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Posted
1 hour ago, admiki said:

I can't get the radio menu up

Do you use Easy comm? No, its not good decision!

Btw. for Hind is "RAlt+\". Check "Chuck Guide" before flying on DCS Mi-24P ;).

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Posted (edited)

Is it possible to change mission success criteria? Morning patrol has failed because AI tried to land downwind and died.

Once AI is brought back to base area should be good enough.

Edited by admiki
Posted

So far a nice campaign (even though I agree on what has been said about mission 3 and the long taxiing).

I just finished mission 4 but I only got a result of 50 even though it said "Mission accomplished". All trucks have been destroyed. Did I miss something (maybe because the wing man was still airborne? I told him to RTB but he somehow failed to find the airbase...). Anyway, it's not a big issue. I simply skipped to proceed to mission 5.

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Posted
12 minutes ago, rge75 said:

So far a nice campaign (even though I agree on what has been said about mission 3 and the long taxiing).

I just finished mission 4 but I only got a result of 50 even though it said "Mission accomplished". All trucks have been destroyed. Did I miss something (maybe because the wing man was still airborne? I told him to RTB but he somehow failed to find the airbase...). Anyway, it's not a big issue. I simply skipped to proceed to mission 5.

Did you saw the picture "Mission accomplished" after the landing and turning off engines?

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Posted
58 minutes ago, YoYo said:

Did you saw the picture "Mission accomplished" after the landing and turning off engines?

I have, but still got mission failed in main screen

Posted
15 minutes ago, admiki said:

I have, but still got mission failed in main screen

Spoiler

Here the AI (Igor) has to survive, you hed probably bad luck, honestly out of dozens of times I have never had an AI crash. I also suggest giving an order to the AI to land (RTB) when you are already in the landing phase. The helicopter AI in DCS has some bugs and its difficult to predict how correctly it will perform the maneuver, but as I wrote, I have never had such a case.

 

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Posted
1 hour ago, YoYo said:

Did you saw the picture "Mission accomplished" after the landing and turning off engines?

Yes, it was written in green letters all above the screen and it automatically ended the mission when I turned off everything (it also was a text and/or a voice that everything is turned off). I shortly opened the mission in ME and had a short look at the triggers and mission goals. So flag 5 for sure has been set.

And since Flag 5 was set, it should have given a score of 51.

The only thing I can think of is that both (alive and destroyed) have been triggered

WP2 = 9
column 1 alive -25
column 2 alive -25
column 1 destroyed 20
column 2 destroyed 20
success 51

The sum gives 50. That's the only logical, mathematical explanation. So maybe the destroyed vehicles still counted as "in zone"?

With that said, check the Mission Goals "column 1 alive" and "column 2 alive"

 

Posted
10 minutes ago, rge75 said:

Yes, it was written in green letters all above the screen and it automatically ended the mission when I turned off everything (it also was a text and/or a voice that everything is turned off). I shortly opened the mission in ME and had a short look at the triggers and mission goals. So flag 5 for sure has been set.

And since Flag 5 was set, it should have given a score of 51.

The only thing I can think of is that both (alive and destroyed) have been triggered

WP2 = 9
column 1 alive -25
column 2 alive -25
column 1 destroyed 20
column 2 destroyed 20
success 51

The sum gives 50. That's the only logical, mathematical explanation. So maybe the destroyed vehicles still counted as "in zone"?

With that said, check the Mission Goals "column 1 alive" and "column 2 alive"

 

Ok, I know what happened. You did everything right, but unfortunately this is a bug from ED, 2 patches ago. Unresolved yet 🥵 :

You can finish the mission but 1/ you can notice wrong score, 2/ some speeches could have a problem.

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Posted
Just now, YoYo said:

Ok, I know what happened. You did everything right, but unfortunately this is a bug from ED, 2 patches ago. Unresolved yet 🥵 :

You can finish the mission but 1/ you can notice wrong score, 2/ some speeches could have a problem.

Thanks for the information. Yeah, I simply "skipped" when it was listed as "draw" and when I was told to replay...and I adjusted the score in the logbook.lua 😉

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Posted

In Mission 6 escorting the mi8 my wingman refused to attack with me. I gived him orders attack ground Targets and tryed Mission goal and back to formation command. But nothing worked. There was no reply. But I was in ch. 0 and also heard him taking off. So I was trying to gun down the second AAA and was killed...

AI Bug? 

Posted
2 hours ago, jojojung said:

In Mission 6 escorting the mi8 my wingman refused to attack with me. I gived him orders attack ground Targets and tryed Mission goal and back to formation command. But nothing worked. There was no reply. But I was in ch. 0 and also heard him taking off. So I was trying to gun down the second AAA and was killed...

AI Bug? 

If the AI refuses to attack, it means that the AI is too far away and cannot see the target. You need to be closer to the target you want to attack and give an order again.

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Posted
19 minutes ago, jojojung said:

I was flying dirctly over the target itself. There must be another reason.

From my experience, it's about 6 km and it should be ok, but remember that you have several commands. If there is no AAA anymore, you cannot give such a command. You have to give Attack ground command.

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Posted (edited)

so far ive just flown the 1st and 3rd mission,  quite a nice intro to the campaign! i dont really fly much single player campaign but i enjoy the tiny details you added. My only gripe with the 3rd mission is how lead --- ill put it a spoiler here just incase

Spoiler

decides to do things  instantly without giving me a heads up, i only recount 1 time when he stated we are going to make a turn out of like 4-5 turns.. aswell as not  letting me know  he is going to be raising altitude.  

thankfully i wasnt flying too close to him so i was easily able to react in a smooth manner lol 

 

Edited by mehksauce
Posted
5 hours ago, mehksauce said:
  Hide contents

decides to do things  instantly without giving me a heads up, i only recount 1 time when he stated we are going to make a turn out of like 4-5 turns.. aswell as not  letting me know  he is going to be raising altitude.  

thankfully i wasnt flying too close to him so i was easily able to react in a smooth manner lol 

Thanks for opinion! 👍

Btw. if you are on channel "0" you will hear the wingman's commands, in fact he gives them at the moment of performing the maneuver.

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Posted

Just finished mission 7. I liked this one very much. The music fit very well. Mission 5 and 6 were also cool. So far, it's an enjoyable campaign. Not too difficult, but nice.

The only thing I disliked so far was the long waiting time for the wingmen if there are two. It takes ages until they're both airborne 😉 Anyway, looking forward for the remaining missions.

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Posted
5 minutes ago, rge75 said:

Just finished mission 7. I liked this one very much. The music fit very well. Mission 5 and 6 were also cool. So far, it's an enjoyable campaign. Not too difficult, but nice.

The only thing I disliked so far was the long waiting time for the wingmen if there are two. It takes ages until they're both airborne 😉 Anyway, looking forward for the remaining missions.

My guess is it based on AI behaviour. To denying them opportunity to crash into each other 

Fact is they did running takeoffs and this could been avoided by ramp takeoffs. But it is clear author want this to be historical correct. 

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Posted
16 minutes ago, LuseKofte said:

My guess is it based on AI behaviour. To denying them opportunity to crash into each other 

Fact is they did running takeoffs and this could been avoided by ramp takeoffs. But it is clear author want this to be historical correct. 

Yeah, I can understand it...it's the same during mission 3 to 5 or 6 though and it therefor becomes a bit monotonous to always wait (especially since the taxi way is quite long). However, I simply use time acceleration while circling above the airfield. The missions itself are good so far.

Posted

I recommend not using time acceleration of time, during my tests, sometimes the AI behaved strangely afterwards ;). I will add that there are also missions where you fly alone, which makes it faster :). Thanks for the opinion!

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Posted

Btw.

Looks like ED fixed his December's bug for many missions, campaignes (this sometimes affects scores, like mission 4, and speeches): 

 

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Posted
4 hours ago, YoYo said:

I recommend not using time acceleration of time, during my tests, sometimes the AI behaved strangely afterwards ;). I will add that there are also missions where you fly alone, which makes it faster :). Thanks for the opinion!

Yes, I read that in the description, but I had no issues with the AI during taxi when I used time compression.

IMO it's fine to have a wingman because it's helpful in some missions (more guided missiles). Personally, I destroy the AA myself first before I let the AI do some stuff though 😉 The parking lot simply is very far away from the runway though. However, I'm not really complaining. I enjoy your campaign. It's well done.

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Posted
8 hours ago, rge75 said:

I enjoy your campaign. It's well done.

Thx 💪 !

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Posted

I just did the whole first Mission and landed in Batumi. I shut down my Engines (like commanded) and ended the mission. Campaign failed. :( Gonna try again tomorrow. Is there something I should pay extra attention to?

Posted
6 hours ago, Ryuk99 said:

I just did the whole first Mission and landed in Batumi. I shut down my Engines (like commanded) and ended the mission. Campaign failed. 😞 Gonna try again tomorrow. Is there something I should pay extra attention to?

Did you turn off engines (wait until the end) and land in the right place? Track will by good too.

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