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Need modules for load mission: WWII Armour and Technics | F4U-1D WWII Marianas Instant Action


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Posted

When attempting to play the instant actions for the F4U-1D on WWII Marianas: Cold Start, Furball, or Dogfight; I get the error "Need modules for load mission: WWII Armour and Technics". The rest of the instant actions load fine.

Screenshot 2025-06-20 115942.png

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Posted
1 hour ago, Dylan336 said:

When attempting to play the instant actions for the F4U-1D on WWII Marianas: Cold Start, Furball, or Dogfight; I get the error "Need modules for load mission: WWII Armour and Technics". The rest of the instant actions load fine.

Screenshot 2025-06-20 115942.png

 

Unfortunately, the person that edited these missions made use of some WW2 Assets units, if you don't own it then you won't be able to load those missions. Hopefully someone at M3 will see this bug report and fix those missions.

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Posted
 
Unfortunately, the person that edited these missions made use of some WW2 Assets units, if you don't own it then you won't be able to load those missions. Hopefully someone at M3 will see this bug report and fix those missions.
@Reflected Seen this?
Cheers!

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Posted
Yes I have. Missions that use WW2 maps use the WW2 assets too. It's next to impossible to put together anything meaningful without WW2 assets.
Thank you for the answer! I support this decision as it actually makes more sense.
Can't remember how ED list them in the game, but they should be listed as needing the WWII module or am I wrong?
Cheers!

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  • Like 1
Posted

Given that I'm getting into the PTO WWII stuff, I went ahead and bought the asset pack on sale the other day. It's a cheap enough purchase that it's also a good one to use miles if you have any.

  • Like 3
Posted
Given that I'm getting into the PTO WWII stuff, I went ahead and bought the asset pack on sale the other day. It's a cheap enough purchase that it's also a good one to use miles if you have any.
Very good decision! 🫡

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