fagulha Posted October 26 Posted October 26 (edited) Hi, ED thank you for your work but please make an option to disable the Visor Borders in VR (like the option to disable/enable the pilot, but please both options not tied to each other), the nose gap of the visor is unconfortable in VR in some headsets. Thank you in advance. Edited October 26 by fagulha Refined. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz With Thermal Grizzly CPU Frame | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
schurem Posted October 29 Posted October 29 Yeah, a choice would make sense. 1 9800X3D, 64@6000, 5090, Pimax Crystal Light
fagulha Posted October 29 Author Posted October 29 7 hours ago, Linx said: +1 It can be nauseating in VR. And also affects performance in -2ms of Frame Time. 1 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz With Thermal Grizzly CPU Frame | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
fagulha Posted October 31 Author Posted October 31 pastranario3 created a solution for those interested, tested and no nose gap and no render of JHCMS on top of the FOV: I use this fix/mod with OGvme so i can enable/disable it with a click before a DCS update. I advise you to use OVgme, or similar, so you don´t need to overwrite manually the files again after a DCS update. Enjoy. https://www.digitalcombatsimulator.com/es/files/3347561/ forum link: About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz With Thermal Grizzly CPU Frame | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Gryzor Posted October 31 Posted October 31 5 minutes ago, fagulha said: pastranario3 created a solution for those interested, tested and no nose gap and no render of JHCMS on top of the FOV: I use this fix/mod with OGvme so i can enable/disable it with a click before a DCS update. I advise you to use OVgme, or similar, so you don´t need to overwrite manually the files again after a DCS update. Enjoy. https://www.digitalcombatsimulator.com/es/files/3347561/ forum link: With this mod on, it appears as dirt when the helmet visor is down, like a kind of barely perceptible mesh or stains that are there. When you lift the visor or without the mod, this 'blur' is not visible.
fagulha Posted October 31 Author Posted October 31 1 hour ago, Gryzor said: With this mod on, it appears as dirt when the helmet visor is down, like a kind of barely perceptible mesh or stains that are there. When you lift the visor or without the mod, this 'blur' is not visible. As my previous reply to you in other thread: "In my quick test i didn´t notice anything unusual on my side. But tomorrow i will do a sortie and i will test it further." About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz With Thermal Grizzly CPU Frame | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
pastranario3 Posted November 1 Posted November 1 I'm replying here as well since you've posted about it in several places. I was testing it, and as another user mentioned, the P-51 pilot also has that effect, even though he doesn't wear goggles or a helmet; it seems to be a new addition. It's very subtle; I only noticed it because I'm observant. But it's not from the fix. hace 2 horas, Gryzor dijo: With this mod on, it appears as dirt when the helmet visor is down, like a kind of barely perceptible mesh or stains that are there. When you lift the visor or without the mod, this 'blur' is not visible.
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