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Posted (edited)

I wondered if this is intentional:

(Nose over foul line, deck status shows "clear")

image.jpeg

Edited by Jel
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When in doubt - climb. Nobody ever collided with air.

Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5

Posted

Even worse if Tomcats park there. Definitely not correct.

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Posted (edited)

Did ED test their new deck crew feature with the T45 ? Or how come such "obvious" things make it into release ?

Saltmode aside, the issue is not just the parking itself but also the taxi INTO this position. AI and players alike, do have to taxi over the line, deck status "foul", which is often ignored by landing AI aircraft, causing collisions.

Edited by Jel

When in doubt - climb. Nobody ever collided with air.

Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5

Posted

To draconus' point about the Tomcats, nose way over the foul line. Furthermore, the system ignores static objects that the manual explicitly states should be taken into account by the taxi route and parking slot logic. It also incorrectly judges the Tomcat's width, as if I remove the S-3 from Elev. 2 I would have been directed to park there instead.

7d1mJMH.jpeg

 

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