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Posted

I got the two week trial of this thing and I have yet to get it off the ground. It's all over the runway. I thought the Spitfire was tough to get airborne. This "Mossie" is ridiculous! I have went through every check list and how to that I can find. Prop all the way forward, rudder trim a bit to the right, pitch trim a bit down, roll trim neutral, flaps about 15 degrees, supercharger to "mod". I bring the thottle up slowly and at first, I use taps on the brakes to keep it straight. Most of the time it will just suddenly turn to the right and no amount of left rudder or brake will stop it. And, on the rare occasion that I can actually keep it on the runway long enough to get airborne, I can't get enough speed to even lift the tail off the ground. Last time I did that, I think the ASI was just barely reading 60 knots when I ran out of runway. What am I doing wrong? At this point, I am very glad this is only a trial cuz I would have been major p*ssed off if I would have actually bought this thing. I'd really like to figure this out cuz it's kind of a cool plane, very different... and I would love to get it airborne. So, a couple questions...

- Is there some kind of parking brake somewhere that I haven't seen that could be slowing it down? I didn't set one in the controls but who knows?

- I have the mixture set to "strong" which I guess means "rich". is this correct?

- Are the rest of my setting correct? I thought I saw something in another post about boost. Is there a boost setting somewhere that I'm missing?

AMD Ryzen 9 5900X @ 4.4ghz, 64gb DDR4 @ 3200mhz, GeForce RTX-3060ti 8GB DDR6, Three KTC 32" QHD monitors @ 165hz, Rosewill 80plus Bronze 1000w, Corsair Hydro H100i, 2tb M.2  SSD for OS, Two 3tb HDD, 2tb SSD for DCS, P3D, Star Citizen, Sound Blaster Zx, Thermaltake Overseer RX-I, Winwing Orion 2 HOTAS F-15EX throttle and F-16EX stick, Winwing 3 MFD MIP with FA-18 UFC and F-16 ICP, TrackIR 5, Surround Speakers & Subwoofer, Oculus Quest 2 VR.

:joystick::pilotfly:

Posted (edited)

Turn off the arcade game mode or whatever it is called in the settings. Apparently it is non-finctional and will keep the aircraft on ground.

But yes, it has a parking brake, but that gets turned off as soon as you use the brakes. The parking brake simply holds the brake lever in the pulled position with a simple pin.

The rest of your setting and setup sounds correct.

Edited by razo+r
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Posted

^ What razo+r said. I think the option is called "simplified flight mode" nowadays or sth like that (?). It's been always known to make Mosquito "untakeoffable" 😉 .

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i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
20 hours ago, razo+r said:

Turn off the arcade game mode or whatever it is called in the settings. Apparently it is non-finctional and will keep the aircraft on ground.

But yes, it has a parking brake, but that gets turned off as soon as you use the brakes. The parking brake simply holds the brake lever in the pulled position with a simple pin.

The rest of your setting and setup sounds correct.

Okay, tried all that. Somehow the thing got set to the simple flight model. The Mosquito must have done that cuz I never use thae simple one. Anyway, all that did was make it worse. It's like, as soon as the tail comes off the ground, the thing just goes out of control and will spin to the left or right and no amount of rudder or differential braking will bring it back. One time out of about 20 attempts, I got it airborne but it was still pretty much unflyable for me and shortly after takeoff it just rolled to the left and crashed regardless of what I tried to make it do.. I don't know what I'm doing wrong but this one is a NO for me. Glad it was a trial and I didn't pay for it yet.

AMD Ryzen 9 5900X @ 4.4ghz, 64gb DDR4 @ 3200mhz, GeForce RTX-3060ti 8GB DDR6, Three KTC 32" QHD monitors @ 165hz, Rosewill 80plus Bronze 1000w, Corsair Hydro H100i, 2tb M.2  SSD for OS, Two 3tb HDD, 2tb SSD for DCS, P3D, Star Citizen, Sound Blaster Zx, Thermaltake Overseer RX-I, Winwing Orion 2 HOTAS F-15EX throttle and F-16EX stick, Winwing 3 MFD MIP with FA-18 UFC and F-16 ICP, TrackIR 5, Surround Speakers & Subwoofer, Oculus Quest 2 VR.

:joystick::pilotfly:

Posted
4 hours ago, brettt777 said:

Okay, tried all that. Somehow the thing got set to the simple flight model. The Mosquito must have done that cuz I never use thae simple one. Anyway, all that did was make it worse. It's like, as soon as the tail comes off the ground, the thing just goes out of control and will spin to the left or right and no amount of rudder or differential braking will bring it back. One time out of about 20 attempts, I got it airborne but it was still pretty much unflyable for me and shortly after takeoff it just rolled to the left and crashed regardless of what I tried to make it do.. I don't know what I'm doing wrong but this one is a NO for me. Glad it was a trial and I didn't pay for it yet.

When tail is rising, gyroscopic precession will swing plane to the left in order to minimize this effect pull stick a bit back to slow down tail rise rate that helps a lot to stabilize that process. 

Another common issue is to over-correcting, in other words you end up fighting instabilities during take off made by your inputs.

Here is my take off with controls scheme and pre take off trimming shown as well.

Shortest airfield in normandy which i could find.

 

System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor

Posted

Also it's really easy (especially if you're used to a modern jet like the F-18) to not realize that you're climbing at an excessive rate on takeoff (you're viewpoint is much higher in the Mossie) and that can cause you to stall and bank and die.  Took me longer than I care to admit before I realized that's what I was doing that was causing crash just after airborne.  Keep a close eye on climb indicator and attitude indicator.

Not a super easy aircraft to takeoff, but definitely doable if you do it right.  Make sure you're lined up straight with runway (dif braking is a good way to crash on takeoff until you're more used to the aircraft).  Set trim nose down and rudder to the right.  Hold stick back to lock tail wheel and get power up SMOOTHLY but relatively quickly to get speed >60 MPH then let it off to get tail up and get rudder control of direction.

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