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Posted

It was mentioned that HB were doing an AI model of the Draken, does this mean it's going to be in game soon?

Mizzy

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Posted (edited)
4 hours ago, Mizzy said:

It was mentioned that HB were doing an AI model of the Draken, does this mean it's going to be in game soon?

Mizzy

 

Hi Mizzy,

 

I doubt it. Heatblur promised a Draken AI as early as 2018, but it has not been seen yet after all this years:

 

 

Edit: actually it was announced late on 2017, here:

 

 

I had high hopes on a Draken user Mod that a group of Moders were developing, but unfortunately its progress stalled during 2024 😞  ... it showed great promise and the Group had previously delivered the Saab Sk60, a high quality Mod.

 

Screen_230308_104237.jpg?ex=678b7981&is=

 

Screen_230909_094812.jpg?ex=678b5d01&is=

 

Screen_230316_220825.jpg?ex=678b6f95&is=

 

Edited by Rudel_chw
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Posted
6 hours ago, Rudel_chw said:

 

Hi Mizzy,

 

I doubt it. Heatblur promised a Draken AI as early as 2018, but it has not been seen yet after all this years:

 

 

Edit: actually it was announced late on 2017, here:

 

 

I had high hopes on a Draken user Mod that a group of Moders were developing, but unfortunately its progress stalled during 2024 😞  ... it showed great promise and the Group had previously delivered the Saab Sk60, a high quality Mod.

 

Screen_230308_104237.jpg?ex=678b7981&is=

 

Screen_230909_094812.jpg?ex=678b5d01&is=

 

Screen_230316_220825.jpg?ex=678b6f95&is=

 

Hi Eduardo,

Hope things are good at your end. The Draken was featured in the 2025 video. Have a look.

Best wishes.

Mizzy

 

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Posted

We need some Cold War Swedish A-A bird, and I don't see the Tunnan being developed 😅

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Posted

I really don't understand how an AI aircraft can take twice as long as a Full Fidelity module to implement in game. The AI Draken was announced in 2017 and the AI Intruder was announced back when the Tomcat was close to release. How many full fidelity modules have been produced in that time ? Am I missing something here, are these AI aircraft some sort of internal joke ?

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Posted
2 hours ago, John Day said:

I really don't understand how an AI aircraft can take twice as long as a Full Fidelity module to implement in game.

 

It doesn't, its a matter of resources and a FF module producing income, vs an AI aircraft that people expects for free.

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Posted (edited)
2 hours ago, John Day said:

I really don't understand how an AI aircraft can take twice as long as a Full Fidelity module to implement in game. The AI Draken was announced in 2017 and the AI Intruder was announced back when the Tomcat was close to release. How many full fidelity modules have been produced in that time ? Am I missing something here, are these AI aircraft some sort of internal joke ?

It does take some work, but no one's going to pay for an AI model. So, it'll get backburnered constantly. So, between the Viggen, the F-14s, the F-4s, the Eurofighter, and the A-6? That's a lot aircraft to work on for money.

I'd like to see it, but I think I wanted to see the F-14, the F-4, the EF and the Intruder a lot more.

Edited by MiG21bisFishbedL
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Posted (edited)

Again, I want to present the already circulating idea of having high fidelity asset packs. Make the AI models available for *everyone* but with low textures; high resolution textures are payware. I am almost certain that a lot of people would buy the HD AI packs, if priced correctly.

Of course, there is also an argument to be made that free asset packs boost sales of terrains and FF modules. I don't really see myself buying more Cold War planes as long as we don't have the units to go along with it (planes, ground vehicles, map assets). In a similar vein, I might be getting into helicopters (rudder pedals are on their way) but I am curious how the CAS experience will actually feel like regarding the fact that we have woefully little variation when it comes to infantry models.

Edited by Sunbather
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Posted
22 hours ago, Sunbather said:

Again, I want to present the already circulating idea of having high fidelity asset packs. Make the AI models available for *everyone* but with low textures; high resolution textures are payware. I am almost certain that a lot of people would buy the HD AI packs, if priced correctly.

Of course, there is also an argument to be made that free asset packs boost sales of terrains and FF modules. I don't really see myself buying more Cold War planes as long as we don't have the units to go along with it (planes, ground vehicles, map assets). In a similar vein, I might be getting into helicopters (rudder pedals are on their way) but I am curious how the CAS experience will actually feel like regarding the fact that we have woefully little variation when it comes to infantry models.

I hope ED reads your post, it has merit. I bought the WWII asset pack several years ago and it was worth it. I think asset packs are a very good idea in bringing in stuff (not the best word) quicker than free AI units. As you say, if they are thought out properly and priced right, the incentive is there.

Mizzy

  • 2 weeks later...
Posted
On 1/18/2025 at 10:23 AM, Rudel_chw said:

 

It doesn't, its a matter of resources and a FF module producing income, vs an AI aircraft that people expects for free.

You know the secret to fixing that, stop ever promising it. There’s plenty of modelers out there who can pump out AI. FF devs shouldn’t even talk about AI external only AI flight model.

 

How many all white vaporware planes have we seen at this point across DCS? DCs isn’t exactly hurting on model makers. 

On 1/18/2025 at 10:31 AM, MiG21bisFishbedL said:

It does take some work, but no one's going to pay for an AI model. So, it'll get backburnered constantly. So, between the Viggen, the F-14s, the F-4s, the Eurofighter, and the A-6? That's a lot aircraft to work on for money.

I'd like to see it, but I think I wanted to see the F-14, the F-4, the EF and the Intruder a lot more.

I mean, I assume ED is paying for assets. I prey the module devs aren’t just doing this work out of the goodness of their hearts.

On 1/18/2025 at 11:52 AM, Sunbather said:

Again, I want to present the already circulating idea of having high fidelity asset packs. Make the AI models available for *everyone* but with low textures; high resolution textures are payware. I am almost certain that a lot of people would buy the HD AI packs, if priced correctly.

Of course, there is also an argument to be made that free asset packs boost sales of terrains and FF modules. I don't really see myself buying more Cold War planes as long as we don't have the units to go along with it (planes, ground vehicles, map assets). In a similar vein, I might be getting into helicopters (rudder pedals are on their way) but I am curious how the CAS experience will actually feel like regarding the fact that we have woefully little variation when it comes to infantry models.

Given that even Nvidia can’t figure out how to add more VRAM, I’m all for lower res base model. 4 and 8K textures are getting insane.

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Posted
48 minutes ago, RustBelt said:

FF devs shouldn’t even talk about AI external only AI flight model.

 

Sorry but I couldn't disagree more ... I love the fact that Heatblur gave us the Forrestal, Razbam gave us the KC-130, the S3 Tanker and the South Atlantic Assets, and Deka gave us the Chinese Assets ... I would never attempt to limit the desires of a third party, and I look forward to the USS Essex and the A6M Zero that Magnitude3 has promised.

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Posted

But don’t TALK about it, don’t TIE it to a separate product or its completion. 
 

Assets should be completely independent of Module products. 

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Posted
1 minute ago, RustBelt said:

Assets should be completely independent of Module products. 

 

Seems you have not even tried the assets that I mentioned ... all of them are independent of any Module, and are in fact free for all DCS users.

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Posted
13 hours ago, Rudel_chw said:

the assets that I mentioned ... all of them are independent of any Module, and are in fact free for all DCS users.

We know - yet you can read in the e-shop:

Quote

As a bonus we will be including a generous asset pack in the near future. Coming very soon with the map are the following assets, but not limited to:

https://www.digitalcombatsimulator.com/en/shop/terrains/south_atlantic_terrain/

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Posted
On 1/27/2025 at 5:59 PM, Rudel_chw said:

 

Seems you have not even tried the assets that I mentioned ... all of them are independent of any Module, and are in fact free for all DCS users.

From a developing standpoint. Come on.

Posted
On 1/17/2025 at 4:11 PM, Mizzy said:

It was mentioned that HB were doing an AI model of the Draken, does this mean it's going to be in game soon?

Mizzy

Latest word is that the Draken, as well as Intruder, are imminent. 

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