Flasher Posted June 16, 2023 Posted June 16, 2023 Why the nuke bombs are no longer available in DCS ? 1
razo+r Posted June 16, 2023 Posted June 16, 2023 1) ED has no intentions to include any nukes. 2) The only nukes in the game are the RN-24 and RN-28, created by Leatherneck back a long time ago. Those are still available. 1
Silver_Dragon Posted June 16, 2023 Posted June 16, 2023 Some Remarks: Nuclear bombs never was planned or implemented into DCS World by ED. The ED team has very clear about them has none intent to build and Weapon of Mass Destruction into DCS. All weapons inplementes has build now by ED, no the 3rd parties. The old Leatherneck / Magnitude3 Mig-21Bis "nuclear" bombs has only big Hight Explosive bombs effects to simulate thats bombs but was only a "placebo". For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
ED Team BIGNEWY Posted June 16, 2023 ED Team Posted June 16, 2023 Hi, as mentioned above we have no plans to add the Nuclear explosion or its effects in DCS. Currently the Mig-21Bis is the only aircraft in DCS capable of using nukes in DCS, basically a large explosion in DCS. Thank you 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Horns Posted June 16, 2023 Posted June 16, 2023 6 minutes ago, BIGNEWY said: Hi, as mentioned above we have no plans to add the Nuclear explosion or its effects in DCS. Currently the Mig-21Bis is the only aircraft in DCS capable of using nukes in DCS, basically a large explosion in DCS. Thank you Might there be any scope for including inert 'nuclear' training rounds at some point? It would avoid having to model the effects (mathematically or graphically) and allow squadrons to *train* for nuclear strikes, as some IRL pilots did during the Cold War. If a campaign creator was bold enough to ask their audience to use their imaginations a bit, they could allow a faux nuclear strike as the culmination of a campaign, with success coming once the pilot reached launch conditions, dropped and successfully exfilled before the weapon (would have) detonated. No WMD introduced, no resources consumed modelling effects of a single weapon type, plenty of new training possibilities. 2 Modules: [A-10C] [AJS 37] [AV8B N/A] [F-5E] [F-14] [F/A-18C] [FC3] [Ka-50] [M-2000C] [Mig-21 bis] [NTTR] [PG] [SC] Intel i7-12700F, Nvidia GTX 3080, MSI MPG Z690 Carbon WiFi, 32GB DDR4 @ 1600 MHz, SteelSeries Apex Pro, Razer Basilisk 3 VKB Gunfighter 3 w/ F-14 grip, Thrustmaster Warthog throttle, Thrustmaster MFD Cougars x2, MFG Crosswind, DSD Flight Series button controller, XK-24, Oculus Rift (HM-A)
ED Team BIGNEWY Posted June 16, 2023 ED Team Posted June 16, 2023 32 minutes ago, Horns said: Might there be any scope for including inert 'nuclear' training rounds at some point? It would avoid having to model the effects (mathematically or graphically) and allow squadrons to *train* for nuclear strikes, as some IRL pilots did during the Cold War. If a campaign creator was bold enough to ask their audience to use their imaginations a bit, they could allow a faux nuclear strike as the culmination of a campaign, with success coming once the pilot reached launch conditions, dropped and successfully exfilled before the weapon (would have) detonated. No WMD introduced, no resources consumed modelling effects of a single weapon type, plenty of new training possibilities. currently even inert versions are not planned. 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Lace Posted June 16, 2023 Posted June 16, 2023 1 hour ago, Horns said: Might there be any scope for including inert 'nuclear' training rounds at some point? It would avoid having to model the effects (mathematically or graphically) and allow squadrons to *train* for nuclear strikes, as some IRL pilots did during the Cold War. If a campaign creator was bold enough to ask their audience to use their imaginations a bit, they could allow a faux nuclear strike as the culmination of a campaign, with success coming once the pilot reached launch conditions, dropped and successfully exfilled before the weapon (would have) detonated. No WMD introduced, no resources consumed modelling effects of a single weapon type, plenty of new training possibilities. This is something which has been requested before. The general consensus is that while it would be nice to have, the mechanics of accurately simulating even an inert shape would require knowledge of how that device integrates with the aircraft systems, SMS pages, configs, switchology, PALs, procedures etc, all of which are still very classified. We would end up with a 'best guess', which kind of goes against the authenticity for which DCS strives. I think the best we can hope for is a re-skin of a Mk84 created as a user mod. 1 Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Flasher Posted June 16, 2023 Author Posted June 16, 2023 5 hours ago, razo+r said: 1) ED has no intentions to include any nukes. 2) The only nukes in the game are the RN-24 and RN-28, created by Leatherneck back a long time ago. Those are still available. Are you sure RN24 and 28 still available ?? I can't find them anymore ???? 1
razo+r Posted June 16, 2023 Posted June 16, 2023 22 minutes ago, Flasher said: Are you sure RN24 and 28 still available ?? I can't find them anymore ???? Yes, they are still available. Make sure the historical filter is turned off or set an appropriate mission date to see the bombs. 1
Flasher Posted June 17, 2023 Author Posted June 17, 2023 21 hours ago, BIGNEWY said: currently even inert versions are not planned. OK thanks
Tank50us Posted June 17, 2023 Posted June 17, 2023 The *only* way to handle nukes currently is through scripting. You have a cruise missile launched at a certain point, and when it enters that zone, everything within a larger zone gets destroyed. It's really good for defensive missions where you simulate the kind of attack both sides of the Cold War feared most. Now, with that said, it would be nice if we could have the actual particle effect, and be allowed to scale it appropriately. But I get the feeling ED probably doesn't want that either. 1
bies Posted June 18, 2023 Posted June 18, 2023 Agree. Overall both defending against tactical nuclear strikes, intercepting enemy aircraft. And trying to perform them with e.g. low altitude nuclear toss bombing would be very interesting missions, especially in cold war scenarios where it was considered as basis of the air warfare and jet fighters main role. But i think, for now, ED doesn't want to model nuclear weapon for political/ideological point of view.
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