Jump to content

The end of Single Thread | CH-47F Pilot Models | DCS for Disabilities


Recommended Posts

Posted
6 minutes ago, Hiob said:

There are ways to manually set this to 5000 ms (maximum)

I have done that, actually.

I don’t remember if I have the service enabled or disabled at the moment (I know for a fact that for a while I have, though). I’ll check and disable if needed - thanks for the reminder anyway 🙏

  • Like 1
Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

Posted
2 minutes ago, Raven (Elysian Angel) said:

I have done that, actually.

I don’t remember if I have the service enabled or disabled at the moment (I know for a fact that for a while I have, though). I’ll check and disable if needed - thanks for the reminder anyway 🙏

When you have the power service disabled, you can't set powerplans - so probably it's running.

  • Like 1
  • Thanks 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
26 minutes ago, Raven (Elysian Angel) said:

I am running the Ultimate Performance power plan in Windows 11 (which is not available by default), but even then I have noticed windows updates messing with power settings without my consent (turning usb selective suspend back on for example).

Microsoft does some shady backdoor stuff with their updates.

Ideally I would configure Windows just the way I want it directly after installation and just leave it there, but it seems M$ wants to interfere with that - and tbh I no longer have the patience for hours of tinkering on a regular basis…

I never mess with these things nor do I really ever have any trouble. I can’t say that I notice the power plans having any effect on game performance for me. I just set the Ultimate Performance plan because it seems like a sensible thing to do. 

  • Like 1

i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5

Posted (edited)
10 minutes ago, SharpeXB said:

I never mess with these things nor do I really ever have any trouble. I can’t say that I notice the power plans having any effect on game performance for me. I just set the Ultimate Performance plan because it seems like a sensible thing to do. 

It is - in a way. At least, Windows won't suspend any USB-ports or anything like this. Problem is only when you are very sensibel to micro-stuttering or have latency issues. Then it is really the easiest way to kill as many processes as possible (that aren't needed obviously), and power is one of the biggest offenders.

Different CPUs, different setups may have more or less issues with that.

 

I wouldn't suggest is to people that suffer from stutters, if it wasn't so easy to do (and revert) and if it wasn't safe to do it.
As I said, there are other ways to do it without deactivating the process entirely, but they are WAY more complicated and require third party programs sometimes.

Edited by Hiob
  • Like 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

Ah well..I have about the only Intel processor that doesn't support MT...so after the next update I'll be uninstalling...a lot of cash spent for only a few years. No going to upgrade for one game when all the others I play work great. Sad to see ST going 😞

Posted
Ah well..I have about the only Intel processor that doesn't support MT...so after the next update I'll be uninstalling...a lot of cash spent for only a few years. No going to upgrade for one game when all the others I play work great. Sad to see ST going
Which one is that? Can't you get a second 4 core CPU or something for cheap?
You could stay in the latest version though.

Sent from my SM-A536B using Tapatalk

Posted
28 minutes ago, Eaf602_puff said:

Ah well..I have about the only Intel processor that doesn't support MT...so after the next update I'll be uninstalling...a lot of cash spent for only a few years. No going to upgrade for one game when all the others I play work great. Sad to see ST going 😞

Which CPU do you have? Multithreading is not Hyperthreading.

  • Like 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

Lol..shows you how much I know...didn't know there was a difference between HT and MT, thought they were one in the same 🙂

I get pausing when running MT as opposed to ST...think its an old I5 7600k I have

 

Posted
3 minutes ago, Eaf602_puff said:

I get pausing when running MT as opposed to ST...think its an old I5 7600k I have

It will work in MT.

  • Like 1

🖥️ Win10  i7-10700KF  32GB  RTX4070S   🥽 Quest 3   🕹️ T16000M  VPC CDT-VMAX  TFRP   ✈️ FC3  F-14A/B  F-15E   ⚙️ CA   🚢 SC   🌐 NTTR  PG  Syria

Posted (edited)
9 minutes ago, Eaf602_puff said:

Lol..shows you how much I know...didn't know there was a difference between HT and MT, thought they were one in the same 🙂

I get pausing when running MT as opposed to ST...think its an old I5 7600k I have

 

Hyperthreading (Intel) or SMT (AMD) is a way to make two logical cores from one physical. Basically the scheduler is assigning two tasks to one core and the CPU is designed to handle that.

DCS-MT is simply spreading different tasks from the game engine in a way that they can be handled in parallel by different threads. Wether those threads are assigned to physical or logical cores is not relevant to DCS. Any 4+ core CPU HT or not should be fine for DCS.

Edited by Hiob
  • Like 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
10 minutes ago, Eaf602_puff said:

.... and try to get to the bottom of the pausing/stuttering I have when using MT...

Well - this is whole different can of worms. 

  • Like 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
23 minutes ago, Eaf602_puff said:

well every day is a school day :)...guess I'll stoat aboot wi DCS and try to get to the bottom of the pausing/stuttering I have when using MT...cheers for the info 🙂

What GPU do you got? Might have a look at this. 

 

 

Posted
40 minutes ago, Bucic said:

the system is GPU-bound still for DCS, even with RTX 2080/2070.

See that’s where odd things can happen, since on my system the in-game frame counter claims I’m CPU-bound, while I doubt that it is.

When my Reverb G2 died and I replaced it by a Varjo Aero, I was forced to also buy a new GFX card since the Aero doesn’t work on AMD (I had a perfectly fine 6900XT).

On AMD the frame-counter said I am indeed GPU-bound, but after switching to a 4080 Super it says “CPU bound” no matter which settings I change - even increasing my headset’s PPD setting from 35 to 39 - which doesn’t make any sense.

The only thing I can come up with is that that “CPU-bound” message is purely because of the overhead of nVidia’s software DirectX scheduler (AMD uses a hardware scheduler). 🤔🤷‍♀️

  • Like 1
Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

Posted
8 minutes ago, Raven (Elysian Angel) said:

it says “CPU bound” no matter which settings I change - even increasing my headset’s PPD setting from 35 to 39 - which doesn’t make any sense

It can make sense when there's not much for the GPU to handle. The resolution or settings alone are not the only deciding factors.

  • Like 1

🖥️ Win10  i7-10700KF  32GB  RTX4070S   🥽 Quest 3   🕹️ T16000M  VPC CDT-VMAX  TFRP   ✈️ FC3  F-14A/B  F-15E   ⚙️ CA   🚢 SC   🌐 NTTR  PG  Syria

Posted

 Ever since MT was introduced my rig has been butter smooth in  my SP built missions and in paid DCS war-bird  campaigns .. before MT, campaigns were terrible FPS and lock ups ..  == I have NO Mods at all and No VR ==   I lock frame rates at 45 fps

SPECS == if this helps at all ? ==Corsair one I-145 computer Liquid cooled .

Win 10 home  with HDR set to ON/  ASUS monitor  2560 x 1440 res/ Intel I7-9700k @ 4.7GHZ / Rtx 2080 super / 64 GB ram DDR4 @ 2667 MHz  / MB microstar Z3701 ..  and yes it will bounce between  CPU  and GPU bound , but all ways butter smooth .. and just about all DCS settings are MAXED OUT for the best Visuals .. 

Stick and Throttles and such are  ( VIRPIL ) = their products are Great , cost a bit $$  but worth it i think ..just in case you were wondering ? 

 

 

Posted
2 hours ago, draconus said:

It can make sense when there's not much for the GPU to handle. The resolution or settings alone are not the only deciding factors.

Feel free to elaborate: I’m always happy to learn.

All I know is that on my 6900XT I was permanently gpu bound (green), while on the 4080S I am permanently cpu bound (yellow or red - the latter when I hit the frame cap of 90).

I don’t have performance issues: I haven’t seen the fps dip below 45 yet (and that’s around the carrier) while in lighter missions I get 65fps on the ground and 85-90 in the air - with very smooth frame times 🤔

  • Like 1
Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

Posted
13 minutes ago, Raven (Elysian Angel) said:

 

I don’t have performance issues: I haven’t seen the fps dip below 45 yet (and that’s around the carrier) while in lighter missions I get 65fps on the ground and 85-90 in the air - with very smooth frame times 🤔

try locking fps to say 45 or 50 , high fps only makes the GPU /CPU work harder and waste energy when trying for high fps when not needed .  I doubt you will see the difference between 45 and 90 fps ,  i believe its said the human eye sees about 30 fps or so ..

by lowering fps you will allow the gpu / cpu to do more rendering then just fps == reduce micro stutters /   and you may see cpu /gpu bound alternating between the 2 as they work together  not being overworked by high fps === worked for me ...   Higher FPS is a mith for us , its more a gamers FPS freak out if they cant get 100 fps or higher .

  • Like 2
Posted

To each their own. Depending on your eyes sensitivity or training you can see/notice/feel fps well over 60. You may get away with 30fps looking ahead flying high but fast moving objects - especially sideways - and rolls will quickly reveal the difference to you. High smooth fps is very immersive esp. for VR.

  • Like 1

🖥️ Win10  i7-10700KF  32GB  RTX4070S   🥽 Quest 3   🕹️ T16000M  VPC CDT-VMAX  TFRP   ✈️ FC3  F-14A/B  F-15E   ⚙️ CA   🚢 SC   🌐 NTTR  PG  Syria

Posted
3 minutes ago, draconus said:

To each their own. Depending on your eyes sensitivity or training you can see/notice/feel fps well over 60. You may get away with 30fps looking ahead flying high but fast moving objects - especially sideways - and rolls will quickly reveal the difference to you. High smooth fps is very immersive esp. for VR.

There's a reason VR *requires* high consistent FPS. You can lie to yourself quite effectively (or be too in the dark to set up a simple test) but a puke is not something you can lie to 🙂

  • Like 1
Posted
4 hours ago, Raven (Elysian Angel) said:

All I know is that on my 6900XT I was permanently gpu bound (green), while on the 4080S I am permanently cpu bound (yellow or red - the latter when I hit the frame cap of 90).

Of course it's much better card and you can still load it more with higher res, AA, extreme vis. range... Test in object dense places like full carrier deck, forests, big city, Guam... you'll hit the wall eventually 🙂

  • Like 1

🖥️ Win10  i7-10700KF  32GB  RTX4070S   🥽 Quest 3   🕹️ T16000M  VPC CDT-VMAX  TFRP   ✈️ FC3  F-14A/B  F-15E   ⚙️ CA   🚢 SC   🌐 NTTR  PG  Syria

Posted
6 minutes ago, draconus said:

Of course it's much better card and you can still load it more with higher res, AA, extreme vis. range... Test in object dense places like full carrier deck, forests, big city, Guam... you'll hit the wall eventually 🙂

Yes that’s exactly what I mean though: I have bumped visibility range from high to extreme, and when I bump up the resolution and turn on DLAA/MSAA I see very noticeable reductions in performance, yet the in-game frame counter still claims my system is cpu bound.
I have done all those tests. To me that doesn’t make any sense (other than the software overhead which we know for nVidia is 10-11%) 🤔

I'm thus very curious what I’ll see when we *finally* get Vulkan.

  • Like 1
Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

Posted
5 minutes ago, Raven (Elysian Angel) said:

Yes that’s exactly what I mean though: I have bumped visibility range from high to extreme, and when I bump up the resolution and turn on DLAA/MSAA I see very noticeable reductions in performance, yet the in-game frame counter still claims my system is cpu bound.
I have done all those tests. To me that doesn’t make any sense (other than the software overhead which we know for nVidia is 10-11%) 🤔

I'm thus very curious what I’ll see when we *finally* get Vulkan.

Do you have set any FPS limit? Because that is forced by the CPU and it will always be CPU bound when set limit is reached.

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...