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Posted (edited)

This looks a decent upgrade from an RTX 3090 for VR - even though there is less memory.

https://www.theregister.com/2023/12/28/nvidia_4090_returns_to_china/?td=keepreading

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No direct comparisons performance wise yet, but this compares the 3090 with the older, slightly slower 4080 vanilla:

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Edited by C3PO

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Posted (edited)
On 1/10/2024 at 11:38 AM, C3PO said:

This looks a decent upgrade from an RTX 3090 for VR - even though there is less memory.

In Europe the RTX 4080 Super is expected to go over 1.600,00€, and this is if scalping doesn't occur.
Which will likely occur, considering it has been over a year since the last launch of new higher end Nvidia GPUs, and people who have been waiting to upgrade will (again) jump head first. Performance increase is expected around 8% only, over the regular RTX 4080.

Honestly, I don't think it's worth it if one owns an RTX 3090 already. Give or take, it's a ~35% performance increase (a good upgrade is considered from 50% and over).
For such hefty cost, might as well think about the RTX 4090... or wait for RTX 5000 series (end of 2024?), as the RTX 3090 is still a great GPU.

The only model that is really interesting in this "4000 Super" trio line up of Nvidia is the RTX 4070Ti Super 16GB.
Now that'll be an awesome upgrade for someone coming from, say, RTX 3060/Ti or 3070/Ti, or older RTX 2080/Ti, and AMD equivalents.

How DCS has become so much more demanding (especially in VR) in just three years, is what beggars belief.
I think what we need is far better optimization, rather than better GPUs. :dunno: The GPU prices just make that even more obvious and urgent.

Edited by LucShep
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CGTC - Caucasus retexture  |  A-10A cockpit retexture  |  Shadows Reduced Impact  |  DCS 2.5.6 - a lighter alternative 

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Posted
1 hour ago, LucShep said:

In Europe the RTX4080Super is expected to go over 1.600,00€, and this is IF scalping doesn't occur.
Which will likely occur, considering it has been over a year since the last launch of new higher end Nvidia GPUs, and people who have been waiting to upgrade will (again) jump head first. Performance increase is expected around 8% only, over the regular RTX4080.

Honestly, I don't think it's worth it if one owns an RTX3090 already. Give or take, it's a 35% of performance increase, for such hefty cost. Might as well get an RTX4090... 
...or wait for RTX5000 series (2025?), as the RTX3090 is still a great GPU.

The only model that is interesting in this "4000 Super" trio line up of Nvidia is the RTX4070Ti 16GB. That'll be an awesome upgrade for someone coming from, say, RTX3060/3070, or older RTX2080/Ti.

How DCS has become so much more demanding (especially in VR) in just three years, is what beggars belief.
I think what we need is far better optimization, rather than better GPUs. :dunno: The GPU prices just make that even more urgent.

 

All your points are great, and yes I might hold off for the 5XXX series.

Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Reverb G2 + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder  'Engaged Defensive' YouTube Channel

Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq

Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR

 

Posted
On 1/10/2024 at 3:27 PM, LucShep said:

In Europe the RTX 4080 Super is expected to go over 1.600,00€

 

That's a long way from the $999 MSRP it's presented it with

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Posted
24 minutes ago, Nightdare said:

 

That's a long way from the $999 MSRP it's presented it with


Yep, it is. 🙂  Let us know if you happen to know about RTX 4090 24GB in the market at the $1,599 MSRP....

  • Like 1

CGTC - Caucasus retexture  |  A-10A cockpit retexture  |  Shadows Reduced Impact  |  DCS 2.5.6 - a lighter alternative 

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Posted

OCUK have some zotac 4080S at £1000 and also just under

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Posted
On 1/11/2024 at 3:27 AM, LucShep said:

How DCS has become so much more demanding (especially in VR) in just three years, is what beggars belief.
I think what we need is far better optimization, rather than better GPUs. :dunno: The GPU prices just make that even more obvious and urgent.

 

Couldn't disagree more.  I run the same gpu and vr headset now as three years ago and its much smoother than it ever has been. Multi threading was a huge optimization and FRS has some drawbacks but again is a big general frame rate bump. In the future vulkan may provide yet another performance boost.

  • Like 4
Posted (edited)
9 hours ago, ignition22 said:

Couldn't disagree more.  I run the same gpu and vr headset now as three years ago and its much smoother than it ever has been. Multi threading was a huge optimization and FRS has some drawbacks but again is a big general frame rate bump. In the future vulkan may provide yet another performance boost.

Nope, it's gone downhill since 2.7 and hasn't recovered to the levels seen before it.  Especially if using VR, 2.9 is not even close to 2.56.
During this three year period there has been considerably higher GPU, VRAM and RAM usage, loss of smoothness (plus the stuttering BS of MT, not found in the ST version). 
From my experience, in VR, an RTX3060TI does nearly as good in 2.56 as an RTX3090 does in 2.9 - that's a lot, considering the big perf. difference between the two GPUs.

I'm also hopeful that Vulkan and "DCS 3.0" can finally be the boost we've waited for. But if it isn't... well, I'll stick with version 2.56 no problem.

Edited by LucShep

CGTC - Caucasus retexture  |  A-10A cockpit retexture  |  Shadows Reduced Impact  |  DCS 2.5.6 - a lighter alternative 

DCS terrain modules_July23_27pc_ns.pngDCS aircraft modules_July23_27pc_ns.png 

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Win10 Pro x64  |  Intel i7 12700K (OC@ 5.1/5.0p + 4.0e)  |  64GB DDR4 (OC@ 3700 CL17 Crucial Ballistix)  |  RTX 3090 24GB EVGA FTW3 Ultra  |  2TB NVMe (MP600 Pro XT) + 500GB SSD (WD Blue) + 3TB HDD (Toshiba P300) + 1TB HDD (WD Blue)  |  Corsair RMX 850W  |  Asus Z690 TUF+ D4  |  TR PA120SE  |  Fractal Meshify-C  |  UAD Volt1 + Sennheiser HD-599SE  |  7x USB 3.0 Hub |  50'' 4K Philips PUS7608 UHD TV + Head Tracking  |  HP Reverb G1 Pro (VR)  |  TM Warthog + Logitech X56 

 

Posted
8 hours ago, LucShep said:

Nope, it's gone downhill since 2.7 and hasn't recovered to the levels seen before it.  Especially if using VR, 2.9 is not even close to 2.56.
During this three year period there has been considerably higher GPU, VRAM and RAM usage, loss of smoothness (plus the stuttering BS of MT, not found in the ST version). 
From my experience, in VR, an RTX3060TI does nearly as good in 2.56 as an RTX3090 does in 2.9 - that's a lot, considering the big perf. difference between the two GPUs.

I'm also hopeful that Vulkan and "DCS 3.0" can finally be the boost we've waited for. But if it isn't... well, I'll stick with version 2.56 no problem.

 

Well thats sad for you, something must be off in your setup, either some setting or a hardware that does not work good for DCS somehow (CPU or something).

Because if you dont see any improvements in VR after MT + DLSS you are missing out on something that I think most of us others are getting for some reason.

  • Like 1
Posted (edited)
4 hours ago, Fisherman82 said:

Well thats sad for you, something must be off in your setup, either some setting or a hardware that does not work good for DCS somehow (CPU or something).

Because if you dont see any improvements in VR after MT + DLSS you are missing out on something that I think most of us others are getting for some reason.

Who's "most of us"? 🤔 ~10% of registered forum users spreaded in this place?
I ask because that's not what I gather from other forums or in Discord groups. Or even from the bugs section.

And nope, no problem with any hardware or software here. 🙂 And all of it is more than enough for 2D or VR simming purposes (or so it should be, right?). 

And by the gods, please no DLSS in VR! *yuck*. That was the first thing I explored (for days and days) once 2.9 was out, only to conclude that I really like my image pristine, clean of its vaseline brushing effects and of its ghosting trails on moving objects.

I'm happy if 2.9 works for you, but it's no mistery that 2.56 is lighter and does work better than it - imediately observable and repeatable on pretty much any system (low or high end) than can run DCS. If you doubt it, you only need to compare one version VS the other, with same settings from the newest 2.9 that can be applied on the older 2.56.

Sure, it's true that 2.56 would always have the performance advantage, mostly because of its older cloud system - no impact like in the unoptimized one of post-2.7 era.
And in case you think this is also a myth, then try this simple test in 2.9 - Clouds at "high" or "ultra", then go to the Mission Editor, get your favorite mission loaded, then in "time and weather" settings, change the clouds settings to "nothing", run the mission and check the GPU usage, with or without unlocked FPS/frametimes. Then repeat again with clouds at "overcast 4" or something even more intensive for clouds than that. 
If you can't see the differences (the impact on resources) then, I'll repeat, I'm really happy if it works for you. Because you'd be the lucky anomaly, not the norm. 

MT doesn't solve all the problems, in fact it introduced a few others (stuttering in VR that is not present in ST). This always happens, just more or less pronounced (very little to a lot) depending on system - still not sure if it also has to do with CPU - if hybrid CPU or not- and/or with GPU (if for RTX 3000 vs 4000 series is worse/better, and if depends on driver version), and/or with VR headset and/or respective software, or something else that conflicts with DCS MT process. 
Some people are far less sensitive and dismissive when it comes to stuttering/hitching issues than others, and perhaps that's why some users feel there's no issue whatsoever, if this problem is currently of the lesser type in their case.

After many, many years modding ED's game titles to one point to the other and back (since the LOMAC days, through FC2, BS and WH, etc) I still don't understand how some things get the green light for launch, be it the texture sizes and formats, or the post-2.7 cloud system. But, for sure, I'd rather advise people to revert to an older version before recommending thousand+ dollars/euros/pounds high-end hardware, meant to "brute force" fix something that doesn't necessarily have to do with hardware resources...

Edited by LucShep
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CGTC - Caucasus retexture  |  A-10A cockpit retexture  |  Shadows Reduced Impact  |  DCS 2.5.6 - a lighter alternative 

DCS terrain modules_July23_27pc_ns.pngDCS aircraft modules_July23_27pc_ns.png 

Spoiler

Win10 Pro x64  |  Intel i7 12700K (OC@ 5.1/5.0p + 4.0e)  |  64GB DDR4 (OC@ 3700 CL17 Crucial Ballistix)  |  RTX 3090 24GB EVGA FTW3 Ultra  |  2TB NVMe (MP600 Pro XT) + 500GB SSD (WD Blue) + 3TB HDD (Toshiba P300) + 1TB HDD (WD Blue)  |  Corsair RMX 850W  |  Asus Z690 TUF+ D4  |  TR PA120SE  |  Fractal Meshify-C  |  UAD Volt1 + Sennheiser HD-599SE  |  7x USB 3.0 Hub |  50'' 4K Philips PUS7608 UHD TV + Head Tracking  |  HP Reverb G1 Pro (VR)  |  TM Warthog + Logitech X56 

 

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