games on c-drive null
Flappie Posted September 16, 2023 Posted September 16, 2023 We can see you have two pagefiles in the picture above, one on C and one on D. You only need one. You can choose whichever you like. It will make no difference if you choose the DCS drive or the system drive. The only things that matter are the free space on the drive and its speed. You want to choose the fastest, with enough free space. ---
lester Posted September 17, 2023 Posted September 17, 2023 Just got interesting OOM error on MP Syria server flying Viper, there was a dialog notifying that game crashed (and suggested to send report, which I did later), but the DCS process continued to run until I left the server. dcs.log-20230917-062313.zip dcs.log Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker
Flappie Posted September 17, 2023 Posted September 17, 2023 (edited) At the risk of repeating myself, now that you have 64GB of RAM, you have too much pagefile: 2023-09-17 04:21:50.677 INFO APP (Main): CPU cores: 8, threads: 16, System RAM: 65456 MB, Pagefile: 51200 MB And this below looks like a crash caused by an issue with the pagefile ("mmfMemoryBlockPrefetch"): 2023-09-17 06:23:12.302 INFO ASYNCNET (Main): Current ping: 40.2ms 2023-09-17 06:23:13.676 INFO EDCORE (27344): try to write dump information 2023-09-17 06:23:13.683 INFO EDCORE (27344): # -------------- 20230917-062313 -------------- 2023-09-17 06:23:13.684 INFO EDCORE (27344): DCS/2.8.8.43704 (x86_64; MT; Windows NT 10.0.19045) 2023-09-17 06:23:13.685 INFO EDCORE (27344): D:\games\dcs_world_open_beta\bin-mt\edCore.dll 2023-09-17 06:23:13.685 INFO EDCORE (27344): # C0000005 ACCESS_VIOLATION at 00007ffe5349e4a5 00:00000000 2023-09-17 06:23:13.687 INFO EDCORE (27344): SymInit: Symbol-SearchPath: 'D:\games\dcs_world_open_beta\bin-mt;', symOptions: 532, UserName: 'iv_ma' 2023-09-17 06:23:13.687 INFO EDCORE (27344): OS-Version: 10.0.19045 () 0x300-0x1 2023-09-17 06:23:13.690 INFO EDCORE (27344): 0x000000000006e4a5 (edCore): mmfMemoryBlockPrefetch + 0x95 2023-09-17 06:23:13.691 INFO EDCORE (27344): 0x000000000006d47f (edCore): mmfMemoryBlockPreload + 0x2F 2023-09-17 06:23:13.692 INFO EDCORE (27344): 0x0000000000253993 (edterrain4): landscape5::Surface5File::Square::preload + 0x233 2023-09-17 06:23:13.692 INFO EDCORE (27344): 0x000000000006be9d (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x56AFD 2023-09-17 06:23:13.692 INFO EDCORE (27344): 0x0000000000033c39 (edCore): ed::this_thread::yield + 0xB59 2023-09-17 06:23:13.692 INFO EDCORE (27344): 0x0000000000049228 (edCore): ed::this_thread::yield + 0x16148 2023-09-17 06:23:13.692 INFO EDCORE (27344): 0x00000000000326b1 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-09-17 06:23:13.693 INFO EDCORE (27344): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-09-17 06:23:13.693 INFO EDCORE (27344): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14 Since you now have 64GB of RAM, DCS don't need a big pagefile anymore. Let Windows handle the pagefile size automatically, as explained here: Windows will probably give you the default 4GB pagefile. Once this is done, I think your DCS won't get the "mmfMemoryBlockPrefetch" crash anymore. Edited September 17, 2023 by Flappie 1 ---
lester Posted September 19, 2023 Posted September 19, 2023 Shoot, I did change the pagefile settings back to default as you suggested, but it looks like they haven't not been actually applied until the OS restart (which I thought I did at the time of error, but it obviously didn't happen looking at the logs). My apologies and thank you for your time @Flappie ! Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker
Flappie Posted September 19, 2023 Posted September 19, 2023 You're welcome. Tell us whether that solves the problem or not. ---
lester Posted October 31, 2023 Posted October 31, 2023 Hey @Flappie. Now with pagefile settings set to default for sure, I got crash in 2.9 MT while flying in a Viper on a multiplayer server. Looks like it's familiar ACCESS_VIOLATION memory error. Please find the logs attached (also sent crash report), hope it might help. dcs.log dcs.log-20231031-061115.zip Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker
Flappie Posted October 31, 2023 Posted October 31, 2023 Hey. The "ACCESS_VIOLATION" keyword doesn't say much unfortunately. 2023-10-31 06:11:14.793 INFO EDCORE (18536): try to write dump information 2023-10-31 06:11:14.809 INFO EDCORE (18536): # -------------- 20231031-061115 -------------- 2023-10-31 06:11:14.809 INFO EDCORE (18536): DCS/2.9.0.47168 (x86_64; MT; Windows NT 10.0.19045) 2023-10-31 06:11:14.810 INFO EDCORE (18536): C:\Windows\SYSTEM32\d3d11.dll 2023-10-31 06:11:14.811 INFO EDCORE (18536): # C0000005 ACCESS_VIOLATION at 00007ff9a13007fb 00:00000000 2023-10-31 06:11:14.812 INFO EDCORE (18536): SymInit: Symbol-SearchPath: 'D:\games\dcs_world_open_beta\bin-mt;', symOptions: 532, UserName: 'iv_ma' 2023-10-31 06:11:14.813 INFO EDCORE (18536): OS-Version: 10.0.19045 () 0x300-0x1 2023-10-31 06:11:14.815 INFO EDCORE (18536): 0x00000000001307fb (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x1735B 2023-10-31 06:11:14.815 INFO EDCORE (18536): 0x000000000012874d (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xF2AD 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x0000000000018e9c (dx11backend): RenderAPI::DX11Renderer::setShaderResources + 0xCC 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x0000000000065b8d (dx11backend): createRenderer + 0x4C45D 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x0000000000065449 (dx11backend): createRenderer + 0x4BD19 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x0000000000062ba9 (dx11backend): createRenderer + 0x49479 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x000000000001300b (dx11backend): RenderAPI::DX11Renderer::draw + 0x36B 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x000000000000dfd5 (NGModel): cloth::FlagModel::getCollisionShellId + 0x1E15 2023-10-31 06:11:14.817 INFO EDCORE (18536): 0x000000000000e4b8 (NGModel): model::DeckMaterialMT::draw + 0x4B8 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x000000000003c839 (NGModel): model::NGModelLodsMT::testWithSegment + 0x7D9 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x00000000000a0d6c (GraphicsCore): render::ShadowMapModule::queryCasters + 0xA0C 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x0000000000053bef (GraphicsCore): render::BaseRenderingPass::execute + 0x1F 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x00000000000542fc (GraphicsCore): render::BaseRenderingPass::execute + 0x72C 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x0000000000058b3d (GraphicsCore): render::RenderGraph::render + 0x11D 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x000000000001b7f2 (SceneRenderer): DCSSceneRenderer::renderBakedRenderGraph + 0x42 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x0000000000150d31 (Visualizer): smSceneManager::regLua + 0x12A1 2023-10-31 06:11:14.818 INFO EDCORE (18536): 0x000000000013c7d9 (Visualizer): smCamera_Implement::getClipRegion + 0x19459 2023-10-31 06:11:14.819 INFO EDCORE (18536): 0x0000000000128736 (Visualizer): smCamera_Implement::getClipRegion + 0x53B6 2023-10-31 06:11:14.819 INFO EDCORE (18536): 0x000000000013fbd2 (Visualizer): smSceneManager::DestroySceneManager + 0x13D2 2023-10-31 06:11:14.819 INFO EDCORE (18536): 0x00000000000335b1 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-10-31 06:11:14.819 INFO EDCORE (18536): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-10-31 06:11:14.819 INFO EDCORE (18536): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14 2023-10-31 06:11:15.040 INFO EDCORE (18536): Minidump created. The crash was seemingly caused by a problem during 3D rendering of the scene. Try this: Uninstall your graphic driver using DDU. Reboot your PC. Install a fresh GPU driver. If crashes keep happening, try NVIDIA control panel "Debug" mode (Help > Debug). 1 ---
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