MrDieing Posted July 12, 2024 Posted July 12, 2024 First of all congratulations on releasing another campaign. Im sure this one will be a banger once again. The first mission though, I am running into some problems with mainly the AI (surprise surprise, almost sounds like we are talking about DCS here). Unfortunately I have very minimal visual proof of what is happening but I'll try to explain as best as possible. First thing I noticed was that Weasel 12 and Weasel 14 seems to be swerving from left to right a lot. I also noticed Weasel 12 ''warping'' forward a lot to maintain his position. This could very well be a DCS thing though. Next, the descend from 31.000ft to 12.000ft was more of a dive then a descent. All of the sudden the AI dived at almost a 30 degree angle. I am not sure if this is intended but it was a sporty descend to say the least. Last, in my run through, Weasel 13 and Weasel 14 seem to be leaving for Damascus instead of the intended homebase of H4. They did this as soon as Weasel 11 reported that he was on the ground. See the attached screenshot. I was able to request landing when I went initial and everything that happens then seems to be working as normal. I dont know if any of this is a ED problem or a campaign maker problem, just thought I put it out here! null ''Greed is a bottomless pit which exhausts the person in an endless effort to satisfy the need without ever reaching satisfaction.'' Erich Fromm
Delta134 Posted July 12, 2024 Posted July 12, 2024 (edited) I experienced the same you did. The warping must surely be an ED issue outside of BD's control. Indeed it is hard to stay in formation with AI performing erratic maneuvers. I just take some space and try not to be bothered to much when I am out of position from time to time. The issue with 3 and 4 leaving towards the west, I would assume to be a mission bug though. I did two more circles on my anchor before deciding to land. The trigger detecting final approach on runway 10 picked up from there. It was quite confusing though. Nonetheless, I also congratulate BD and his team with the launch of this longly awaited release. I played the FIWOS campaign by Ground Pounder and was very impressed. Now after having finished the first two mission of the Gamblers campaign I can say I am excited to finish the rest of the missions. The briefings are very enjoyable to read with the humor included without it getting to cheesy. Immersion is great (I would say better than the FIWOS campaign which was already very good). I am also happy to see AAR be more prominent. After a full playthrough I think I will write a review. Edited July 12, 2024 by _Delta13_ 1 1
Lostcat Posted July 12, 2024 Posted July 12, 2024 Exactly the same issues for me, the warping of weasel 12 and 14 and the second element leaving to the west instead of landing. Plus another one: on approach, after having "mastered the situation", Pyro was supposed to land before me but he continued orbiting overhead, so, after a pair of circles i landed successfully ending the mission. Great start anyway 1
BossBearFace Posted July 12, 2024 Posted July 12, 2024 All the same issues here too. I know this will get sorted out. Love your work BD. 1
jeffmaysefaith79 Posted July 13, 2024 Posted July 13, 2024 I noticed the same things, plus delayed responses from lead to ground controllers. example... approach directs the flight down to 12,000 and they wait another 15 miles before complying. "You should fly a fighter aircraft one inch from out of control at all times in a purposeful way" -Willie Driscoll USN (ret)
CH4Pz Posted July 13, 2024 Posted July 13, 2024 Yep same here, Weaving AI, then when the lead pair touched down, the second pair went AWOL, so i just landed (following the cues )
Gribbstar Posted July 13, 2024 Posted July 13, 2024 Same issues as above posts. I don't mind it, just a little immersion breaking.
baltic_dragon Posted July 14, 2024 Posted July 14, 2024 Thanks for the report. While there is nothing I can do about the AI behaviour in-flight and during the descent (trust me, I spent hours trying), I am aware of the two flight members going back to Cyprus and already have it internally fixed. I hope you'll believe me that this mission (and all the others) were tested few days before the release on internal build and it worked fine. But with the release it didn't.. Story of my life... 6 For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Daredevilsl Posted July 14, 2024 Posted July 14, 2024 Same with the above! Anyway mission is completed with 100 score! AI Can't be trusted ones more!
RafaPolit Posted July 15, 2024 Posted July 15, 2024 Just wanted to congratulate and report the same issues as the OP. They are by no means critical... but if you truly await for the second flight to land before you, it's going to be a really long mission! Once I saw they were straight out going the wrong direction I decided to take my chances and land. Spoiler Once approaching I lowered my gear, and when it didn't lower I actually swore heavily "Damn, am I going to repeat the entire mission for a faulty gear???"... I believe the response time of the radio call was perfectly timed with my level of frustration and the option to just quit and never return! I have to congratulate you on a masterful ending of a very "inside the ordinary" mission. It's not something you see often that part of the mission is to troubleshoot a malfunction! For me though, after "mastering the situation", PYRO did go ahead and land before me into the right hangar. Maybe this is dependent on where you are when this happens? Anyway, congrats on the mission. It was really great and required some bringing out concepts like selecting your wingman in the SA display and hud to keep tags on them, and pinging some air contacts. I enjoyed it. Looking forward to more of it. Rafa. I'm Dragon in the Multiplayer servers.
Viking 1-1 Posted July 15, 2024 Posted July 15, 2024 Same issues with the 2nd packages going straight to Syria... After dealing with "the issue" Pyro did not land. He just circled H4 on 6000ft, so I landed after his 3rd circle and finished the mission Before you call everything a "bug": RTFM & try again! Thank you. :music_whistling: I9-9900k, 32 GB RAM, Geforce RTX 2080 TI, 128 GB M2 SSD, 1 TB SSD, Track IR, Warthog Hotas
baltic_dragon Posted July 24, 2024 Posted July 24, 2024 The mission is now internally fixed, hope to have it integrated with the next hot fix. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
E_Mamba Posted October 31, 2024 Posted October 31, 2024 (edited) Hey guys, sorry to start this up again but having the same problems with mission 01 arrival. 1 and 2 land at Damascus, but I never received a radio call after that so the trigger for 'the situation' never happens for me, so I can't land and complete the mission, etc. Tried the mission 3 times and same result. Ended up orbiting at waypoint 3 for 30 minutes to see if anything would eventually progress but never got anything, no commands or radio calls. Really excited about this campaign though and can tell a lot of hard work went into it! Thanks for any help in advance! Edit: Confirming I am on PRI 13 and monitoring in flight on AUX. Edited October 31, 2024 by E_Mamba Adding details.
sith1144 Posted November 2, 2024 Posted November 2, 2024 (edited) for me 1 and 2 landed at Prince Hasan airbase, so also didnt trigger the ending of the mission when I landed. did have a gear failure, dont know if thats intended or not but its a fun touch, luckily the ol backup lever worked fine. will be skipping the mission but thought id post about the bugnull Edited November 2, 2024 by sith1144 1
baltic_dragon Posted November 4, 2024 Posted November 4, 2024 Yes the gear failure and whole comms associated with it was intended. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
E_Mamba Posted November 4, 2024 Posted November 4, 2024 @sith1144 how long did you orbit at waypoint 3 before getting the comm from weasel 1 to land? and did you get a radio transmission from weasel 1 once they landed? Thanks, still trying to see if it's a problem on my end.
sepruda Posted November 8, 2024 Posted November 8, 2024 Have the same issue. Switching to H4 tower on comm1 and told to anchor. No calls and gear wouldn't deploy - had to quit and skip... On 10/31/2024 at 5:28 AM, E_Mamba said: Hey guys, sorry to start this up again but having the same problems with mission 01 arrival. 1 and 2 land at Damascus, but I never received a radio call after that so the trigger for 'the situation' never happens for me, so I can't land and complete the mission, etc. Tried the mission 3 times and same result. Ended up orbiting at waypoint 3 for 30 minutes to see if anything would eventually progress but never got anything, no commands or radio calls. Really excited about this campaign though and can tell a lot of hard work went into it! Thanks for any help in advance! Edit: Confirming I am on PRI 13 and monitoring in flight on AUX.
Hare Ball Posted November 9, 2024 Posted November 9, 2024 I’m having the issues on landing at H4 as well - I get told to anchor, 1 and 2 then head off to another airfield and I get no comms from H4. If I eventually do press to land I get the gear malfunction (I was going to report this but now I see this is intentional…) but it’s not counted as a successful mission as I guess I don’t get to follow the script to trigger the end state. Any advice would be welcomed 1
mlewis Posted November 9, 2024 Posted November 9, 2024 I had this too. This is my second time playing through- no issues first time shortly after the campaign was released. This time though, 1&2 head off to another airfield rather than H4, and no further comms for 20+ mins after being told to anchor.
E_Mamba Posted November 9, 2024 Posted November 9, 2024 Did some digging and seems like a lot was changed on the Syria map by Ugra, leading to wacky AI behavior. Not the only campaign with this problem. Campaign creators seem to be in the loop though and will release patches at the next content update. 1
sepruda Posted November 9, 2024 Posted November 9, 2024 Good to know! I wonder if the rest of the campaign is buggy too then, in that case I'll hold of until it's been fixed.
Jetliner Posted November 10, 2024 Posted November 10, 2024 22 hours ago, sepruda said: Good to know! I wonder if the rest of the campaign is buggy too then, in that case I'll hold of until it's been fixed. It is. Im on mission 3 and leaders wont taxi meaning you basically cannot start the mission. I expect the same issue with Mission 2 and thus you're stuck for now. Sad because I wanted to finish this before the Artic Thunder campaign to make sure I was up to par but the fix and new campaign may come out at the same time.
sepruda Posted November 12, 2024 Posted November 12, 2024 On 11/10/2024 at 8:09 PM, Jetliner said: It is. Im on mission 3 and leaders wont taxi meaning you basically cannot start the mission. I expect the same issue with Mission 2 and thus you're stuck for now. Sad because I wanted to finish this before the Artic Thunder campaign to make sure I was up to par but the fix and new campaign may come out at the same time. Oh that's too bad, but thanks for reporting!
baltic_dragon Posted November 20, 2024 Posted November 20, 2024 Guys, this is internally fixed after being broken by Ugra with their Syria map update. They basically killed all the Gamblers missions without any communication from their side. It should be working fine as of the upcoming patch. Completely out of my hands and probably even more upset then you are with the whole situation... 3 For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Terzi Posted November 25, 2024 Posted November 25, 2024 On 11/9/2024 at 10:07 AM, Hare Ball said: I’m having the issues on landing at H4 as well - I get told to anchor, 1 and 2 then head off to another airfield and I get no comms from H4. If I eventually do press to land I get the gear malfunction (I was going to report this but now I see this is intentional…) but it’s not counted as a successful mission as I guess I don’t get to follow the script to trigger the end state. Any advice would be welcomed I have precisely the same problem. Always ends with 50 score and no scripts or comms or any feedback until you end the mission. Is it possible to switch to backup comms and hear/respond anything? I did not try. [CENTER] [/CENTER]
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