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1) Why no head lights or brake lights on vehicles? (Its a simulation) at night people drive with their lights on. Not every vehicle has night vision and tanks do have headlights. (easy fix)

2) Why aren't there more realistic tank explosions? for example Russian tank turrets popping there tops or catastrophic explosions when their ammo cooks off. Or vehicles that don't explode or burn but are disabled. Not everything has to explode. Tanks loosing their tracks and are immobile but can still fire their weapons. These should be also be easy. 

3) Realistic ship sinking times. It can take hours for a ship to sink depending how fast water is flowing into the hull.

(The Russian cruiser Moskva was struck by Ukrainian missiles on the evening of April 13, 2022, and sank in the early morning of April 14, 2022, approximately six to ten hours later. The cruiser, hit by two Neptune anti-ship missiles, experienced a fire and ammunition explosions, leading to its capsizing and eventual sinking while being towed.)

4) Why when a column of vehicles falls under attack the ENTIRE group instantly make 90 degree turns and then park themselves out in the open so they are easy prey.

(Something more realistic would be... if I'm driving at the front of a column, and the back of the column is attacked, I might not be aware. So I would just keep driving as nothing had happened. If I became aware I would speed up, making evasive maneuvers, seek cover behind builds or under trees. Why wouldn't people be jumping out of the vehicle, running for cover and opening up with small arms fire at incoming aircraft?)

Sorry, but in DCS World, the AI sucks.

These are some things that are completely stupid and should have already been resolved.

M4_Sherman_tank_at_the_Imperial_War_Museum.jpg

Flying-Turret-T72-Ukraine.webp

Track lost.jpg

Sinking of the Moskva.jpg

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