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Posted (edited)

FC2 should be DX10 as a min upgrade? What do you think....Better shadders, better shadows.... ? >At that price? lets push it at 40$ US and give us our dx10?.... That will be worth it...

 

Edit: What`s the Mig29-S specs? >What's the differences? humm, that itself is music to my ears 8) I wish you all the best ED.

 

 

Cheers

Edited by TheMoose

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Posted

One must take into account that Eagle Dynamics is not like most other gaming companies. As much as I despise that fact it happens to be true. Most games have somewhere between 5-10 patches throughout their lifetime with the frequency of patches becoming less and less as time goes by. Majority of them are just bug fixes, UI additions, or balance fixes, but from time to time real content is added in some form or another. For instance, in Battlefield 2 we got a few new maps, Team Fortress 2 has at least doubled the amount of content in the game since release and its not even an MMO, Company of Heroes has added compatibility patches so all owners of their games can play online no matter their combination of standalone products. Starcraft 1 still receives minor updates to the gameplay mechanics and its over 10 years old. However between Lockon, Flaming Cliffs, and DCS we've had (correct me if I'm wrong) 5 total patches. Their just not that type of company. So unless they ship a game or a patch that carries the digital strain of the Ebola virus, I'm not expecting an additional patch to improve gameplay mechanics or functionality.

 

But alas, they are releasing a payware patch. Such a patch is the first in a long, long time to actually add stuff to the game. As much as I want to join you and push our luck of them actually making additional patches, I've come to the realization that its just not gonna happen.

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Posted
One must take into account that Eagle Dynamics is not like most other gaming companies. As much as I despise that fact it happens to be true. Most games have somewhere between 5-10 patches throughout their lifetime with the frequency of patches becoming less and less as time goes by. Majority of them are just bug fixes, UI additions, or balance fixes, but from time to time real content is added in some form or another. For instance, in Battlefield 2 we got a few new maps, Team Fortress 2 has at least doubled the amount of content in the game since release and its not even an MMO, Company of Heroes has added compatibility patches so all owners of their games can play online no matter their combination of standalone products. Starcraft 1 still receives minor updates to the gameplay mechanics and its over 10 years old. However between Lockon, Flaming Cliffs, and DCS we've had (correct me if I'm wrong) 5 total patches. Their just not that type of company. So unless they ship a game or a patch that carries the digital strain of the Ebola virus, I'm not expecting an additional patch to improve gameplay mechanics or functionality.

 

But alas, they are releasing a payware patch. Such a patch is the first in a long, long time to actually add stuff to the game. As much as I want to join you and push our luck of them actually making additional patches, I've come to the realization that its just not gonna happen.

 

All good, but what I want as "MANY" want is DX10, the past is the past, go foward...

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Posted

That would be fine, if you want to wait another 6 months and then pay 49 dollars for it. :P

 

Swapping DX API is not a trivial thing.

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Posted

What would DirectX 10 give you that wouldn't kill performance yet you'd really notice when zooming past blurry scenery at Mach 1+?

 

I'm not sure flight simulators would particularly suit the benefits of geometry shaders etc. I think the benefits of pushing DX9 to its maximum potential would make much more of a difference than the supposed benefits of DX10 - particularly when the market is segmented and all the Windows XP machines out there can't use it (and although Win 7 penetration is growing it is still a minority).

 

I think ED have their eye on the ball by choosing DX9 rather than relying on the marketing cachet of DX10.

Posted

Donno why people are making the argument about DX10 when Dx11 is out. Besides, Tessellation based surfaces that were added in dx11 would result in very very very good looking terrain and would be more beneficial to Flight sims.

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Posted

[sarcasm]

Let’s delay the release of FC2.0 & DCS: A-10 until the devs can take advantage of DX11. It should take about 2-3 years to rewrite the engine from scratch. Then another 6-9 months to get the actual game scripts working.

In that time, as we will have no new flight sims to play on, I will come round your house with my Commodore Amiga, CRT monitor and a null modem cable. We can play Falcon 3.0 multiplayer.

By that time DX13.1 will be out.

 

[/sarcasm]

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Posted
I will come round your house with my Commodore Amiga, CRT monitor and a null modem cable. We can play Falcon 3.0 multiplayer.

 

By that time DX13.1 will be out.

 

[/sarcasm]

Forget that. I'd rather dust off an old Microprose fave from the end of the 1980's when I was a teenager. I'm thinking of F19 Stealth Fighter where they got the shape of what actually was the F117 totally wrong. Apart from that floored bit of guesswork they actually did a pretty good job with it. Who needs DX11 and hexacore CPU's. Give me a Commodore Amiga 386 and F19 to fly. :joystick:

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Posted
Donno why people are making the argument about DX10 when Dx11 is out. Besides, Tessellation based surfaces that were added in dx11 would result in very very very good looking terrain and would be more beneficial to Flight sims.

 

+1

 

Anyway, i prefer they spend the time in a new DCS: Jet instead more graphics.

 

Lets have the first supersonic Jet, and then go for DX11

 

Greetings

Posted (edited)

A-10 will be awesome. I have been re-reading "Warthog: Flying the A-10 in the Gulf War " to get me in the mindset of proper OP's.

 

 

But yeah, after THAT. A fast jet sim!!!! (DCS: Something Quick]

 

 

IF they don't then we should all go over to Moscow with our AMIGAS!!!!

 

(although I imagine easyjet might charge us for baggage with all those CRT's)

Edited by coolts

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Posted
And a Microprose keyboard overlay!

Now the memories are flooding back. :happy:

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Posted
Give me a Commodore Amiga 386 and F19 to fly. :joystick:

 

HEATHEN!

Commodore Amiga 386... Don't link that piece of Motorola 68k goodness to that backwards street urchin known as x86... :P

 

Aside from that, good points made. :)

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Posted (edited)

will the north Turkey relief be modelized , at least summarily . seems not on that map i was already seeing myself enjoying mission crossing the sea sourire1.gif . i know in BS north Turkey relief is modelized . adding new map is cool but i hope there won't be less

 

edit :

Flaming Cliffs 2.0 Upgrade FAQ

 

Q: What new features does the Flaming Cliffs 2.0 upgrade add?

A: ... This will be same map as used in DCS: Blacks Shark...

 

blush5.gif but sm73.gif smiley_roule_bleu.gif

Edited by jpm1
Posted

There will be no air refueling.

 

What's wrong with taking off?

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Posted
There will be no air refueling.

 

What's wrong with taking off?

 

lol take off doesn't require that much skill as would for refueling in the air.

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Posted
What's wrong with taking off?
I assume sNip was refering to respawning on carrier when playing on line. If I am not mistaken, planes would respawn ot top of each other and crash.

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Posted
I assume sNip was refering to respawning on carrier when playing on line. If I am not mistaken, planes would respawn ot top of each other and crash.

 

yeah,Hajduk is right. Planes respawn on top each others,and crash.. that is very bad think in lock on.

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