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Posted
5 hours ago, VinntoreZ said:

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Is there a chance we already have an AI version ready to deploy in theaters of operations? It would boost immersion and curb the hype for this upcoming mod. So cool!

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Posted (edited)
1 hour ago, Cepacol said:

Is there a chance we already have an AI version ready to deploy in theaters of operations? It would boost immersion and curb the hype for this upcoming mod. So cool!

I'm considering that and that was a plan way back when I started this project.

I think the release is too soon to release "half-mods".

Speaking of AI, since the aircraft has increased weight so it behaves more realistically with Su-27 Flight Model - AI has some problems taking off, often crashing at the end of runway or just flying on AB non stop to stay airborne. I'm trying to fix it but there's a chance it'll stay like that untill we get CWS and with that a inside-modified FM.

Edited by VinntoreZ
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------------------------ VinntoreZ  -------------------------
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Posted

Hope you enjoy another Su-22 mod showcase, despite replay for external views being buggy and me missing some missile shots.
This time, most of the cockpit is clickable, it has proper cold start, custom sounds for engine or launch authorised and more!
Everything is still work in progress, estimated release Q4 2025.

 

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------------------------ VinntoreZ  -------------------------
Youtube - https://www.youtube.com/@vinntorez
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Support my work: https://buycoffee.to/vinntorez

Posted

Holy cow this is amazing... We need this in DCS yesterday!

 

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New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).

Posted
Hope you enjoy another Su-22 mod showcase, despite replay for external views being buggy and me missing some missile shots.
This time, most of the cockpit is clickable, it has proper cold start, custom sounds for engine or launch authorised and more!
Everything is still work in progress, estimated release Q4 2025.
 
OMG! I can't believe I haven't subbed to your channel before!
This deserves to become a full module!
Go man!

Sent from my SM-A536B using Tapatalk

  • Like 2
Posted

Świetna robota VinntoreZ, dawno na nic tak nie czekałem jak na ten samolot. Dzięki za Twój czas i to że Ci się chce. 😉  (Great job VinntoreZ, I haven't looked forward to anything as much as this plane in a long time. Thanks for your time and for being so eager.)

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Posted
4 часа назад, VinntoreZ сказал:

Hope you enjoy another Su-22 mod showcase, despite replay for external views being buggy and me missing some missile shots.
This time, most of the cockpit is clickable, it has proper cold start, custom sounds for engine or launch authorised and more!
Everything is still work in progress, estimated release Q4 2025.

 

Super. Small remarks that can simply be eliminated.
1. Ladder is retracted only for engine starting and equipment check. After that, the technician, making sure that everything is working properly, descends from the stepladder.
2. LE flaps are extended only at combined with TE flaps.

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Posted
4 часа назад, VinntoreZ сказал:

What issue?

You wrote that there would be no TV yet. There you need to switch to avionics 25T and you will look for "workarounds".

 

Posted
35 minutes ago, Low_Quality said:

You wrote that there would be no TV yet. There you need to switch to avionics 25T and you will look for "workarounds".

 

No, I won't switch to Su-25T avionics because people will use it as it has TGP, which Su-22 didn't have. The TV screen was used only for Kh-29T seeker feed and Wyuga elint system.

Su-25A avionics have identical gunsight and weapon system as in Su-22. This will do for now.

If the CWS guy will not be as busy with Su-30 and 35 for Codename Flanker, he might cook a CWS for Su-22 - already talked with him about it and he agreed - that will allow it to have working TV while still having Su-25A avionics.

Moreover, mod is made in such a way that switching avionics to su-25t will render it useless and most things won't work properly.

You might like it or not but that is my decision - I am not letting people do things with my mod that shouldn't be done.

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------------------------ VinntoreZ  -------------------------
Youtube - https://www.youtube.com/@vinntorez
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Support my work: https://buycoffee.to/vinntorez

Posted
1 час назад, VinntoreZ сказал:

You might like it or not but that is my decision - I am not letting people do things with my mod that shouldn't be done.

No, I totally agree. I was just wondering how X-29T and other TV would work

Posted
2 hours ago, Low_Quality said:

No, I totally agree. I was just wondering how X-29T and other TV would work

They work as the Kh-29L, they just aren't guided by laser rather locking to a point on the ground and sometimes they catch a moving target

  • Like 1

------------------------ VinntoreZ  -------------------------
Youtube - https://www.youtube.com/@vinntorez
My Modding Discord: https://discord.com/invite/6yqcEngfE8

Support my work: https://buycoffee.to/vinntorez

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