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New radar functions cause a lot of stuttering in VR - latest OB - F16 @ F18


Gryzor

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5 hours ago, skywalker22 said:

check this out.

Hey, thanks! Now, I see severe stuttering as soon as the radar is lit and the nose is facing a LOT of buildings. That's a promising track. I'll see if I can reproduce this issue on ED internal build. Standby.

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@skywalker22 I'm not sure these stutters are caused by active radar. I get these even when the radar is off (I turn it off when you dive for the second time).

f16-stuttering_radar_off_on_second_dive.trk

These sttters are most probably caused by the buildings alone. Just like it happens when one flies to close to the pyramids.

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4 hours ago, Flappie said:

Hey, thanks! Now, I see severe stuttering as soon as the radar is lit and the nose is facing a LOT of buildings. That's a promising track. I'll see if I can reproduce this issue on ED internal build. Standby.

I'm also seeing a lot of stutters after the patch, not in VR:

massive stutters around sayqual.trk

they don't seem particularly apparent on the FPS graph in game btw, but in the screen they are pretty bad, >1.5s sometimes

 


Edited by BMD
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