Manschy Posted April 27 Posted April 27 You made my day seeing so many improvements. Cudo! 2 Regards, Manni
Mrjollyroger103 Posted April 27 Posted April 27 On 4/22/2025 at 5:51 PM, Tengah said: The Harrier, as pictured, would represent a Gr.5 rather than a Gr.7. The 7 & 9 had a few more lumps and bumps than on the 5, especially the ECM "tusks" on the nose. Why RAZBAM couldn't have gone the extra mile to add these lumps and bumps to give us Brits a sense of identity within DCS is beyond me This is a superb project, thank you very much Ghostrida9. When Laarbruch, Wildenwrath, and especially Bruggen come along, would you consider giving them the same makeover? I think you might like this mod. https://www.digitalcombatsimulator.com/en/files/3339262/?fbclid=IwY2xjawJ7ne1leHRuA2FlbQIxMABicmlkETFCMDVCalNOQkU1Y1VMQm4zAR704Z3gl1F1xMj3DGLohMrwsBRwmPSMduk1T8amgEQtv72MvR7iobb2UIb5rw_aem_hWN3B-JSk7WC6AdfVdRBEw 2
Tengah Posted April 28 Posted April 28 (edited) 1 hour ago, Mrjollyroger103 said: I think you might like this mod. https://www.digitalcombatsimulator.com/en/files/3339262/?fbclid=IwY2xjawJ7ne1leHRuA2FlbQIxMABicmlkETFCMDVCalNOQkU1Y1VMQm4zAR704Z3gl1F1xMj3DGLohMrwsBRwmPSMduk1T8amgEQtv72MvR7iobb2UIb5rw_aem_hWN3B-JSk7WC6AdfVdRBEw Hi MrJollyRoger, I have seen this mod. I downloaded it a while back. Opened the box, looked inside, read the instructions, wept uncontrollably as my brain melted, and shoved it into a dark corner of my hard drive It looks wonderful in the screenshots, it really does. Kudos to the creator, but holy Hanna, for an ignoramus such as myself, the instructions are like black magic. Thank you for thinking of posting it here, though. Edited April 28 by Tengah
Thanatos31 Posted April 29 Posted April 29 On 4/28/2025 at 3:31 AM, Tengah said: Hi MrJollyRoger, I have seen this mod. I downloaded it a while back. Opened the box, looked inside, read the instructions, wept uncontrollably as my brain melted, and shoved it into a dark corner of my hard drive It looks wonderful in the screenshots, it really does. Kudos to the creator, but holy Hanna, for an ignoramus such as myself, the instructions are like black magic. Thank you for thinking of posting it here, though. It’s a great mod but it also breaks IC and it’s for a module that’s not supported anymore 1 Come fly with us : https://discord.gg/tawdcs TAW CJTF 13 - EU TZ MilSim Squadron Ryzen 5 5600X | 32GB DDR4 3733| ASUS Radeon RX 6700 XT | ASrock B550 Phantom Gaming 4 | HP Reverb G2 | Thrustmaster Warthog Throttle , F16 & F18 grips , TFRP Rudders | Win 10
Cowboy10uk Posted April 29 Posted April 29 (edited) Wow I have no idea how I can Thankyou for doing this. My Dad was based at Gutesloh 79 to 82 with 230 Sqn as a loadmaster on Pumas. I have some memories of my time there ( I was only 7 at the time ). I know there was a dry ski slope, as I took one hell of a tumble on it. . Put me off skiing for life. The military married quarters were a series of tower blocks in Harsewinkle just up the road from the base. While I will be using Gutesloh as my main base, I am aware that it’s currently very far from realistic. I cannot wait to see where this project goes and I’ll certainly be downloading it if possible. Edited April 29 by Cowboy10uk 2 [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh:
schmiefel Posted April 30 Posted April 30 Kudos to your work. That whole thread reminds me alot that DCS needs an option for scenery designers (professional and mods) to add and even replace map areas with better objects and designs. Some parts maybe can already be done via ME but that doesn't work with everything and it just works with a certain mission. In my opinion ED misses a big opportunity for add-ons like that that can make DCS maps so much better as I think no map designer as professional as they already are can make everything perfect plus maintain area progressions over time. 3 Primary for DCS and other flightsims: i9 12900K@default OC on MSI Z790 Tomahawk (MS-7D91) | 64 GB DDR5-5600 | Asus TUF RTX3090 Gaming OC | 1x 38"@3840x1600 | 1x 27"@2560x1440 | Windows10Pro64 Spoiler Secondary: i7 11700k@5.1GHz on MSI Z590 Gaming Force MB| 64 GB DDR4-3200 | PowerColor RX6900XTU Red Devil | 1x 32"@2560*1440 + 1x24"@1980*1200 | Windows10Pro64 Backup: i7 6700K@4.8GHz | 64 GB DDR4-2400 | PowerColor RX5700XT Red Devil | SSD-500/1000GB | 1x49" 32:9 Asus X49VQ 3840x1080 | Windows10Pro64 Flightsim Input Devices: VPC: ACE2 Rudder / WarBRD Base / T-50CM2 Base with 50mm ext. / Alpha-R, Mongoos T-50CM, WarBRD and VFX Grip / T-50CM3 Throttle | VPC Sharka-50 + #2 Controle Panel | TM Cougar MFD-Frames| Rift S - Secondary: TM HOTAS WARTHOG/Cougar Throttle+Stick, F-18-Grip | TM TPR Rudder | DelanClip/PS3-CAM IR-Tracker
Manschy Posted May 1 Posted May 1 Happy about the GR7 version, but have to say that the FRS1/2 version ..... hmmm..... looks like a make-believe. Nice morph of a GR7 and a FRS, but would use it in no case. Regards, Manni
Ghostrida9 Posted May 2 Author Posted May 2 Thanks to everybody so far, pretty bussy with texturing and creating textures mostly so far, experimenting and all that.. no joke gimme that terrain editing tool and i fix most of the wrong ground detail, roads, missing lakes around Gütersloh in no time... its not that much. .. and uhm.. sorry Ugramedia...what is that building you placed at the spot where the Storage shelter should be.... here we go... 7 2 RAF Gütersloh Airbase Project Now or Never
Esac_mirmidon Posted May 2 Posted May 2 Ugra ¡¡¡¡ Hire Ghostrida9 ¡¡¡¡¡¡ 2 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
LightningF6 Posted May 7 Posted May 7 Holy cow!!! This has made my day, I know Ugra have a lot on their plate so I am extremely grateful for what we have, I fly no other map!! This just takes it to another level, wow wow wow!! 1
Ghostrida9 Posted May 13 Author Posted May 13 Thanks a lot !! I had to create my own PBR textures and tryed different colors schemes that would work, I still need a few more but so far, things are going well. For the first time i also played around and created some Roughmets. Sure there's a lot when it comes to the landscape detail itself which is missing, even the small lake which is located north west of the base is missing and yes the Ems river is wrong.. don't know UGRA should work with Google or Bing maps so at the least the landscape and roads would be accurate. The "Killer High Grass" is a problem no matter what you try.. Roughmet.. 11 2 RAF Gütersloh Airbase Project Now or Never
Ghostrida9 Posted May 16 Author Posted May 16 Ugra media has yet not created even one of the major buildings for this Airbase.. hope they skip Phase 2 and 3 until everything looks much more realistic, also the road map on this airbase is kinda off.. again, google maps is your friend to some degree. Same goes for all the other bases so far... work in progress model for the large Main hangars 2, 3, 5, and 6.. 6 RAF Gütersloh Airbase Project Now or Never
Ghostrida9 Posted Wednesday at 08:12 AM Author Posted Wednesday at 08:12 AM a lot is going on lately but i keep creating my own PBR textures when i get to it, it takes time but the good thing is that many of those textures can be used for many buildings. Just a few more normal maps and roughmets are missing. I also created a few more models allready.. anyway... a small update.. more soon 12 3 RAF Gütersloh Airbase Project Now or Never
Northstar98 Posted Wednesday at 09:06 AM Posted Wednesday at 09:06 AM Looks excellent as always! Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
EvilBert VR Posted Wednesday at 01:34 PM Posted Wednesday at 01:34 PM Chapeau! This really looks excellent! Cheers 1 My System: Full Scale Huey SimPit -Pit Base Computer: AMD Ryzen 7 9800X3D | ASUS Prime X870-P | 64GB DDR5 RAM | Nvidia RTX5090 OC | 2x 4TB M.2 -Sim Computer: i7-12700K | Gigabyte Z690 AORUS Pro | 64GB DDR5 RAM | Nvidia RTX3090FE | Kingston KC3000 NVme - All day use: i7-4790K | 32GB DDR4 RAM | ASRock Z97 Killer | GeForce RTX 2080 Ti AMP! | Oculus Rift | Pimax8KX | Sensoryx VRFree Gloves | X-TAL VR
Manschy Posted Thursday at 09:02 AM Posted Thursday at 09:02 AM Phantastic new shots, wow, what an improvement, Ghostrida! Your details are awesome. Regarding the hangars, I have to add that the current front doors are wrong. The big aircraft doors had been replaced by smaller section doors for vehicle usage after the last Harrier GR7 left the air base in 1993. 1993 to 2016 the British Army took over the airfield and exchanged the hangar doors. So to represent the air base buildings correctly, you should use the big hangar doors because of the aircraft maintenance options. Here some examples: Hope this helps. 4 Regards, Manni
Harry.R Posted Thursday at 10:32 PM Posted Thursday at 10:32 PM ^ Yeah, the loggies made the hangars more 'truck friendly' when it became PRB, they also built a big fence across the waterfront, closed the swimming pool and got rid of the dry ski slope that Cowboy10UK mentioned. I tried to find Sassenberg lakes, the Claas tractor factory and the Emstalstadion go-kart track at Harsewinkle, all sadly missing - as is the gym (no loss there!).
Ghostrida9 Posted Saturday at 09:37 AM Author Posted Saturday at 09:37 AM Thanks to all of you, Thx @Manschy, i allready have the "old" shelter door as texture so it's easy to change it, a good idea is to have maybe Hangar 6 and & 7 with the old doors and the rest with the new ones, so it's a bit of the base in it's transition. Regarding inaccuracy.. there's a waste water plant at the base located north west, close to the shelters.. i can understand that Ugra has not created the buildings or something.. ok, but not even creating the concrete ground tiles..?! just trees and thats it !!!!, They should really work with Satellite images, would be much much better. I tryed what i could to create this spot, still small parts of the KILLER HIGH GRASS is coming through... but, anyway you get it.. 6 2 RAF Gütersloh Airbase Project Now or Never
Esac_mirmidon Posted Saturday at 09:47 AM Posted Saturday at 09:47 AM UGRA ¡¡¡ Hire that man please ...... 5 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
skywalker22 Posted Saturday at 10:55 AM Posted Saturday at 10:55 AM @Ghostrida9 how do you do it? I mean import your objects into a DCS map, and remove the original ones? I also did some modeling, they were an aiport buildings for SA map (forgot airport name), but I wasn't able to do it on my own to import to the map my self.
Ghostrida9 Posted 21 hours ago Author Posted 21 hours ago (edited) @Esac_mirmidon Thx.. @skywalker22 you probably know the basics but.. 1. Research, research..research 2. Create models and textures / Roughmets/ Normal maps and render them as dds/EDM files 3. create lua files 4. Headache...because you figure that the Airbase/Airport layout is inaccurate... 5. Thinking until you get headache again... 6. Headache..the Killer High grass is drivin you nuts... 7. A lot of trial and error.. Back to work. I'll be away for a week, but some more updates for now.. Again, UGRA has not yet created most of the critical military infrastructure like those huge "grass" bunkers...there're at least 3 of them at Gütersloh, the place is completely empty on their map.. no layout.. nothing !! Creating the ground layout above the "Killer Grass" is really annoying work to say the least... Edited 21 hours ago by Ghostrida9 3 2 RAF Gütersloh Airbase Project Now or Never
Manschy Posted 21 hours ago Posted 21 hours ago Sooooooooooooooooooooooooooooooooo great! Watching the air base we lived for over 40 years in the final approach area coming into live again for DCS.... a pleasure. 1 Regards, Manni
Northstar98 Posted 16 hours ago Posted 16 hours ago 5 hours ago, Ghostrida9 said: Back to work. I'll be away for a week, but some more updates for now.. Again, UGRA has not yet created most of the critical military infrastructure like those huge "grass" bunkers...there're at least 3 of them at Gütersloh, the place is completely empty on their map.. no layout.. nothing !! Creating the ground layout above the "Killer Grass" is really annoying work to say the least... And if I'm not mistaken, these bunkers are for fuel storage - so an object that's relevant not just for eye-candy and accuracy, but one that actually has an impact on gameplay (as destroying these can result in fuel being unavailable at this airbase). Unfortunately, like most DCS maps, these warehouses are usually in random places (especially ammunition). It isn't relevant to Gütersloh, but Wiesbaden had quite a few fuel bunkers which seem to be absent in DCS, with fictional tanks being made instead (where IRL there seems to be some small buildings and a car park). Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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