RPY Variable Posted February 7, 2024 Posted February 7, 2024 I start with a waypoint over a tank (altitude of the waypoint is as the tank). The TGP point over the waypoint, when I slew the TGP and press CZ, the TGP doesn't go to the tank, but if I do a combination of SP->CZ sometimes it goes to the tank. But if I slew from there and CZ again, it again goes over the tank. Sames happens if I do it over a mark-point. Shouldn't the TGP start pointing over the tank, and CZ always go to the tank. https://streamable.com/ckm9xv F16 CZ.trk Interl i7 6700k - 32Gb RAM DDR4 - RX 590 8GB - Sentey 32"2560x1440 - Saitek X-55 - TrackIr 3
skywalker22 Posted February 7, 2024 Posted February 7, 2024 Rather press TMS DOWN, which can be used to quickly slave the targeting pod to that steerpoint.
Enabler Posted February 7, 2024 Posted February 7, 2024 6 hours ago, skywalker22 said: Rather press TMS DOWN, which can be used to quickly slave the targeting pod to that steerpoint. I have found that TMS Down has not CZ since the last patch. Only the MFD OBS. (No, it's not unbound.) 1 GD ViperWorks - YouTube F-16CM Block 50 Replica Sim Pit Construction
Tholozor Posted February 7, 2024 Posted February 7, 2024 3 hours ago, Enabler said: I have found that TMS Down has not CZ since the last patch. Only the MFD OBS. (No, it's not unbound.) TMS Down will only perform CZ if the TGP is SOI and is in SLAVE mode. 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
RPY Variable Posted February 7, 2024 Author Posted February 7, 2024 16 hours ago, skywalker22 said: Rather press TMS DOWN, which can be used to quickly slave the targeting pod to that steerpoint. TMS DOWN is CZ. And it gives the same result. Interl i7 6700k - 32Gb RAM DDR4 - RX 590 8GB - Sentey 32"2560x1440 - Saitek X-55 - TrackIr 3
SickSidewinder9 Posted February 8, 2024 Posted February 8, 2024 You may need to hit TMS down twice. First time seems to "unlock" it from something, 2nd time seems to recenter it on the steerpoint. No idea what the correct behavior should be, but TGP slewing messes with the nav system steering cues so much that I'm now just making sure to hit TMS down several times before going back to Nav mode, after changing steerpoints in AG mode, etc.
Solution Tholozor Posted February 8, 2024 Solution Posted February 8, 2024 @SickSidewinder9 Full explanation here: REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
RPY Variable Posted February 9, 2024 Author Posted February 9, 2024 On 2/7/2024 at 9:19 PM, SickSidewinder9 said: You may need to hit TMS down twice. First time seems to "unlock" it from something, 2nd time seems to recenter it on the steerpoint. No idea what the correct behavior should be, but TGP slewing messes with the nav system steering cues so much that I'm now just making sure to hit TMS down several times before going back to Nav mode, after changing steerpoints in AG mode, etc. Hit it 10 times, it does the same thing. I think is broken. Interl i7 6700k - 32Gb RAM DDR4 - RX 590 8GB - Sentey 32"2560x1440 - Saitek X-55 - TrackIr 3
SickSidewinder9 Posted February 9, 2024 Posted February 9, 2024 (edited) Try hitting up and down on the waypoint number if it seems stuck. Not really sure I even understand what you're experiencing, I don't think I have the same problem. But I use TMS down on my HOTAS, never the CZ OSB, so it may in fact be glitched. Edited February 9, 2024 by SickSidewinder9
Nedum Posted February 10, 2024 Posted February 10, 2024 Can one explain how the marked solution is a solution for this issue? In the marked solution, we are talking about CZ without a TGP. How can that fix this issue with the TGP? CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11 Pro, HD: 2*2TB Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
skywalker22 Posted February 10, 2024 Posted February 10, 2024 19 minutes ago, Nedum said: Can one explain how the marked solution is a solution for this issue? In the marked solution, we are talking about CZ without a TGP. How can that fix this issue with the TGP? I was also asking my self...
Guest Posted February 17, 2024 Posted February 17, 2024 I also have problems with the TGP, and there are no SP on the MFD.
Nedum Posted February 17, 2024 Posted February 17, 2024 On 2/10/2024 at 3:24 PM, Nedum said: Can one explain how the marked solution is a solution for this issue? In the marked solution, we are talking about CZ without a TGP. How can that fix this issue with the TGP? Quote myself, because there is still no solution for the displayed issue. Is there a solution and if, what solution is it, I can't see in the "solution" thread? I can't figure it out, if in this solution-thread is a solution for this special >TGP< issue. Would be nice if one could point me to it. CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11 Pro, HD: 2*2TB Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
silverdevil Posted February 18, 2024 Posted February 18, 2024 (edited) @RPY Variable all vids and such are old for the TGP now so it is difficult to get how it all works. at some point it was brought to someone's attention that the TGP was not correctly modelled for the F-16. my guess is the nose-to-the-grindstone development was slowed. this post has some info.. but frederf explains it pretty well from a couple years ago. On 3/1/2022 at 11:23 PM, Frederf said: CZ and the sighting point rotary are the same wherever they're found. It doesn't matter where you activate it (FCR or TGP), they all do the same thing. When you slew a sensor away from a steerpoint you introduce slews into the system which stay until erased. CZ eliminates all the slews in the system. TMS down in TGP you'll notice puts the sensor back onto the steerpoint, that's CZ too. The "TGT" shows what the current sighting point is. Sighting point is the place your sensor is looking at which can be different than the target. For the most part you won't have to worry about it. Depending on the situation this can be "TGT" for target or "STP" which is basically "TGT" for non-attack modes, "OA1" or "OA2" for OAPs, "IP" or "RP" in VIP or VRP modes, and even blank for situations where there is no sighting point allowed like in snowplow. A lot of the time if you don't do special preparation you won't have any options for sighting point except the one (usually STP or TGT or blank). TMS right is area track. Except when Maverick missiles are active it does something else, commanding a reattempted missile handoff. All sensors are slaved to the same point at all times. When you move one the others move too. AG modes fall into two categories: visual and preplanned. Visual there's no way to put sensors back to steerpoint because visual attack modes are not steerpoint-centric. In preplanned modes, CZ. we are a year into the redoing the pod announcement so we have to work with what we have for i am guessing a while. Edited February 18, 2024 by silverdevil 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
SickSidewinder9 Posted February 18, 2024 Posted February 18, 2024 Except TMS doesn't exactly seem to always go back to the steerpoint the first time. I think it just unlocks it from inertial/point tracking mode, but it also seems to move it somewhere sometimes. And the mask warning still doesn't work right at all.
silverdevil Posted February 19, 2024 Posted February 19, 2024 13 hours ago, SickSidewinder9 said: Except TMS doesn't exactly seem to always go back to the steerpoint the first time. I think it just unlocks it from inertial/point tracking mode, but it also seems to move it somewhere sometimes. And the mask warning still doesn't work right at all. yes. as i noted there is likely a hard stop on the development of the TGP. it would be inefficient to continue fixing something that is incorrect in the first place. though i am not one of the devs, it just makes sense to me and only my opinion. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
SickSidewinder9 Posted February 19, 2024 Posted February 19, 2024 6 hours ago, silverdevil said: yes. as i noted there is likely a hard stop on the development of the TGP. it would be inefficient to continue fixing something that is incorrect in the first place. though i am not one of the devs, it just makes sense to me and only my opinion. If we ever get an update 0.o
SickSidewinder9 Posted February 22, 2024 Posted February 22, 2024 Been using the CZ button (before today's update). It seems to work?
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