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Posted

if there was TrackIR support, I'd consider it, however racing games - trackir = no fun...

Current Sims:

DCS Black Shark, Falcon 4.0, X-Plane 9, Steel Beasts Pro PE, IL-2 1946, ArmA 2, FSX, Rise of Flight, EECH, Harpoon 3 ANW, CSP

Posted

Got it for the PS3.....Good Fun with the G25 and 42" HD :D

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'....And when I get to Heaven, to St Peter I will tell....

One more Soldier reporting Sir, I've served my time in Hell......'

Posted

You may wanna try out this mod - http://forum.racedepartment.com/need-for-speed-shift-downloads/24191-download-real-mod-2-0b.html

 

It repairs the handling of the car which i think is awful in the vanilla. The mod is making it more like in GTR2. The annoying sliding at higher speeds (the horrible problem with sliding in every corner in oval tracks :doh: for instance) can be reduced with increasing the Speed sensitive steering in the options, then at higher speed the steering is less sensitive.

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Posted (edited)
You may wanna try out this mod - http://forum.racedepartment.com/need-for-speed-shift-downloads/24191-download-real-mod-2-0b.html

 

It repairs the handling of the car which i think is awful in the vanilla. The mod is making it more like in GTR2. The annoying sliding at higher speeds (the horrible problem with sliding in every corner in oval tracks :doh: for instance) can be reduced with increasing the Speed sensitive steering in the options, then at higher speed the steering is less sensitive.

 

with some serious mods this could be a real winner even more.

 

http://www.virtualr.net/category/need-for-speed-shift/

Edited by diveplane
Posted
did another little clip, this time some rear view cam action , amazing touch is the sound tones going through tunnels.

 

http://www.youtube.com/watch?v=BqFEJ3KH7MY

 

Dont know what you are thinking and put out these crappy youtube-stuff with all these unrealistic track-, back- and other views (see 1st posting).

Dude its so simple. Keep it realistic and go for a 1st-person view and THEN you get excited =>

http://www.youtube.com/watch?v=gwUYZVz1A7E

  • 2 weeks later...
Posted
if there was TrackIR support, I'd consider it, however racing games - trackir = no fun...

 

There is ;)

Novice or Veteran looking for an alternative MP career?

Click me to commence your Journey of Pillage and Plunder!

[sIGPIC][/sIGPIC]

'....And when I get to Heaven, to St Peter I will tell....

One more Soldier reporting Sir, I've served my time in Hell......'

Posted
Haven't tried it yet, has anyone else here made experiences with it?

 

 

Will Tinker tomorrow or the next and let u know. There's a version 1.2 of the Mod out, tested with XP and Win7 - Link here:

 

 

http://www.tocaedit.com/IB/index.php?automodule=downloads&showfile=48#

Novice or Veteran looking for an alternative MP career?

Click me to commence your Journey of Pillage and Plunder!

[sIGPIC][/sIGPIC]

'....And when I get to Heaven, to St Peter I will tell....

One more Soldier reporting Sir, I've served my time in Hell......'

Posted (edited)

Thanks for the link to v1.2, didn't know about that - I'll give it a try tonight.

 

Edit: Just tested the mod a bit and it worked without any errors or crashes (apart from having to upgrade my Direct X to the August09-version before I could run the game with the mod). It works pretty good so far but there's quite a drawback: it easily trippled the loading times (before/after races, menues, etc) on my machine and there's some perceptable latency between moving my head and the in-game movement - not too much though.

 

I hope there will be an official patch that integrates TrackIR and different FOVs in a more optimized way sometime. I think I won't use this unofficial workaround very often - I am just too impatient for it.

Edited by -=fox=-
Posted (edited)

I'd say like a fun mix between arcade and sim (reminds me very much of Gran Turismo, which I loved) I use the Real Mod v2b (see link below), which pushes it more into the sim-direction but I'd say it's still not ultra-realistic. I really like this game so far and I don't understand why there are so many bad user-reviews.

 

http://www.virtualr.net/need-for-speed-shift-real-mod-2-0-released/#comments

Edited by -=fox=-
Guest ussquiast
Posted

Good post. I appreciate it.

Many thanks to ur post. I love it.

:pilotfly::smartass:

  • 2 weeks later...
Posted

Here's a change-log for Patch #2:

 

http://www.gamestar.de/news/pc/sport/rennspiel/2310313/need_for_speed_shift_p2.html

 

  • Increased the maximum number of online players from 8 to 12
  • General game stability and performance improvements
  • Improved car handling
  • Fix for issue where some cars would bounce on their suspension during high load situations
  • Fix for grass sometimes being displayed out of position
  • Fix for intermittent incorrect driver duel results
  • Fix for inverted balance slider operation
  • Fix for online wins and losses occasionally being calculated incorrectly for drift races
  • Fixed issue where loaned career car would inherit the player's career car tuning settings
  • Fixed various usability issues with the advanced tuning screens
  • Fixed lap timing for first lap of rolling start events
  • Fixed car tuning settings sometimes not taking effect
  • Fix to prevent rewinding past the start of instant replays
  • Fixed car livery occasionally appearing all white during driver duel events
  • Fixed incorrect screens being shown when player is disqualified
  • Fix for occasional invisible opponents appearing during online drift events
  • Fix for intermittent hang when skipping quickly through post-race screens
  • Fix for intermittent hang when pressing X repeatedly in My Cars screen
  • Fix for missing race groove on point-to-point tracksPrevented car livery resetting to default after an online race
  • Fix for advanced tuning not staying unlocked on reload
  • Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT)
  • Fix for Lamborghini's having a low top speed when upgraded
  • Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events
  • Fix for some upgraded AI cars bottoming out causing some instability over bumps
  • Fix upgrade menu bugFix for a force feedback strength settings save bug
  • Fix multi-player settings for AI opponents and drift modeFix for vinyls being incorrectly applied on rear wing
  • Fix for a hang in lobby when accessing friend's list from car select
  • Fix for profile load bug which skips save select menu when holding down Enter key
  • Fix for jumping body parts when car resets
  • mproved ATi graphics card support
  • Improved dynamic vertex buffer usage (performance optimization on all PCs)
  • Fixed crashes on certain PC configurations when changing shadow settings
  • Fixed intermittent crash during first lap of races on certain PC configurations
  • Disabled forced dampening for custom wheel presets on PC
  • Optimized multi-GPU PC operation
  • Fix for intermittent missing surface sounds on certain PC configurations
  • Fix for intermittent black skies
  • Fix for LAN menu hang for client when host quickly returns to main menu

Seems like there won't be native TrackIR -support anytime soon.

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