Etask Posted Thursday at 08:09 AM Posted Thursday at 08:09 AM 16 ore fa, Hummingbird ha scritto: My question is wether it can really be true that the F4U was so unstable in yaw and pitch? Reading pilot descriptions it does mention light controls, but nowhere anything about directional instability in yaw or that its twitchy in pitch. Infact once cleaned up and in the air, it was supposed to be really easy to fly. So yeah, strikes me as very odd that the FM of this plane is so unruly in the air. I know you can use curves to dampen the sensitivity in pitch, but it just doesn't feel very convincing even after that. On a final note, this is ofcourse early access, so things are bound to change. In other words, Im expecting things will ofcourse improve with time. I agree, FM needs some tweaking especially in pitch and yaw. It feels a bit too light and twitchy, and weightless. I’m using a 35 curvature on a warthog stick with a small extension and while it feels better it doesn’t feel right. In other warbirds I use 0 to 15 curvature. Also the behaviour when deflecting controls too much needs some adjustment; I know you wouldn’t do that in the real thing, but pushing down strongly on the controls, the aircraft starts making some weird maneuvers that an extra 330 would be embarrassed in comparison. Now, that’s not to say it feels horrible and I don’t like the aircraft, quite the opposite I really enjoy it and it’s probably my favourite warbird in DCS already, thanks to Magnitude for bringing us this module, but please please adjust the FM! 1
PL_Harpoon Posted Thursday at 07:32 PM Posted Thursday at 07:32 PM On 7/16/2025 at 5:00 PM, Hummingbird said: Reading pilot descriptions it does mention light controls Here's a million dollar question: does "light controls" mean that the aircraft controls do not require a lot of force to operate or that small movements produce exaggerated results? I doubt it's the latter. 1
Saxman Posted Thursday at 08:15 PM Posted Thursday at 08:15 PM 41 minutes ago, PL_Harpoon said: Here's a million dollar question: does "light controls" mean that the aircraft controls do not require a lot of force to operate or that small movements produce exaggerated results? I doubt it's the latter. If control forces are light it's easier to make bigger movements and potentially overcorrect. 1
PL_Harpoon Posted Thursday at 08:46 PM Posted Thursday at 08:46 PM (edited) 54 minutes ago, Saxman said: If control forces are light it's easier to make bigger movements and potentially overcorrect. True, but if <1cm movements* produce large difference in pitch than it's understandable to be suspicious. *based on the stick movement in the in-game cockpit, not my actual joystick. Try to compare stick pitch movement here with what we have in game. I'm not saying the flight model is garbage but some tweaks are necessary. EDIT: Here's a better example. Compare the stick movements with aircraft rotation. Then try to replicate them in DCS: Edited Thursday at 09:11 PM by PL_Harpoon 1
Rob Posted Thursday at 09:35 PM Posted Thursday at 09:35 PM (edited) On 7/16/2025 at 11:00 AM, Hummingbird said: My question is wether it can really be true that the F4U was so unstable in yaw and pitch? Reading pilot descriptions it does mention light controls, but nowhere anything about directional instability in yaw or that its twitchy in pitch. Infact once cleaned up and in the air, it was supposed to be really easy to fly. So yeah, strikes me as very odd that the FM of this plane is so unruly in the air. I know you can use curves to dampen the sensitivity in pitch, but it just doesn't feel very convincing even after that. On a final note, this is ofcourse early access, so things are bound to change. In other words, Im expecting things will ofcourse improve with time. Curious as well. After looking at various Corsair cockpit view videos on youtube today, I don't see any of the large amplitude, undamped yawing oscillations that accompany even tiny control inputs, even when trimmed. Here is a video where you can see the pilots legs through several maneuvers: https://www.youtube.com/shorts/-pBV5GD8flc In the DCS corsair the pilot would be doing so much rudder work they would look like they were running in place in the cockpit. I know such a video doesn't provide quantitative 'proof' by any means, so I'll just file it under 'interesting observations' and leave it at that. Edited Thursday at 09:37 PM by Rob grammar
Zimmerdylan Posted 16 hours ago Posted 16 hours ago (edited) For the past few weeks I have been really thinking about purchasing this module. But I have been stung so many times by ED and their associates with promises never kept, and issues never resolved that I am very hesitant. I have not purchased anything from them in quite a while. I do not own the Mosquito, or the newer 190 A-8. Which is very sad because I am a devoted fan of WWII stuff. After reading this thread, I'm glad I refrained from purchasing this plane. So....Thanks guys! Edited 16 hours ago by Zimmerdylan Grammar errors
Etask Posted 12 hours ago Posted 12 hours ago 3 ore fa, Zimmerdylan ha scritto: For the past few weeks I have been really thinking about purchasing this module. But I have been stung so many times by ED and their associates with promises never kept, and issues never resolved that I am very hesitant. I have not purchased anything from them in quite a while. I do not own the Mosquito, or the newer 190 A-8. Which is very sad because I am a devoted fan of WWII stuff. After reading this thread, I'm glad I refrained from purchasing this plane. So....Thanks guys! I get your point, I was also very hesitant; however at the end I just pulled the trigger and I don't regret it. It is not perfect, FM definitely needs some tweaking and I hope it'll get addressed...but it's still a good module, armament is great (just try tiny Tims or a bat bomb!), and carrier ops is a great addition to DCS WWII. I didn't wanna wait forever for it to be perfect or fixed 100% (if it'll ever be), I just wanted to enjoy it now. If you like WWII birds and if you like the Corsair, I would say just go ahead and get it. 1
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